Tue, 09 Jun 2009 08:56:43 +0000 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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Tue, 09 Jun 2009 04:34:50 +0000 |
Sam Lantinga |
Fixed 4 bit-per-pixel definition. Thanks Mike!
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Tue, 09 Jun 2009 03:27:48 +0000 |
Bob Pendleton |
make sure that mouse.z == 0 until it is used.
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Mon, 08 Jun 2009 21:00:52 +0000 |
Mike Gorchak |
Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
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Mon, 08 Jun 2009 19:24:38 +0000 |
Bob Pendleton |
Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
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Sun, 07 Jun 2009 22:44:59 +0000 |
Ryan C. Gordon |
BeOS support for power subsystem.
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Sun, 07 Jun 2009 06:49:01 +0000 |
Ryan C. Gordon |
Reverted bogus change to SDLTest xcode project.
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Sun, 07 Jun 2009 06:42:15 +0000 |
Ryan C. Gordon |
Added power subsystem to Xcode project.
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Sun, 07 Jun 2009 06:06:35 +0000 |
Ryan C. Gordon |
Initial work on power subsystem for SDL 1.3.
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Sun, 07 Jun 2009 02:45:55 +0000 |
Sam Lantinga |
indent
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Sun, 07 Jun 2009 02:44:46 +0000 |
Sam Lantinga |
Hi,
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Fri, 05 Jun 2009 23:36:00 +0000 |
Bob Pendleton |
Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
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Fri, 05 Jun 2009 07:35:06 +0000 |
Mike Gorchak |
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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Fri, 05 Jun 2009 07:30:51 +0000 |
Mike Gorchak |
QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
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