Sat, 19 Sep 2009 05:47:54 +0000 |
Sam Lantinga |
testsprite2 should be pixel correct on Direct3D now.
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Sat, 19 Sep 2009 05:45:49 +0000 |
Sam Lantinga |
More test coverage
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Sat, 19 Sep 2009 05:43:15 +0000 |
Sam Lantinga |
Added more tests for the different primitive types
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Sat, 19 Sep 2009 05:12:26 +0000 |
Sam Lantinga |
Fixed bug #783
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Sat, 19 Sep 2009 04:47:36 +0000 |
Sam Lantinga |
Removing old CD-ROM header reference
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Sat, 19 Sep 2009 04:43:41 +0000 |
Sam Lantinga |
Stefan Ullinger
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Thu, 17 Sep 2009 20:35:12 +0000 |
Bob Pendleton |
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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Mon, 07 Sep 2009 16:04:44 +0000 |
Sam Lantinga |
Kenneth Bull to SDL
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Mon, 07 Sep 2009 05:06:34 +0000 |
Sam Lantinga |
Merged Edgar's code changes from Google Summer of Code 2009
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Mon, 07 Sep 2009 05:01:01 +0000 |
Sam Lantinga |
This doesn't actually build on other platforms, I'll have to check with Martin
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Mon, 07 Sep 2009 04:51:29 +0000 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
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Sun, 06 Sep 2009 15:04:38 +0000 |
Sam Lantinga |
Fixed bug where minimized windows get zero width/height
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Sun, 06 Sep 2009 04:40:54 +0000 |
Sam Lantinga |
Fixed compiling on 64-bit Windows
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Sun, 06 Sep 2009 04:40:29 +0000 |
Sam Lantinga |
Upgraded solution to Visual Studio 2008 and added 64-bit target
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