Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Wed, 02 Jun 2010 11:55:40 +0530 | Sunny Sachanandani | It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing. |
Wed, 02 Jun 2010 11:45:15 +0530 | Sunny Sachanandani | Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render. |
Wed, 02 Jun 2010 09:01:37 +0530 | Sunny Sachanandani | Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender. |
Mon, 31 May 2010 17:04:20 +0530 | Sunny Sachanandani | X11_RenderPresent now uses XRender to blit back-buffers to the screen. |