Tue, 30 Dec 2008 04:22:24 +0000 |
Sam Lantinga |
Swapped functions to match the other renderer files
|
Tue, 30 Dec 2008 03:54:34 +0000 |
Sam Lantinga |
Added project for testdraw2
|
Tue, 30 Dec 2008 03:51:20 +0000 |
Sam Lantinga |
Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
|
Mon, 29 Dec 2008 19:48:01 +0000 |
Sam Lantinga |
Significant performance boost with blend mode none
|
Thu, 25 Dec 2008 05:39:54 +0000 |
Sam Lantinga |
Don't forget OpenGL 3.0 support
|
Thu, 25 Dec 2008 05:26:29 +0000 |
Sam Lantinga |
indent
|
Thu, 25 Dec 2008 05:16:18 +0000 |
Sam Lantinga |
Fixed compiling Windows renderers. Lines and points will be implemented later.
|
Thu, 25 Dec 2008 05:11:29 +0000 |
Sam Lantinga |
Updated to build on Windows
|
Thu, 25 Dec 2008 04:56:44 +0000 |
Sam Lantinga |
Updated project with new source files
|
Thu, 25 Dec 2008 04:42:28 +0000 |
Sam Lantinga |
Fixed pitch alignment problem causing MITSHM error on 16-bit displays
|
Wed, 24 Dec 2008 13:13:38 +0000 |
Sam Lantinga |
Fixed CPU feature detection on x86_64 platform
|
Wed, 24 Dec 2008 13:04:18 +0000 |
Sam Lantinga |
Correct the test program
|
Wed, 24 Dec 2008 12:17:25 +0000 |
Sam Lantinga |
Don't unlock a surface we didn't lock
|
Tue, 23 Dec 2008 04:51:36 +0000 |
Sam Lantinga |
Fixed clipping source rect to match destination rect clipping
|
Tue, 23 Dec 2008 02:39:03 +0000 |
Sam Lantinga |
Need diagonal line clipping
|
Tue, 23 Dec 2008 02:38:28 +0000 |
Sam Lantinga |
Fixed argument order to the line clipping routine
|
Tue, 23 Dec 2008 02:23:18 +0000 |
Sam Lantinga |
Added line clipping
|
Tue, 23 Dec 2008 01:28:06 +0000 |
Sam Lantinga |
Added clipping for render copy
|
Mon, 22 Dec 2008 05:29:55 +0000 |
Sam Lantinga |
typo fix
|
Mon, 22 Dec 2008 04:58:35 +0000 |
Sam Lantinga |
/* FIXME FIXME FIXME
|
Mon, 22 Dec 2008 04:52:43 +0000 |
Sam Lantinga |
Fixed crash when resizing the window with the software renderer.
|
Sun, 21 Dec 2008 20:17:41 +0000 |
Sam Lantinga |
Fixed clip_rect when drawing points and lines with software renderer.
|
Sun, 21 Dec 2008 20:16:21 +0000 |
Sam Lantinga |
Working Bresenham line drawing algorithm. We can optimize later, if needed.
|
Sun, 21 Dec 2008 17:55:02 +0000 |
Sam Lantinga |
Fixed crash in testdraw2, added more points
|
Sun, 21 Dec 2008 17:39:41 +0000 |
Sam Lantinga |
Added RenderPiont() API
|
Sun, 21 Dec 2008 08:59:56 +0000 |
Sam Lantinga |
Make it possible to switch algorithms in the future
|
Sun, 21 Dec 2008 08:55:06 +0000 |
Sam Lantinga |
Added ARGB optimized case for Mac OS X
|
Sun, 21 Dec 2008 08:28:25 +0000 |
Sam Lantinga |
Share code between fill and line drawing
|
Sun, 21 Dec 2008 08:24:32 +0000 |
Sam Lantinga |
Added test program to verify fill functionality
|
Sat, 20 Dec 2008 23:19:20 +0000 |
Sam Lantinga |
Date: Sat, 20 Dec 2008 23:25:19 +0100
|
Sat, 20 Dec 2008 23:10:20 +0000 |
Sam Lantinga |
indent
|
Sat, 20 Dec 2008 18:56:35 +0000 |
Sam Lantinga |
Added missing return
|
Sat, 20 Dec 2008 18:40:30 +0000 |
Sam Lantinga |
Turn on line antialiasing (requires blending to be enabled)
|
Sat, 20 Dec 2008 18:26:06 +0000 |
Sam Lantinga |
Add a few test pattern lines
|
Sat, 20 Dec 2008 13:55:45 +0000 |
Sam Lantinga |
indent
|
Sat, 20 Dec 2008 13:54:19 +0000 |
Sam Lantinga |
Placeholder for line drawing algorithm (current code doesn't work)
|
Sat, 20 Dec 2008 13:53:54 +0000 |
Sam Lantinga |
Fixed crash in software line drawing
|
Sat, 20 Dec 2008 13:14:28 +0000 |
Sam Lantinga |
Added stubs for software implementations of blending fills and line drawing
|
Sat, 20 Dec 2008 12:32:53 +0000 |
Sam Lantinga |
Added a test program for line drawing
|
Sat, 20 Dec 2008 12:32:38 +0000 |
Sam Lantinga |
Minor corrections
|
Sat, 20 Dec 2008 12:32:25 +0000 |
Sam Lantinga |
indent
|
Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
|
Sat, 20 Dec 2008 08:41:05 +0000 |
Sam Lantinga |
indent
|
Sat, 20 Dec 2008 06:46:37 +0000 |
Sam Lantinga |
Fixed crash when resizing YUV textures
|
Fri, 19 Dec 2008 09:15:59 +0000 |
Ryan C. Gordon |
More resampling fixes.
|
Fri, 19 Dec 2008 08:30:26 +0000 |
Ryan C. Gordon |
Allocate SDL_AudioCVT::coeff before using it.
|
Fri, 19 Dec 2008 06:43:41 +0000 |
Ryan C. Gordon |
Use SDL_zerop instead of SDL_memset.
|
Fri, 19 Dec 2008 06:01:03 +0000 |
Ryan C. Gordon |
Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
|
Fri, 19 Dec 2008 04:42:18 +0000 |
Sam Lantinga |
Reminder to implement icon support
|
Wed, 17 Dec 2008 07:19:55 +0000 |
Sam Lantinga |
indent
|
Wed, 17 Dec 2008 07:17:54 +0000 |
Sam Lantinga |
* Implemented X11 fullscreen input grab
|
Tue, 16 Dec 2008 17:44:10 +0000 |
Sam Lantinga |
indent
|
Tue, 16 Dec 2008 17:41:03 +0000 |
Sam Lantinga |
Progress on fullscreen mode switching on X11
|
Tue, 16 Dec 2008 17:40:30 +0000 |
Sam Lantinga |
Use the desktop format instead of an arbitrary one.
|
Sun, 14 Dec 2008 07:22:15 +0000 |
Sam Lantinga |
Corrected case for TargetConditionals.h
|
Sun, 14 Dec 2008 04:36:32 +0000 |
Sam Lantinga |
The X11 window and all pixmaps and images share the same visual and depth.
|
Sat, 13 Dec 2008 13:30:11 +0000 |
Sam Lantinga |
Whoops, the X11 driver doesn't support fullscreen modes (yet)
|
Sat, 13 Dec 2008 13:10:53 +0000 |
Sam Lantinga |
Fixed BadMatch error in X11 renderer
|
Sat, 13 Dec 2008 12:34:28 +0000 |
Sam Lantinga |
Updated test for API changes
|
Sat, 13 Dec 2008 06:36:47 +0000 |
Sam Lantinga |
Fixed SDL 1.2 compatibility problem.
|
Sat, 13 Dec 2008 06:27:58 +0000 |
Sam Lantinga |
indent
|
Sat, 13 Dec 2008 04:11:24 +0000 |
Sam Lantinga |
Updated TODO list
|
Fri, 12 Dec 2008 15:51:57 +0000 |
Edgar Simo |
Some error checking when destroying the HelperWindow.
|
Fri, 12 Dec 2008 06:46:20 +0000 |
Sam Lantinga |
Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
|
Wed, 10 Dec 2008 08:39:00 +0000 |
Sam Lantinga |
Updated TODO list
|
Mon, 08 Dec 2008 00:52:12 +0000 |
Sam Lantinga |
Date: Sun, 07 Dec 2008 13:35:23 +0100
|
Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
|
Mon, 08 Dec 2008 00:24:15 +0000 |
Sam Lantinga |
A little cleanup for SDL snapshot release
|
Sun, 07 Dec 2008 23:57:42 +0000 |
Sam Lantinga |
Don't need multi-threaded X11 for SDL 1.3
|
Sun, 07 Dec 2008 23:25:39 +0000 |
Sam Lantinga |
Default SSE2 off on iX86, since gcc will use it for floating point operations
|
Sun, 07 Dec 2008 22:56:18 +0000 |
Sam Lantinga |
Fixed palette sharing
|
Sun, 07 Dec 2008 22:48:06 +0000 |
Sam Lantinga |
Fixed updating the video surface when the palette changes
|
Sun, 07 Dec 2008 22:37:40 +0000 |
Sam Lantinga |
Fixed picking blit function when RLE fails
|
Sun, 07 Dec 2008 22:29:58 +0000 |
Sam Lantinga |
Better default format for Mac OS X
|
Sun, 07 Dec 2008 22:25:16 +0000 |
Sam Lantinga |
Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
|
Sun, 07 Dec 2008 22:04:24 +0000 |
Sam Lantinga |
Whoops, fixed pitch bug after resizing a surface
|
Sun, 07 Dec 2008 21:53:28 +0000 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
|
Sun, 07 Dec 2008 07:16:40 +0000 |
Ryan C. Gordon |
Comment cleanup.
|
Sun, 07 Dec 2008 07:06:34 +0000 |
Ryan C. Gordon |
Don't hardcode RECT for fragment program texture targets.
|
Sun, 07 Dec 2008 04:38:32 +0000 |
Sam Lantinga |
Slight optimization of the shader, no need to scale into 0..255
|
Sun, 07 Dec 2008 04:02:23 +0000 |
Sam Lantinga |
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
|
Sat, 06 Dec 2008 18:37:06 +0000 |
Sam Lantinga |
The YCbCr texture extension works now that bytes_per_pixel() returns the
|
Sat, 06 Dec 2008 18:22:28 +0000 |
Sam Lantinga |
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
|
Sat, 06 Dec 2008 17:50:50 +0000 |
Sam Lantinga |
Date: Sat, 06 Dec 2008 15:27:00 +0100
|
Sat, 06 Dec 2008 17:46:55 +0000 |
Sam Lantinga |
Date: Sat, 06 Dec 2008 14:54:10 +0100
|
Sat, 06 Dec 2008 17:43:10 +0000 |
Sam Lantinga |
The previous checkin fixes the crash, so at least we're not overrunning
|
Sat, 06 Dec 2008 17:41:01 +0000 |
Sam Lantinga |
Progress, maybe. :)
|
Sat, 06 Dec 2008 05:49:53 +0000 |
Sam Lantinga |
Fixed SDL_SetAlpha compatibility function to match the documentation
|
Sat, 06 Dec 2008 05:49:08 +0000 |
Sam Lantinga |
Fixed bug picking blitters
|
Sat, 06 Dec 2008 05:23:35 +0000 |
Sam Lantinga |
Rebind the context to the window area and update matrices when the window size changes
|
Sat, 06 Dec 2008 00:56:47 +0000 |
Ryan C. Gordon |
Initial pixel shader support for YUV textures in the GL renderer.
|
Fri, 05 Dec 2008 07:01:12 +0000 |
Sam Lantinga |
minor bug
|
Fri, 05 Dec 2008 07:00:58 +0000 |
Sam Lantinga |
Whoops, can't call glOrtho() repeatedly
|
Fri, 05 Dec 2008 06:22:19 +0000 |
Sam Lantinga |
The matrices have already been set, so you don't have to re-set them.
|
Fri, 05 Dec 2008 06:19:49 +0000 |
Sam Lantinga |
Fixed crashes when resizing video modes
|
Fri, 05 Dec 2008 06:19:09 +0000 |
Sam Lantinga |
fixed formatting
|
Thu, 04 Dec 2008 16:54:22 +0000 |
Sam Lantinga |
Allow resizing of SDL 1.2 compatibility video mode
|
Wed, 03 Dec 2008 12:10:51 +0000 |
Sam Lantinga |
Added very slow software scaling to the X11 renderer
|
Wed, 03 Dec 2008 11:09:58 +0000 |
Sam Lantinga |
If scaling isn't supported, do an unscaled copy instead of not showing anything.
|
Wed, 03 Dec 2008 06:32:04 +0000 |
Sam Lantinga |
Fixed crash on 64-bit systems
|
Wed, 03 Dec 2008 04:32:24 +0000 |
Sam Lantinga |
Date: Tue, 02 Dec 2008 23:38:26 +0100
|
Tue, 02 Dec 2008 17:14:04 +0000 |
Sam Lantinga |
Added slow but complete blit fallback
|
Tue, 02 Dec 2008 17:10:05 +0000 |
Sam Lantinga |
Added missing header
|
Tue, 02 Dec 2008 16:10:21 +0000 |
Sam Lantinga |
Removed unused function
|
Tue, 02 Dec 2008 16:09:58 +0000 |
Sam Lantinga |
You can't use memset() on screen formats with an alpha channel
|
Mon, 01 Dec 2008 23:09:09 +0000 |
Sam Lantinga |
Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
|
Mon, 01 Dec 2008 09:45:01 +0000 |
Ryan C. Gordon |
Removed newline, to make sure revision control post-commit hook is working.
|
Mon, 01 Dec 2008 09:09:31 +0000 |
Ryan C. Gordon |
Added a newline, to verify that revision control is functioning.
|
Mon, 01 Dec 2008 00:41:19 +0000 |
Sam Lantinga |
Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
|
Mon, 01 Dec 2008 00:41:15 +0000 |
Ryan C. Gordon |
Added *.dSYM to the ignore properties.
|
Mon, 01 Dec 2008 00:10:49 +0000 |
Sam Lantinga |
Date: Mon, 01 Dec 2008 00:57:15 +0100
|
Mon, 01 Dec 2008 00:07:45 +0000 |
Sam Lantinga |
indent
|
Mon, 01 Dec 2008 00:05:31 +0000 |
Sam Lantinga |
Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
|
Mon, 01 Dec 2008 00:03:51 +0000 |
Sam Lantinga |
Finally got the right mojo for Apple's YUV texture format.
|
Sun, 30 Nov 2008 23:42:33 +0000 |
Sam Lantinga |
Fixed the list of supported YUV formats
|
Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
|
Sat, 29 Nov 2008 21:48:14 +0000 |
Sam Lantinga |
Temporary fix for Mac OS X crash in textoverlay
|
Sat, 29 Nov 2008 15:32:14 +0000 |
Sam Lantinga |
Whoops, we need this for subrect updates (testsprite)
|
Sat, 29 Nov 2008 11:26:01 +0000 |
Sam Lantinga |
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
|
Sat, 29 Nov 2008 11:24:18 +0000 |
Sam Lantinga |
Fixed testalpha screen clear for screen formats with an alpha channel
|
Sat, 29 Nov 2008 10:43:50 +0000 |
Sam Lantinga |
Preserve the desire for RLE acceleration
|
Sat, 29 Nov 2008 06:29:33 +0000 |
Sam Lantinga |
Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
|
Sat, 29 Nov 2008 06:27:26 +0000 |
Sam Lantinga |
Fixed the texture format for the software fallback
|
Sat, 29 Nov 2008 00:11:35 +0000 |
Sam Lantinga |
Fixed SW_SetTextureScaleMode()
|
Sat, 29 Nov 2008 00:10:59 +0000 |
Sam Lantinga |
Fixed copy blit detection
|
Sat, 29 Nov 2008 00:08:29 +0000 |
Sam Lantinga |
Added ARGB8888 destination format (used on Mac OS X)
|
Fri, 28 Nov 2008 20:09:32 +0000 |
Sam Lantinga |
Again, map the color with the alpha channel filled in.
|
Fri, 28 Nov 2008 19:59:46 +0000 |
Sam Lantinga |
Fixed crash in testalpha. I think this was supposed to clear those bits. :)
|
Fri, 28 Nov 2008 17:44:28 +0000 |
Sam Lantinga |
Map to black, not necessarily 0
|
Fri, 28 Nov 2008 17:42:40 +0000 |
Sam Lantinga |
Clear the screen to actual black based on the format of the screen.
|
Thu, 27 Nov 2008 22:11:01 +0000 |
Sam Lantinga |
Set the alpha mask fixing software rendering in OpenGL
|
Thu, 27 Nov 2008 21:53:18 +0000 |
Sam Lantinga |
Fixed mouse coordinate range on Mac OS X
|
Thu, 27 Nov 2008 05:29:12 +0000 |
Sam Lantinga |
RemDisabled some video drivers which are not converted to 1.3 yet
|
Thu, 27 Nov 2008 04:51:34 +0000 |
Sam Lantinga |
Show the grey background first before starting to blit sprites
|
Wed, 26 Nov 2008 21:59:35 +0000 |
Sam Lantinga |
Date: Wed, 26 Nov 2008 19:50:31 +0100
|
Wed, 26 Nov 2008 15:52:00 +0000 |
Sam Lantinga |
Both testsprite and testsprite2 use a grey background
|
Tue, 25 Nov 2008 20:06:27 +0000 |
Sam Lantinga |
Fixed bug #605, per Martin's suggestion
|
Tue, 25 Nov 2008 08:40:52 +0000 |
Sam Lantinga |
Updated with latest glext.h
|
Tue, 25 Nov 2008 05:29:14 +0000 |
Sam Lantinga |
It turns out both the software and the OpenGL renderer had the same problem.
|
Tue, 25 Nov 2008 02:21:53 +0000 |
Sam Lantinga |
indent
|
Tue, 25 Nov 2008 02:12:19 +0000 |
Sam Lantinga |
Fixed bug with converting colorkey surface to texture
|
Tue, 25 Nov 2008 00:48:25 +0000 |
Sam Lantinga |
(none)
|
Tue, 25 Nov 2008 00:29:44 +0000 |
Sam Lantinga |
Fixed Direct3D rendering
|
Mon, 24 Nov 2008 23:55:18 +0000 |
Sam Lantinga |
Added testsprite test projects for Visual Studio
|
Mon, 24 Nov 2008 23:25:36 +0000 |
Sam Lantinga |
Added software fallback for YUV overlay code when YUV textures aren't available.
|
Mon, 24 Nov 2008 21:43:02 +0000 |
Sam Lantinga |
Disable spurious warning
|
Mon, 24 Nov 2008 00:18:42 +0000 |
Sam Lantinga |
Fixed Bugzilla bug #205
|
Sat, 22 Nov 2008 06:59:22 +0000 |
Sam Lantinga |
Preliminary support for YUV textures
|
Mon, 17 Nov 2008 18:50:50 +0000 |
Sam Lantinga |
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
|
Sat, 08 Nov 2008 07:34:21 +0000 |
Sam Lantinga |
Sort by HID usage, which makes more sense and is more cross-platform
|
Wed, 29 Oct 2008 05:56:23 +0000 |
Sam Lantinga |
We'd never port SDL to Minix... would we? :)
|
Sat, 18 Oct 2008 04:03:41 +0000 |
Sam Lantinga |
Added dummy shared object files, fixing linker errors
|
Sat, 18 Oct 2008 03:21:32 +0000 |
Sam Lantinga |
(none)
|
Thu, 16 Oct 2008 12:35:28 +0000 |
Sam Lantinga |
Added the SDL_haptic files to the project
|
Thu, 16 Oct 2008 12:22:56 +0000 |
Sam Lantinga |
Disabled the Haptic API on iPhone, changed the order of the header to match
|
Tue, 14 Oct 2008 18:28:28 +0000 |
Edgar Simo |
Fixed compilation on mingw32.
|
Sun, 12 Oct 2008 16:30:42 +0000 |
Sam Lantinga |
Added missing math.h functionality for SDL_audiocvt.c
|
Sun, 12 Oct 2008 16:21:36 +0000 |
Sam Lantinga |
Don't include <math.h> when HAVE_MATH_H isn't defined
|
Sun, 12 Oct 2008 16:15:43 +0000 |
Sam Lantinga |
This can be static
|
Sun, 12 Oct 2008 16:05:34 +0000 |
Sam Lantinga |
Fixed memory leak in raw mouse input processing.
|
Sat, 04 Oct 2008 06:46:59 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Wed, 17 Sep 2008 08:24:51 +0000 |
Ryan C. Gordon |
Add XInput support to Xcode project (untested!).
|
Wed, 17 Sep 2008 08:20:57 +0000 |
Ryan C. Gordon |
Some cleanups on the new XInput code.
|
Mon, 15 Sep 2008 20:48:51 +0000 |
Ryan C. Gordon |
Removed zap_ptr hack from Bugzilla #602...it was incorrect.
|
Mon, 15 Sep 2008 08:41:03 +0000 |
Sam Lantinga |
Almost got this compiling on Cygwin32, just needs DirectInput 7
|
Mon, 15 Sep 2008 07:34:36 +0000 |
Sam Lantinga |
Updated Visual C++ build
|
Mon, 15 Sep 2008 06:49:23 +0000 |
Sam Lantinga |
more more!
|
Mon, 15 Sep 2008 06:48:41 +0000 |
Sam Lantinga |
Yet more math...
|
Mon, 15 Sep 2008 06:46:23 +0000 |
Sam Lantinga |
Whoops, missed a file...
|
Mon, 15 Sep 2008 06:33:23 +0000 |
Sam Lantinga |
Expanded the libm support and put it into a separate directory.
|
Mon, 15 Sep 2008 05:14:11 +0000 |
Sam Lantinga |
(none)
|
Mon, 15 Sep 2008 05:09:45 +0000 |
Ryan C. Gordon |
Merged r4087:4088 from branches/SDL-1.2: missing semicolon.
|
Mon, 15 Sep 2008 04:32:36 +0000 |
Sam Lantinga |
indent
|
Mon, 15 Sep 2008 04:31:30 +0000 |
Sam Lantinga |
http://sources.redhat.com/ml/newlib/2002/msg00230.html
|
Mon, 08 Sep 2008 07:38:41 +0000 |
Ryan C. Gordon |
Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.
|
Sat, 06 Sep 2008 04:31:34 +0000 |
Darren Alton |
Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
|
Sat, 06 Sep 2008 00:10:16 +0000 |
Darren Alton |
Initial work for NDS haptic support.
|
Thu, 04 Sep 2008 13:43:39 +0000 |
Edgar Simo |
Allow testing haptic devices by index.
|
Tue, 02 Sep 2008 20:27:47 +0000 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
|
Tue, 02 Sep 2008 20:22:05 +0000 |
Holmes Futrell |
Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
|
Tue, 02 Sep 2008 20:19:45 +0000 |
Holmes Futrell |
Added support for OpenGL ES renderer
|
Tue, 02 Sep 2008 20:11:06 +0000 |
Holmes Futrell |
Ran GNU indent on file
|
Tue, 02 Sep 2008 20:05:33 +0000 |
Holmes Futrell |
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
|
Tue, 02 Sep 2008 19:53:56 +0000 |
Holmes Futrell |
Added retained backing attribute, reference to UIKit renderer
|
Tue, 02 Sep 2008 02:44:45 +0000 |
Holmes Futrell |
This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
|
Tue, 02 Sep 2008 02:27:06 +0000 |
Holmes Futrell |
Added OpenGL ES support
|
Tue, 02 Sep 2008 00:37:04 +0000 |
Holmes Futrell |
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
|
Mon, 01 Sep 2008 16:04:20 +0000 |
Sam Lantinga |
Fixed a bunch of compile warnings on Mac OS X
|
Sun, 31 Aug 2008 16:04:32 +0000 |
Sam Lantinga |
Date: Sun, 31 Aug 2008 17:53:59 +0200
|
Sun, 31 Aug 2008 16:03:55 +0000 |
Sam Lantinga |
indent
|
Wed, 27 Aug 2008 15:10:03 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Wed, 27 Aug 2008 13:37:19 +0000 |
Szymon Wilczek |
Many mouse and tablet linux test file added
|