log

age author description
Tue, 09 Jun 2009 15:45:33 +0000 Bob Pendleton zeroing out the rest of the unititialize fields in mouse motion events.
Tue, 09 Jun 2009 08:56:43 +0000 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Tue, 09 Jun 2009 04:34:50 +0000 Sam Lantinga Fixed 4 bit-per-pixel definition. Thanks Mike!
Tue, 09 Jun 2009 03:27:48 +0000 Bob Pendleton make sure that mouse.z == 0 until it is used.
Mon, 08 Jun 2009 21:00:52 +0000 Mike Gorchak Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
Mon, 08 Jun 2009 19:24:38 +0000 Bob Pendleton Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
Sun, 07 Jun 2009 22:44:59 +0000 Ryan C. Gordon BeOS support for power subsystem.
Sun, 07 Jun 2009 06:49:01 +0000 Ryan C. Gordon Reverted bogus change to SDLTest xcode project.
Sun, 07 Jun 2009 06:42:15 +0000 Ryan C. Gordon Added power subsystem to Xcode project.
Sun, 07 Jun 2009 06:06:35 +0000 Ryan C. Gordon Initial work on power subsystem for SDL 1.3.
Sun, 07 Jun 2009 02:45:55 +0000 Sam Lantinga indent
Sun, 07 Jun 2009 02:44:46 +0000 Sam Lantinga Hi,
Fri, 05 Jun 2009 23:36:00 +0000 Bob Pendleton Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
Fri, 05 Jun 2009 07:35:06 +0000 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.