Mon, 28 Aug 2006 17:34:50 +0000 |
Sam Lantinga |
The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
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Mon, 28 Aug 2006 14:10:46 +0000 |
Sam Lantinga |
Optimized the copy blitters a little bit
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Mon, 28 Aug 2006 04:39:37 +0000 |
Sam Lantinga |
Figured out how texture stages work, thanks to this:
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Mon, 28 Aug 2006 04:03:32 +0000 |
Sam Lantinga |
Implemented color modulation in the D3D renderer.
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Mon, 28 Aug 2006 03:27:59 +0000 |
Sam Lantinga |
Cleanup for the last checkin
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Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
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Thu, 24 Aug 2006 12:49:59 +0000 |
Ryan C. Gordon |
Added SDL_SwapFloat* function/macros. Reference Bugzilla #293.
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Thu, 24 Aug 2006 12:48:16 +0000 |
Ryan C. Gordon |
Forgot to check in updated SDL_audio.h ...
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Thu, 24 Aug 2006 12:10:46 +0000 |
Ryan C. Gordon |
First shot at new audio data types (int32 and float32).
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Thu, 10 Aug 2006 15:15:06 +0000 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
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Thu, 10 Aug 2006 14:55:45 +0000 |
Sam Lantinga |
Missed a Qtopia change.
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Thu, 10 Aug 2006 14:55:00 +0000 |
Sam Lantinga |
MacOS Classic is no longer supported.
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Thu, 10 Aug 2006 14:54:23 +0000 |
Sam Lantinga |
MacOS Classic is no longer supported.
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Thu, 10 Aug 2006 14:35:42 +0000 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
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Mon, 07 Aug 2006 05:25:13 +0000 |
Sam Lantinga |
Whoops, remove debug code
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Mon, 07 Aug 2006 05:24:13 +0000 |
Sam Lantinga |
Added resize support for GDI and Direct3D renderers
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Sun, 06 Aug 2006 23:34:59 +0000 |
Sam Lantinga |
Added paletted OpenGL texture support.
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Sun, 06 Aug 2006 08:55:37 +0000 |
Sam Lantinga |
Fixed fullscreen modes with Cocoa video driver.
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Sun, 06 Aug 2006 07:29:38 +0000 |
Sam Lantinga |
Fixed bug recreating OpenGL textures on window resize
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Sun, 06 Aug 2006 04:57:28 +0000 |
Sam Lantinga |
Added window resize support for the software renderer
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Sun, 06 Aug 2006 04:39:13 +0000 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
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Sun, 06 Aug 2006 00:09:04 +0000 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
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Sat, 05 Aug 2006 22:41:33 +0000 |
Sam Lantinga |
Updated header documentation
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Sat, 05 Aug 2006 22:34:23 +0000 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
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