log

age author description
Thu, 10 Jun 2010 00:15:17 -0400 jimtla More fixes for windows. Disabled tablet code.
Sat, 05 Jun 2010 01:58:56 -0400 jimtla Addition of VC project for touchTest.c
Thu, 03 Jun 2010 13:21:35 -0400 jimtla Fixed windo build errors. Should now be compilable.
Thu, 03 Jun 2010 11:08:17 -0400 jimtla Fixed some windows compilation bugs - Still does not compile.
Tue, 01 Jun 2010 02:54:33 -0400 Jim Grandpre Added include/touch.h Now reading in resolution of touch pad.
Mon, 31 May 2010 00:24:37 -0400 Jim Grandpre Auto-detects Wacom touch devices.
Sat, 29 May 2010 02:09:16 -0400 Jim Grandpre Added pressure support for touch events.
Sat, 29 May 2010 01:47:19 -0400 Jim Grandpre Bug fixes. Basic touch events (finger up, finger down, finger move) supported.
Fri, 28 May 2010 01:26:52 -0400 Jim Grandpre Added reading of event* for touch events.
Thu, 27 May 2010 01:21:37 -0400 Jim Grandpre Added touch event definitions. Heavily modified events/SDL_touch*.
Tue, 25 May 2010 23:23:23 -0400 Jim Grandpre Added SDL_touch.c/SDL_touch_c.h as slightly modifeind SDL_mouse*. Made reads in touchSimp non-blocking.
Mon, 24 May 2010 23:44:24 -0400 Jim Grandpre Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Sun, 22 Aug 2010 11:56:07 -0700 Sam Lantinga Don't need to use strlen() to determine if there's text.
Thu, 12 Aug 2010 16:00:47 +0200 Jjgod Jiang Fix for deleting the last uncommit character
Mon, 16 Aug 2010 09:04:55 -0700 Sam Lantinga Couriersud to Sam
Sat, 14 Aug 2010 12:28:43 -0700 Sam Lantinga Fixed documentation error
Sat, 14 Aug 2010 12:22:06 -0700 Sam Lantinga Updated with the latest version of glext.h
Sun, 08 Aug 2010 19:26:30 +0530 Sunny Sachanandani Documentation and code safety updates. (x11 renderer)
Tue, 03 Aug 2010 08:53:20 +0530 Sunny Sachanandani Fixed the code to use the correct scaling transformation matrix with XRender.
Tue, 03 Aug 2010 08:05:53 +0530 Sunny Sachanandani Merge.
Mon, 02 Aug 2010 17:14:09 +0530 Sunny Sachanandani Added some comments.
Mon, 02 Aug 2010 11:13:40 +0530 Sunny Sachanandani Fixed a huge bug with texture scaling.
Fri, 30 Jul 2010 00:55:00 -0700 Sam Lantinga When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
Thu, 29 Jul 2010 20:24:05 -0700 Sam Lantinga Documentation updates
Wed, 28 Jul 2010 22:24:13 -0700 Sam Lantinga For consistency, swapped line order
Wed, 28 Jul 2010 22:22:08 -0700 Sam Lantinga Added dynamic loading of XFixes and XDamage on Mac OS X
Wed, 28 Jul 2010 15:35:18 +0530 Sunny Sachanandani Oops!
Wed, 28 Jul 2010 15:33:28 +0530 Sunny Sachanandani Depend on XRender version 0.10 or above and XFixes version 2.0 or above. Moved these dependency checks into CheckXRender() and CheckXFixes().
Wed, 28 Jul 2010 15:13:16 +0530 Sunny Sachanandani Set the default XRender filter to "fast". testoverlay2 works now.
Wed, 28 Jul 2010 01:32:39 -0700 Sam Lantinga Added missing pixel format
Wed, 28 Jul 2010 01:14:48 -0700 Sam Lantinga Fixed compiling without XRender enabled
Wed, 28 Jul 2010 01:05:58 -0700 Sam Lantinga Moved brace to the beginning of the line for the beginning of functions
Wed, 28 Jul 2010 00:54:23 -0700 Sam Lantinga Merged Sunny's XRender changes from SDL-gsoc2010_xrender
Wed, 28 Jul 2010 13:08:14 +0530 Sunny Sachanandani Add some comments.
Wed, 28 Jul 2010 11:56:17 +0530 Sunny Sachanandani Add support for texture modulation (both color and alpha). testsprite2 works now with --cyclealpha and --cyclecolor.
Thu, 22 Jul 2010 16:00:18 +0530 Sunny Sachanandani Fixed drawing rectangles. X is evil!
Thu, 22 Jul 2010 12:08:33 +0530 Sunny Sachanandani Code cleanup.
Thu, 22 Jul 2010 11:55:32 +0530 Sunny Sachanandani Remove debugging code.
Thu, 22 Jul 2010 10:53:41 +0530 Sunny Sachanandani Advertise support for all supported texture formats.
Wed, 21 Jul 2010 23:18:53 +0530 Sunny Sachanandani Advertise support for blending modes and scaling modes in the render driver.
Wed, 21 Jul 2010 23:08:09 +0530 Sunny Sachanandani Make the SW renderer work properly by fixing support for textures with no alpha channels.
Wed, 21 Jul 2010 18:38:40 +0530 Sunny Sachanandani Fix cleanup functions.
Wed, 21 Jul 2010 18:33:13 +0530 Sunny Sachanandani Fix X11_DisplayModeChanged.
Wed, 21 Jul 2010 17:54:31 +0530 Sunny Sachanandani Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
Tue, 20 Jul 2010 11:43:13 +0530 Sunny Sachanandani Implement support for setting texture scale mode.
Mon, 19 Jul 2010 21:02:49 +0530 Sunny Sachanandani Respect environment variables.
Mon, 19 Jul 2010 20:05:53 +0530 Sunny Sachanandani Integrate XFixes and XDamage into the build system.
Mon, 19 Jul 2010 18:57:02 +0530 Sunny Sachanandani Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
Mon, 19 Jul 2010 17:46:37 +0530 Sunny Sachanandani Use XDamage to optimise drawing operations.
Sun, 18 Jul 2010 19:03:39 +0530 Sunny Sachanandani Resync tip to default. Using named branches is a bad idea.
Sun, 18 Jul 2010 18:45:30 +0530 Sunny Sachanandani Remove experimental cruft.
Sun, 18 Jul 2010 18:42:33 +0530 Sunny Sachanandani Minor changes. experimental
Sun, 18 Jul 2010 18:27:38 +0530 Sunny Sachanandani Major changes to drawing. Reverted back to core X11 functions due to regressions.
Sun, 18 Jul 2010 12:43:04 +0530 Sunny Sachanandani Start experimental branch for client-side rasterization. experimental
Sun, 18 Jul 2010 08:28:35 +0530 Sunny Sachanandani Got testsprite2 to work reasonably.
Sat, 17 Jul 2010 15:53:29 +0530 Sunny Sachanandani Fixed a minor bug with texture blending.
Sat, 17 Jul 2010 15:41:34 +0530 Sunny Sachanandani Remove some redundant code.
Sat, 17 Jul 2010 15:38:24 +0530 Sunny Sachanandani Fixed so many things. See the changelog listed below.
Sat, 17 Jul 2010 11:41:43 +0530 Sunny Sachanandani Add necessary symbols to SDL_x11sym.h
Wed, 14 Jul 2010 19:17:11 +0530 Sunny Sachanandani Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.