Sat, 02 Aug 2008 00:54:30 +0000 |
Holmes Futrell |
keyboard.c contains the source code for the bitmap font keyboard example.
gsoc2008_iphone
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Tue, 29 Jul 2008 17:37:53 +0000 |
Holmes Futrell |
whitespace
gsoc2008_iphone
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Tue, 29 Jul 2008 17:35:20 +0000 |
Holmes Futrell |
removed reference to pthread.h
gsoc2008_iphone
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Tue, 29 Jul 2008 17:33:24 +0000 |
Holmes Futrell |
This is the header file for SDL_uikitview.m ... somehow this file was not committed.
gsoc2008_iphone
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Tue, 29 Jul 2008 17:25:54 +0000 |
Holmes Futrell |
Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not.
gsoc2008_iphone
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Tue, 29 Jul 2008 17:23:50 +0000 |
Holmes Futrell |
keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system.
gsoc2008_iphone
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Tue, 29 Jul 2008 17:21:49 +0000 |
Holmes Futrell |
SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard.
gsoc2008_iphone
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Tue, 29 Jul 2008 17:19:23 +0000 |
Holmes Futrell |
Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled
gsoc2008_iphone
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Tue, 29 Jul 2008 17:09:29 +0000 |
Holmes Futrell |
Added textField view and member variable which shows if keyboard is shown
gsoc2008_iphone
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Tue, 22 Jul 2008 23:05:40 +0000 |
Holmes Futrell |
Added standard SDL header comments
gsoc2008_iphone
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Tue, 22 Jul 2008 23:03:51 +0000 |
Holmes Futrell |
removed references to singletons, now uses SDL_WindowData information instead.
gsoc2008_iphone
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Tue, 22 Jul 2008 23:02:53 +0000 |
Holmes Futrell |
turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate.
gsoc2008_iphone
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Tue, 22 Jul 2008 23:01:01 +0000 |
Holmes Futrell |
removed white space
gsoc2008_iphone
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Tue, 22 Jul 2008 22:59:59 +0000 |
Holmes Futrell |
Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton.
gsoc2008_iphone
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Fri, 18 Jul 2008 21:53:52 +0000 |
Holmes Futrell |
Fixed path to plist in fireworks target.
gsoc2008_iphone
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Fri, 18 Jul 2008 21:50:20 +0000 |
Holmes Futrell |
fixed typo
gsoc2008_iphone
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Fri, 18 Jul 2008 21:37:46 +0000 |
Holmes Futrell |
XCode template for iPhone SDL projects
gsoc2008_iphone
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Fri, 18 Jul 2008 21:17:29 +0000 |
Holmes Futrell |
XCode files for iPhone SDL libraries
gsoc2008_iphone
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Fri, 18 Jul 2008 21:16:48 +0000 |
Holmes Futrell |
ugh
gsoc2008_iphone
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Fri, 18 Jul 2008 21:13:22 +0000 |
Holmes Futrell |
renamed to README
gsoc2008_iphone
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Fri, 18 Jul 2008 21:12:42 +0000 |
Holmes Futrell |
XCode project for iPhone SDL libraries.
gsoc2008_iphone
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Fri, 18 Jul 2008 21:09:39 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 18 Jul 2008 21:07:49 +0000 |
Holmes Futrell |
Xcode template
gsoc2008_iphone
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Fri, 18 Jul 2008 20:58:48 +0000 |
Holmes Futrell |
XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems.
gsoc2008_iphone
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Fri, 18 Jul 2008 20:56:09 +0000 |
Holmes Futrell |
graphics for demos
gsoc2008_iphone
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Fri, 18 Jul 2008 20:55:33 +0000 |
Holmes Futrell |
Drums sounds for mixer demo
gsoc2008_iphone
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Fri, 18 Jul 2008 20:52:32 +0000 |
Holmes Futrell |
Touch input demo (multitouch)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:52:18 +0000 |
Holmes Futrell |
Rectangles demo (SDL_RenderFill)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:59 +0000 |
Holmes Futrell |
Drum kit demo (SDL_mixer)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:47 +0000 |
Holmes Futrell |
Happy faces demo (bitmaps)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:34 +0000 |
Holmes Futrell |
fireworks demo
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:25 +0000 |
Holmes Futrell |
Files used by all demos (random numbers, screen size, etc)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:50:59 +0000 |
Holmes Futrell |
Demo of iPhone accelerometer as SDL joystick
gsoc2008_iphone
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Fri, 18 Jul 2008 20:48:15 +0000 |
Holmes Futrell |
XCode and data files for demos
gsoc2008_iphone
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Fri, 18 Jul 2008 20:46:02 +0000 |
Holmes Futrell |
iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
gsoc2008_iphone
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Fri, 18 Jul 2008 19:23:13 +0000 |
Holmes Futrell |
Just renamed it...
gsoc2008_iphone
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Fri, 18 Jul 2008 19:21:27 +0000 |
Holmes Futrell |
just a readme for the files located in this directory
gsoc2008_iphone
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Fri, 18 Jul 2008 19:12:49 +0000 |
Holmes Futrell |
Root directory for iPhone SDL Xcode projects.
gsoc2008_iphone
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Fri, 18 Jul 2008 19:10:50 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 18 Jul 2008 19:08:00 +0000 |
Holmes Futrell |
Project files for iPhone SDL
gsoc2008_iphone
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Fri, 18 Jul 2008 18:46:11 +0000 |
Holmes Futrell |
Fixed typo
gsoc2008_iphone
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Fri, 18 Jul 2008 18:45:36 +0000 |
Holmes Futrell |
Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none.
gsoc2008_iphone
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Fri, 18 Jul 2008 18:41:08 +0000 |
Holmes Futrell |
Added macros to detect if you are compiling for iPhone OS vs Mac OS X.
gsoc2008_iphone
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Fri, 18 Jul 2008 18:24:50 +0000 |
Holmes Futrell |
Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__
gsoc2008_iphone
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Fri, 18 Jul 2008 18:23:23 +0000 |
Holmes Futrell |
added SDL_LOADSO_DLOPEN macro
gsoc2008_iphone
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Fri, 18 Jul 2008 18:22:41 +0000 |
Holmes Futrell |
Added SDL_VIDEO_RENDER_OGL macro back in
gsoc2008_iphone
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Fri, 18 Jul 2008 18:09:04 +0000 |
Holmes Futrell |
This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h).
gsoc2008_iphone
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Fri, 18 Jul 2008 18:05:54 +0000 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
gsoc2008_iphone
|