log

age author description
Sat, 12 Feb 2011 11:36:56 -0800 Sam Lantinga Frank Zago to sdl
Sat, 12 Feb 2011 10:13:53 -0800 Sam Lantinga The YV12 image isn't w*h*2, it's actually w*h + w*h/4 + w*h/4
Sat, 12 Feb 2011 08:17:58 -0800 Sam Lantinga Fixed a crash caused by the 1.2 code path getting a YV12 texture. :)
Sat, 12 Feb 2011 08:17:37 -0800 Sam Lantinga Only expose the OpenGL flag to SDL 1.2 if it was requested.
Sat, 12 Feb 2011 07:57:35 -0800 Sam Lantinga Removed private API use that was causing AppStore rejection
Sat, 12 Feb 2011 00:42:39 -0800 Sam Lantinga Ah there, that fixed it. :)
Sat, 12 Feb 2011 00:25:02 -0800 Sam Lantinga Initial pass at shader YV12 support - doesn't quite work yet.
Fri, 11 Feb 2011 23:02:35 -0800 Sam Lantinga Fixed SSE4 detection, and split it into SSE 4.1 and 4.2
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Fri, 11 Feb 2011 20:49:13 -0800 Sam Lantinga There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
Fri, 11 Feb 2011 19:11:27 -0800 Sam Lantinga itsnotabigtruck has given me permission to replace the license for his contribution.
Fri, 11 Feb 2011 14:51:04 -0800 Sam Lantinga Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
Fri, 11 Feb 2011 14:42:58 -0800 Sam Lantinga More removal of leak code.
Fri, 11 Feb 2011 14:42:06 -0800 Sam Lantinga Finished removing unused leak detection code.
Fri, 11 Feb 2011 14:23:22 -0800 Sam Lantinga Removed unused leak detection code.