Wed, 12 Jan 2011 15:42:26 -0800 |
Sam Lantinga |
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
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Wed, 12 Jan 2011 15:23:19 -0800 |
Sam Lantinga |
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
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Wed, 12 Jan 2011 15:22:29 -0800 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
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Wed, 12 Jan 2011 15:21:12 -0800 |
Sam Lantinga |
Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
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Wed, 12 Jan 2011 14:53:23 -0800 |
Sam Lantinga |
Added some missing pixel formats and SDL_GetPixelFormatName()
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Wed, 12 Jan 2011 14:29:01 -0800 |
Sam Lantinga |
Fill in the video mode with the correct screen format
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Wed, 12 Jan 2011 13:52:41 -0800 |
Sam Lantinga |
A bit of cleanup in the Android driver
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Wed, 12 Jan 2011 13:52:27 -0800 |
Sam Lantinga |
Added SDL errors to the Android log stream if DEBUG_ERROR is defined
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Wed, 12 Jan 2011 13:46:37 -0800 |
Sam Lantinga |
You can't change the resolution on some devices
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Wed, 12 Jan 2011 13:38:10 -0800 |
Sam Lantinga |
Use a valid window when creating the default renderer
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Wed, 12 Jan 2011 12:40:11 -0800 |
Sam Lantinga |
Added information about starting a command shell on the device
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Wed, 12 Jan 2011 12:35:46 -0800 |
Sam Lantinga |
Added information about doing a clean build
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Wed, 12 Jan 2011 12:34:23 -0800 |
Sam Lantinga |
Added info for building your code without optimizations on
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Wed, 12 Jan 2011 12:31:51 -0800 |
Sam Lantinga |
Added information about decoding native stack traces
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Wed, 12 Jan 2011 11:55:02 -0800 |
Sam Lantinga |
Fixed spacing in comments
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