Wed, 10 Jun 2009 05:51:44 +0000 |
Mike Gorchak |
Support for 24 bpp pixel formats has been added.
|
Tue, 09 Jun 2009 19:39:23 +0000 |
Bob Pendleton |
OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
|
Tue, 09 Jun 2009 17:33:44 +0000 |
Bob Pendleton |
First commit for SDL atomic operations.
|
Tue, 09 Jun 2009 15:45:33 +0000 |
Bob Pendleton |
zeroing out the rest of the unititialize fields in mouse motion events.
|
Tue, 09 Jun 2009 08:56:43 +0000 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
|
Tue, 09 Jun 2009 04:34:50 +0000 |
Sam Lantinga |
Fixed 4 bit-per-pixel definition. Thanks Mike!
|
Tue, 09 Jun 2009 03:27:48 +0000 |
Bob Pendleton |
make sure that mouse.z == 0 until it is used.
|
Mon, 08 Jun 2009 21:00:52 +0000 |
Mike Gorchak |
Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
|
Mon, 08 Jun 2009 19:24:38 +0000 |
Bob Pendleton |
Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
|
Sun, 07 Jun 2009 22:44:59 +0000 |
Ryan C. Gordon |
BeOS support for power subsystem.
|
Sun, 07 Jun 2009 06:49:01 +0000 |
Ryan C. Gordon |
Reverted bogus change to SDLTest xcode project.
|
Sun, 07 Jun 2009 06:42:15 +0000 |
Ryan C. Gordon |
Added power subsystem to Xcode project.
|
Sun, 07 Jun 2009 06:06:35 +0000 |
Ryan C. Gordon |
Initial work on power subsystem for SDL 1.3.
|
Sun, 07 Jun 2009 02:45:55 +0000 |
Sam Lantinga |
indent
|
Sun, 07 Jun 2009 02:44:46 +0000 |
Sam Lantinga |
Hi,
|