Thu, 22 Jul 2010 16:00:18 +0530 |
Sunny Sachanandani |
Fixed drawing rectangles. X is evil!
|
Thu, 22 Jul 2010 12:08:33 +0530 |
Sunny Sachanandani |
Code cleanup.
|
Thu, 22 Jul 2010 11:55:32 +0530 |
Sunny Sachanandani |
Remove debugging code.
|
Thu, 22 Jul 2010 10:53:41 +0530 |
Sunny Sachanandani |
Advertise support for all supported texture formats.
|
Wed, 21 Jul 2010 23:18:53 +0530 |
Sunny Sachanandani |
Advertise support for blending modes and scaling modes in the render driver.
|
Wed, 21 Jul 2010 23:08:09 +0530 |
Sunny Sachanandani |
Make the SW renderer work properly by fixing support for textures with no alpha channels.
|
Wed, 21 Jul 2010 18:38:40 +0530 |
Sunny Sachanandani |
Fix cleanup functions.
|
Wed, 21 Jul 2010 18:33:13 +0530 |
Sunny Sachanandani |
Fix X11_DisplayModeChanged.
|
Wed, 21 Jul 2010 17:54:31 +0530 |
Sunny Sachanandani |
Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
|
Tue, 20 Jul 2010 11:43:13 +0530 |
Sunny Sachanandani |
Implement support for setting texture scale mode.
|
Mon, 19 Jul 2010 21:02:49 +0530 |
Sunny Sachanandani |
Respect environment variables.
|
Mon, 19 Jul 2010 20:05:53 +0530 |
Sunny Sachanandani |
Integrate XFixes and XDamage into the build system.
|
Mon, 19 Jul 2010 18:57:02 +0530 |
Sunny Sachanandani |
Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
|
Mon, 19 Jul 2010 17:46:37 +0530 |
Sunny Sachanandani |
Use XDamage to optimise drawing operations.
|
Sun, 18 Jul 2010 19:03:39 +0530 |
Sunny Sachanandani |
Resync tip to default. Using named branches is a bad idea.
|
Sun, 18 Jul 2010 18:45:30 +0530 |
Sunny Sachanandani |
Remove experimental cruft.
|
Sun, 18 Jul 2010 18:42:33 +0530 |
Sunny Sachanandani |
Minor changes.
experimental
|
Sun, 18 Jul 2010 18:27:38 +0530 |
Sunny Sachanandani |
Major changes to drawing. Reverted back to core X11 functions due to regressions.
|
Sun, 18 Jul 2010 12:43:04 +0530 |
Sunny Sachanandani |
Start experimental branch for client-side rasterization.
experimental
|
Sun, 18 Jul 2010 08:28:35 +0530 |
Sunny Sachanandani |
Got testsprite2 to work reasonably.
|
Sat, 17 Jul 2010 15:53:29 +0530 |
Sunny Sachanandani |
Fixed a minor bug with texture blending.
|
Sat, 17 Jul 2010 15:41:34 +0530 |
Sunny Sachanandani |
Remove some redundant code.
|
Sat, 17 Jul 2010 15:38:24 +0530 |
Sunny Sachanandani |
Fixed so many things. See the changelog listed below.
|
Sat, 17 Jul 2010 11:41:43 +0530 |
Sunny Sachanandani |
Add necessary symbols to SDL_x11sym.h
|
Wed, 14 Jul 2010 19:17:11 +0530 |
Sunny Sachanandani |
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
|
Fri, 09 Jul 2010 21:36:41 +0530 |
Sunny Sachanandani |
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
|
Thu, 01 Jul 2010 07:35:15 +0530 |
Sunny Sachanandani |
Fix blending modes for primitives.
|
Sun, 27 Jun 2010 09:51:51 +0530 |
Sunny Sachanandani |
Preliminary support for blending modes on drawing operations.
|
Tue, 22 Jun 2010 20:01:38 +0530 |
Sunny Sachanandani |
Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
|
Wed, 16 Jun 2010 10:50:01 +0530 |
Sunny Sachanandani |
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
|