Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Tue, 25 Nov 2008 05:29:14 +0000 | Sam Lantinga | It turns out both the software and the OpenGL renderer had the same problem. |
Tue, 25 Nov 2008 02:21:53 +0000 | Sam Lantinga | indent |
Tue, 25 Nov 2008 02:12:19 +0000 | Sam Lantinga | Fixed bug with converting colorkey surface to texture |
Tue, 25 Nov 2008 00:48:25 +0000 | Sam Lantinga | (none) |
Tue, 25 Nov 2008 00:29:44 +0000 | Sam Lantinga | Fixed Direct3D rendering |
Mon, 24 Nov 2008 23:55:18 +0000 | Sam Lantinga | Added testsprite test projects for Visual Studio |
Mon, 24 Nov 2008 23:25:36 +0000 | Sam Lantinga | Added software fallback for YUV overlay code when YUV textures aren't available. |
Mon, 24 Nov 2008 21:43:02 +0000 | Sam Lantinga | Disable spurious warning |