Fri, 28 Apr 2006 05:46:07 +0000 |
Sam Lantinga |
[From Sam]
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Fri, 28 Apr 2006 05:43:58 +0000 |
Sam Lantinga |
Future proof C++ code
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Fri, 28 Apr 2006 05:38:06 +0000 |
Sam Lantinga |
Fixed bug #206, fatbuild.sh works flawlessly on Intel Macs
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Thu, 27 Apr 2006 11:18:03 +0000 |
Ryan C. Gordon |
fatbuild fixes:
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Thu, 27 Apr 2006 10:44:43 +0000 |
Sam Lantinga |
Fixed bug #101
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Thu, 27 Apr 2006 10:21:54 +0000 |
Sam Lantinga |
Trying to fix fatbuild.sh on intel
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Thu, 27 Apr 2006 09:08:44 +0000 |
Sam Lantinga |
Fixed compile errors on Mac OS X
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Thu, 27 Apr 2006 08:39:51 +0000 |
Sam Lantinga |
Implemented bug #5
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Thu, 27 Apr 2006 07:59:16 +0000 |
Sam Lantinga |
Implemented bug #2, 117:
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Mon, 10 Jul 2006 07:34:50 +0000 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
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Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
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Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
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Sat, 08 Jul 2006 20:55:39 +0000 |
Sam Lantinga |
Implemented Win32 input grab
SDL-1.3
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Sat, 08 Jul 2006 20:07:08 +0000 |
Sam Lantinga |
SDL_PushEvent() calls the event filter code, and has a return value to tell
SDL-1.3
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Sat, 08 Jul 2006 18:06:02 +0000 |
Sam Lantinga |
Starting support for Direct3D render driver.
SDL-1.3
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Fri, 07 Jul 2006 10:39:33 +0000 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
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