log

age author description
Sat, 05 Feb 2011 00:34:34 -0800 Sam Lantinga Updated the name of the Direct3D renderer.
Fri, 04 Feb 2011 21:46:38 -0800 Sam Lantinga Allow resizing of testsprite
Fri, 04 Feb 2011 19:50:56 -0800 Sam Lantinga Restored SDL_BLENDMODE_MOD for MAME
Fri, 04 Feb 2011 19:18:08 -0800 Sam Lantinga Removed a bunch of X11 support that we no longer need.
Fri, 04 Feb 2011 18:05:20 -0800 Sam Lantinga Added the X11 framebuffer implementation. Simple! :)
Fri, 04 Feb 2011 16:55:50 -0800 Sam Lantinga The format detection code works better with 555 and 565 pixel formats
Sat, 05 Feb 2011 00:32:04 -0800 Sam Lantinga SDL_SetTextureBlendMode broken, caught by Kai Sterker - Thanks!
Fri, 04 Feb 2011 23:31:56 -0800 Sam Lantinga These aren't executable files. :)
Fri, 04 Feb 2011 13:58:29 -0800 Sam Lantinga Fixed compiling on Windows CE
Fri, 04 Feb 2011 13:57:55 -0800 Sam Lantinga Removed missing file
Fri, 04 Feb 2011 13:47:02 -0800 Sam Lantinga Use the exact format of the window if possible, for speed.
Fri, 04 Feb 2011 12:29:58 -0800 Sam Lantinga Added the Windows framebuffer implementation.
Fri, 04 Feb 2011 12:26:01 -0800 Sam Lantinga Don't free the surface since the application might be still using it.
Fri, 04 Feb 2011 12:25:26 -0800 Sam Lantinga Standardized on using the managed texture pool.
Fri, 04 Feb 2011 12:24:28 -0800 Sam Lantinga Don't free the surface since the application might be still using it.