log

age author description
Tue, 01 Dec 2009 09:04:28 +0000 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
Tue, 01 Dec 2009 08:56:12 +0000 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Tue, 01 Dec 2009 06:15:10 +0000 Sam Lantinga Removed a little redundancy in the naming
Tue, 01 Dec 2009 05:57:15 +0000 Sam Lantinga Work in progress on multi-display support:
Mon, 30 Nov 2009 21:04:25 +0000 Sam Lantinga Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
Mon, 30 Nov 2009 19:52:34 +0000 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
Mon, 30 Nov 2009 17:57:12 +0000 Sam Lantinga Added support for 32-bit BMP files with an alpha channel
Fri, 27 Nov 2009 19:29:27 +0000 Sam Lantinga Joe 2009-11-23 21:31:10 PST
Fri, 27 Nov 2009 03:11:26 +0000 Sam Lantinga Adam Strzelecki to SDL
Thu, 26 Nov 2009 05:55:57 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 25 Nov 2009 07:42:23 +0000 Sam Lantinga SDL_CreateWindowFrom() is actually going to be supported. :)
Wed, 25 Nov 2009 06:24:15 +0000 Sam Lantinga Clarified the windowID parameter
Wed, 25 Nov 2009 06:00:00 +0000 Sam Lantinga Add error messages for failure cases
Wed, 25 Nov 2009 04:41:09 +0000 Sam Lantinga Added the automated test to the Visual Studio 2008 project
Tue, 24 Nov 2009 19:28:27 +0000 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Tue, 24 Nov 2009 16:43:18 +0000 Sam Lantinga Fixed bug #771
Tue, 24 Nov 2009 08:12:32 +0000 Sam Lantinga Eric Wing to Sam, hfutrell
Tue, 24 Nov 2009 04:59:50 +0000 Sam Lantinga Fixed bug #891
Tue, 24 Nov 2009 04:48:12 +0000 Sam Lantinga Mason Wheeler to sdl
Sun, 22 Nov 2009 20:53:53 +0000 Sam Lantinga Set the error so someone can get more information
Sun, 22 Nov 2009 20:00:00 +0000 Sam Lantinga Made the comment actually mean something. :)
Sun, 22 Nov 2009 07:00:26 +0000 Sam Lantinga More fixes to compile under Visual C++
Sun, 22 Nov 2009 06:42:58 +0000 Sam Lantinga Fixed include paths for Visual C++
Sun, 22 Nov 2009 06:37:43 +0000 Sam Lantinga The Direct3D Read/Write pixels interface is in progress.
Sun, 22 Nov 2009 06:34:45 +0000 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
Sat, 21 Nov 2009 08:42:42 +0000 Mike Gorchak Added support for QNX default font. Backspace and Return keys now handled.
Sat, 21 Nov 2009 07:59:19 +0000 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
Sat, 21 Nov 2009 07:46:12 +0000 Sam Lantinga Increased tolerance a little bit more for multiple blending passes accumulating error.