Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Fri, 18 Jul 2008 18:23:23 +0000 | Holmes Futrell | added SDL_LOADSO_DLOPEN macro gsoc2008_iphone |
Fri, 18 Jul 2008 18:22:41 +0000 | Holmes Futrell | Added SDL_VIDEO_RENDER_OGL macro back in gsoc2008_iphone |
Fri, 18 Jul 2008 18:09:04 +0000 | Holmes Futrell | This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone |
Fri, 18 Jul 2008 18:05:54 +0000 | Holmes Futrell | Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance. gsoc2008_iphone |