log

age author description
Fri, 15 Aug 2008 00:49:49 +0000 Holmes Futrell Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice. gsoc2008_iphone
Fri, 15 Aug 2008 00:46:58 +0000 Holmes Futrell changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force. gsoc2008_iphone
Fri, 15 Aug 2008 00:44:07 +0000 Holmes Futrell Removed log messages gsoc2008_iphone
Fri, 15 Aug 2008 00:42:14 +0000 Holmes Futrell Removed log messages (printf and NSLog) gsoc2008_iphone
Fri, 15 Aug 2008 00:40:47 +0000 Holmes Futrell Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too. gsoc2008_iphone
Fri, 15 Aug 2008 00:38:49 +0000 Holmes Futrell Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility. gsoc2008_iphone
Fri, 15 Aug 2008 00:37:49 +0000 Holmes Futrell Just re-ordered some things logically in the project file gsoc2008_iphone
Fri, 15 Aug 2008 00:37:17 +0000 Holmes Futrell Readme file for iPhone OS Demo applications gsoc2008_iphone
Fri, 15 Aug 2008 00:36:33 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:14:36 +0000 Holmes Futrell Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself. gsoc2008_iphone
Wed, 13 Aug 2008 23:12:00 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:10:51 +0000 Holmes Futrell Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have. gsoc2008_iphone
Wed, 13 Aug 2008 20:56:21 +0000 Holmes Futrell Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context. gsoc2008_iphone
Wed, 13 Aug 2008 18:16:27 +0000 Holmes Futrell updated XCode project, now includes files for keyboard support (oops) gsoc2008_iphone
Sat, 02 Aug 2008 00:57:15 +0000 Holmes Futrell Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here. gsoc2008_iphone
Sat, 02 Aug 2008 00:55:28 +0000 Holmes Futrell just updating XCode project files to include keyboard example as target gsoc2008_iphone
Sat, 02 Aug 2008 00:54:30 +0000 Holmes Futrell keyboard.c contains the source code for the bitmap font keyboard example. gsoc2008_iphone
Tue, 29 Jul 2008 17:37:53 +0000 Holmes Futrell whitespace gsoc2008_iphone
Tue, 29 Jul 2008 17:35:20 +0000 Holmes Futrell removed reference to pthread.h gsoc2008_iphone
Tue, 29 Jul 2008 17:33:24 +0000 Holmes Futrell This is the header file for SDL_uikitview.m ... somehow this file was not committed. gsoc2008_iphone
Tue, 29 Jul 2008 17:25:54 +0000 Holmes Futrell Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not. gsoc2008_iphone
Tue, 29 Jul 2008 17:23:50 +0000 Holmes Futrell keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system. gsoc2008_iphone
Tue, 29 Jul 2008 17:21:49 +0000 Holmes Futrell SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard. gsoc2008_iphone
Tue, 29 Jul 2008 17:19:23 +0000 Holmes Futrell Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled gsoc2008_iphone
Tue, 29 Jul 2008 17:09:29 +0000 Holmes Futrell Added textField view and member variable which shows if keyboard is shown gsoc2008_iphone
Tue, 22 Jul 2008 23:05:40 +0000 Holmes Futrell Added standard SDL header comments gsoc2008_iphone
Tue, 22 Jul 2008 23:03:51 +0000 Holmes Futrell removed references to singletons, now uses SDL_WindowData information instead. gsoc2008_iphone
Tue, 22 Jul 2008 23:02:53 +0000 Holmes Futrell turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate. gsoc2008_iphone
Tue, 22 Jul 2008 23:01:01 +0000 Holmes Futrell removed white space gsoc2008_iphone
Tue, 22 Jul 2008 22:59:59 +0000 Holmes Futrell Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton. gsoc2008_iphone
Fri, 18 Jul 2008 21:53:52 +0000 Holmes Futrell Fixed path to plist in fireworks target. gsoc2008_iphone
Fri, 18 Jul 2008 21:50:20 +0000 Holmes Futrell fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 21:37:46 +0000 Holmes Futrell XCode template for iPhone SDL projects gsoc2008_iphone
Fri, 18 Jul 2008 21:17:29 +0000 Holmes Futrell XCode files for iPhone SDL libraries gsoc2008_iphone
Fri, 18 Jul 2008 21:16:48 +0000 Holmes Futrell ugh gsoc2008_iphone
Fri, 18 Jul 2008 21:13:22 +0000 Holmes Futrell renamed to README gsoc2008_iphone
Fri, 18 Jul 2008 21:12:42 +0000 Holmes Futrell XCode project for iPhone SDL libraries. gsoc2008_iphone
Fri, 18 Jul 2008 21:09:39 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 21:07:49 +0000 Holmes Futrell Xcode template gsoc2008_iphone
Fri, 18 Jul 2008 20:58:48 +0000 Holmes Futrell XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems. gsoc2008_iphone
Fri, 18 Jul 2008 20:56:09 +0000 Holmes Futrell graphics for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:55:33 +0000 Holmes Futrell Drums sounds for mixer demo gsoc2008_iphone
Fri, 18 Jul 2008 20:52:32 +0000 Holmes Futrell Touch input demo (multitouch) gsoc2008_iphone
Fri, 18 Jul 2008 20:52:18 +0000 Holmes Futrell Rectangles demo (SDL_RenderFill) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:59 +0000 Holmes Futrell Drum kit demo (SDL_mixer) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:47 +0000 Holmes Futrell Happy faces demo (bitmaps) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:34 +0000 Holmes Futrell fireworks demo gsoc2008_iphone
Fri, 18 Jul 2008 20:51:25 +0000 Holmes Futrell Files used by all demos (random numbers, screen size, etc) gsoc2008_iphone
Fri, 18 Jul 2008 20:50:59 +0000 Holmes Futrell Demo of iPhone accelerometer as SDL joystick gsoc2008_iphone
Fri, 18 Jul 2008 20:48:15 +0000 Holmes Futrell XCode and data files for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:46:02 +0000 Holmes Futrell iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release. gsoc2008_iphone
Fri, 18 Jul 2008 19:23:13 +0000 Holmes Futrell Just renamed it... gsoc2008_iphone
Fri, 18 Jul 2008 19:21:27 +0000 Holmes Futrell just a readme for the files located in this directory gsoc2008_iphone
Fri, 18 Jul 2008 19:12:49 +0000 Holmes Futrell Root directory for iPhone SDL Xcode projects. gsoc2008_iphone
Fri, 18 Jul 2008 19:10:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 19:08:00 +0000 Holmes Futrell Project files for iPhone SDL gsoc2008_iphone
Fri, 18 Jul 2008 18:46:11 +0000 Holmes Futrell Fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 18:45:36 +0000 Holmes Futrell Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none. gsoc2008_iphone
Fri, 18 Jul 2008 18:41:08 +0000 Holmes Futrell Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone
Fri, 18 Jul 2008 18:24:50 +0000 Holmes Futrell Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__ gsoc2008_iphone