Sat, 13 Apr 2002 20:33:15 +0000 |
Sam Lantinga |
Fixed precompiled headers on MacOS X
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Sat, 13 Apr 2002 18:08:45 +0000 |
Sam Lantinga |
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Sat, 13 Apr 2002 15:43:15 +0000 |
Sam Lantinga |
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Sat, 13 Apr 2002 14:44:33 +0000 |
Sam Lantinga |
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Sat, 13 Apr 2002 14:40:13 +0000 |
Sam Lantinga |
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Thu, 11 Apr 2002 21:09:24 +0000 |
Sam Lantinga |
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Thu, 11 Apr 2002 21:08:44 +0000 |
Sam Lantinga |
Fixed a minor memory leak in the SDL thread subsystem
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Thu, 11 Apr 2002 18:22:05 +0000 |
Sam Lantinga |
Fixed spurious keypress at startup on BeOS
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Thu, 11 Apr 2002 15:23:07 +0000 |
Sam Lantinga |
Fixed gamma ramps in DirectX windowed and OpenGL modes
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Thu, 11 Apr 2002 14:35:16 +0000 |
Sam Lantinga |
Explicitly specify the SDL API calling convention (C by default)
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Wed, 10 Apr 2002 17:12:32 +0000 |
Sam Lantinga |
BeOS compile fix for shared object loading code
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Wed, 10 Apr 2002 02:14:33 +0000 |
Sam Lantinga |
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Tue, 09 Apr 2002 23:49:06 +0000 |
Sam Lantinga |
Fixed DirectX fullscreen gamma control (thanks John!)
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Tue, 09 Apr 2002 23:32:40 +0000 |
Sam Lantinga |
Fixed a crash bug in the WM_ACTIVATE code (thanks John!)
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