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Thu, 27 May 2010 16:44:35 -0400
Eli Gottlieb
Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
Tue, 25 May 2010 00:23:41 -0400
Eli Gottlieb
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
Sun, 23 May 2010 01:27:09 -0400
Eli Gottlieb
I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
Fri, 21 May 2010 17:28:12 -0400
Eli Gottlieb
Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
Fri, 21 May 2010 14:50:04 -0400
Eli Gottlieb
Added stub files, working on sample program SDLeyes.
Sun, 22 Aug 2010 12:39:56 -0700
Sam Lantinga
Removed Daniel's test code
Sun, 22 Aug 2010 12:39:27 -0700
Sam Lantinga
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Sun, 22 Aug 2010 12:35:34 -0700
Sam Lantinga
Cleanup from the Android commit
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