log

age author description
2007-08-17 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
2007-08-17 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
2007-08-16 Sam Lantinga Getting ready to add slow blitters. Everyone will love me. :)
2007-08-16 Sam Lantinga Use MMX intrinsics over GCC inline assembly
2007-08-16 Sam Lantinga Oops, didn't want to rename those files...
2007-08-16 Sam Lantinga Added notes on the next steps for SDL 1.3
2007-08-16 Sam Lantinga Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
2007-08-16 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
2007-08-16 Sam Lantinga Fixed a few compiler warnings.
2007-08-16 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
2007-08-16 Sam Lantinga Okay, I figured out the intrinsics for SIMD memcpy
2007-08-15 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
2007-08-15 Sam Lantinga Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
2007-08-15 Sam Lantinga Optimization suggested by Ryan:
2007-08-15 Sam Lantinga indent
2007-08-15 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
2007-08-15 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
2007-08-15 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
2007-08-15 Sam Lantinga Fixed crash setting 0 bpp video mode.
2007-08-13 Sam Lantinga Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
2007-08-13 Sam Lantinga Shark rules!
2007-08-13 Sam Lantinga Advertise the most efficient format for the screen. Of course SDL code needs
2007-08-12 Sam Lantinga This is byte order dependent.
2007-08-12 Sam Lantinga indent
2007-08-12 Sam Lantinga Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
2007-08-12 Sam Lantinga Test using glTextureRangeAPPLE
2007-08-12 Sam Lantinga indent
2007-08-12 Sam Lantinga Fixed compiling the Altivec blit code
2007-08-12 Sam Lantinga Optimized OpenGL renderer for Mac OS X.
2007-08-12 Sam Lantinga Fixed crash if conversion fails. Use ISO name for Latin-1
2007-08-12 Sam Lantinga Fixed compile warnings with Visual C++
2007-08-11 Sam Lantinga Exported the software renderer texture functions to make easier to create
2007-08-11 Sam Lantinga Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
2007-08-11 Sam Lantinga Updated the credits for SDL 1.3
2007-08-11 Sam Lantinga Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
2007-08-11 Sam Lantinga Optimized dirty rect code
2007-08-11 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
2007-08-11 Sam Lantinga indent
2007-08-11 Sam Lantinga Don't run indent on the Xcode templates
2007-08-10 Sam Lantinga Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
2007-08-07 Sam Lantinga 1.3 video API design chat
2007-08-07 Sam Lantinga Some thoughts on 1.3 video written down
2007-07-26 Bob Pendleton changed to use SDL_realloc()
2007-07-25 Bob Pendleton make indent
2007-07-25 Bob Pendleton Added gamma table support to X11. Also now supports DirectColor visuals.
2007-07-24 Bob Pendleton make indent
2007-07-23 Sam Lantinga Switched afxres.h to winresrc.h
2007-07-23 Bob Pendleton Oops, meant PsuedoColor not TrueColor
2007-07-23 Sam Lantinga indent
2007-07-23 Sam Lantinga Added support for the --depth command line option
2007-07-22 Sam Lantinga Fixed bug #467
2007-07-21 Sam Lantinga Unpacked project archives to get individual file history in subversion
2007-07-18 Sam Lantinga Better windres detection
2007-07-16 Sam Lantinga Fixed bug #460
2007-07-16 Sam Lantinga Added support for building version.rc in Windows build.
2007-07-16 Sam Lantinga Fixed bug #428
2007-07-15 Sam Lantinga Merged fix for bug #457 from SDL 1.2
2007-07-15 Sam Lantinga indent
2007-07-15 Ryan C. Gordon Merged r3292:3293 from branches/SDL-1.2: testjoystick verbose info.
2007-07-15 Sam Lantinga indent