Sun, 04 Oct 2009 19:14:30 +0000 |
Sam Lantinga |
Fixed bug #826
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Sun, 04 Oct 2009 18:09:12 +0000 |
Sam Lantinga |
Fixed bug #522
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Sun, 04 Oct 2009 16:26:34 +0000 |
Sam Lantinga |
Eric Wing to Sam
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Sun, 04 Oct 2009 09:55:20 +0000 |
Sam Lantinga |
Fixed bug #817
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Sun, 04 Oct 2009 09:51:04 +0000 |
Sam Lantinga |
Fixed bug #814
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Sun, 04 Oct 2009 09:18:48 +0000 |
Sam Lantinga |
Fixed a bug where when the audio starts paused all the DirectSound buffers
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Sun, 04 Oct 2009 04:03:37 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Sun, 04 Oct 2009 03:38:01 +0000 |
Sam Lantinga |
Use gcc's built-in dependency generation, thanks to Adam Strzelecki
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Sat, 03 Oct 2009 16:23:16 +0000 |
Sam Lantinga |
[SDL] Bad math in SDL_RenderCopy
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Fri, 02 Oct 2009 13:50:36 +0000 |
Sam Lantinga |
You should check for the C compiler before you set CFLAGS. :)
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Thu, 01 Oct 2009 15:30:26 +0000 |
Sam Lantinga |
Eric Wing to Sam
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Thu, 01 Oct 2009 15:26:39 +0000 |
Sam Lantinga |
Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.
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Tue, 29 Sep 2009 07:59:23 +0000 |
Sam Lantinga |
Added missing templates
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Tue, 29 Sep 2009 06:33:33 +0000 |
Sam Lantinga |
Reminder to investigate upgrading libtool to fix bug #499
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Tue, 29 Sep 2009 01:19:14 +0000 |
Sam Lantinga |
Better cross-platform macros for printing 32 and 64 bit values
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Tue, 29 Sep 2009 00:42:21 +0000 |
Sam Lantinga |
Temporary band-aid for bug #575
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Mon, 28 Sep 2009 18:44:26 +0000 |
Bob Pendleton |
Ok, added long casts to get rid of compiler warnings.
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Mon, 28 Sep 2009 15:32:58 +0000 |
Sam Lantinga |
-0.5 is causing trouble according to comments in bug #783
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Mon, 28 Sep 2009 15:32:19 +0000 |
Sam Lantinga |
Added renderer information for dynamic OpenGL test
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Sun, 27 Sep 2009 23:24:58 +0000 |
Sam Lantinga |
Fixed bug #716
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Sat, 26 Sep 2009 21:39:56 +0000 |
Sam Lantinga |
Fixed 32-bit build
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Sat, 26 Sep 2009 10:36:55 +0000 |
Sam Lantinga |
Fixed bug #797
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Sat, 26 Sep 2009 10:32:14 +0000 |
Sam Lantinga |
Fixed bug #777
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Sat, 26 Sep 2009 10:22:35 +0000 |
Sam Lantinga |
Fixed bug #766
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Sat, 26 Sep 2009 10:19:19 +0000 |
Sam Lantinga |
Fixed bug #765
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Sat, 26 Sep 2009 10:17:49 +0000 |
Sam Lantinga |
Fixed bug #764
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Sat, 26 Sep 2009 10:13:44 +0000 |
Sam Lantinga |
Fixed bug #761
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Sat, 26 Sep 2009 10:04:38 +0000 |
Sam Lantinga |
Fixed bug #734
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Sat, 26 Sep 2009 09:57:32 +0000 |
Sam Lantinga |
Fixed bug #705
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Sat, 26 Sep 2009 09:56:26 +0000 |
Sam Lantinga |
Fixed bug #705
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Sat, 26 Sep 2009 09:44:52 +0000 |
Sam Lantinga |
Fixed bug #704
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Sat, 26 Sep 2009 06:21:36 +0000 |
Sam Lantinga |
Fixed crash with right side up BMP files
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Sat, 26 Sep 2009 03:58:35 +0000 |
Sam Lantinga |
Eric Wing to Sam
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Fri, 25 Sep 2009 19:26:21 +0000 |
Bob Pendleton |
fixed a spelling error in the documentation.
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Fri, 25 Sep 2009 19:20:25 +0000 |
Bob Pendleton |
Changed to include SDL_atomic.c in the windows version of SDL 1.3
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Fri, 25 Sep 2009 19:17:16 +0000 |
Bob Pendleton |
This version actaully should work on Windows.
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Thu, 24 Sep 2009 15:20:11 +0000 |
Sam Lantinga |
More TODO!
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Thu, 24 Sep 2009 14:43:03 +0000 |
Sam Lantinga |
Eric Wing to Sam
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Thu, 24 Sep 2009 07:13:02 +0000 |
Sam Lantinga |
Updated Xcode project from Eric Wing
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Thu, 24 Sep 2009 07:12:05 +0000 |
Sam Lantinga |
Getting ready for a new Xcode project from Eric Wing
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Wed, 23 Sep 2009 07:10:45 +0000 |
Sam Lantinga |
Fixed bug #732
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Wed, 23 Sep 2009 06:37:27 +0000 |
Sam Lantinga |
Possibly fixed bug #601, definitely fixed a potential issue with threads
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Wed, 23 Sep 2009 02:52:11 +0000 |
Bob Pendleton |
int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
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Tue, 22 Sep 2009 02:20:56 +0000 |
Sam Lantinga |
Whoops, this breaks building on Mac OS X 10.4
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Mon, 21 Sep 2009 22:25:14 +0000 |
Bob Pendleton |
oops
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Mon, 21 Sep 2009 22:23:41 +0000 |
Bob Pendleton |
Should now compile on 32 bit linux and 64 bit linux
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Mon, 21 Sep 2009 11:31:28 +0000 |
Sam Lantinga |
Whoops, need both the header and the library!
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Mon, 21 Sep 2009 11:04:01 +0000 |
Sam Lantinga |
Fixed bug #714
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Mon, 21 Sep 2009 10:23:19 +0000 |
Sam Lantinga |
Fixed bug #674
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Mon, 21 Sep 2009 09:21:00 +0000 |
Sam Lantinga |
Fixed bug #615
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Mon, 21 Sep 2009 09:16:35 +0000 |
Sam Lantinga |
Added reminder to look into 2D vblank synchronization
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Mon, 21 Sep 2009 09:02:05 +0000 |
Sam Lantinga |
Oh yeah, we have GLX support too.
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Mon, 21 Sep 2009 08:40:04 +0000 |
Sam Lantinga |
Fixed bug #577
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Mon, 21 Sep 2009 08:31:02 +0000 |
Sam Lantinga |
Fixed bug #591
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Mon, 21 Sep 2009 07:35:06 +0000 |
Sam Lantinga |
Fixed bug #570
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Mon, 21 Sep 2009 05:24:54 +0000 |
Sam Lantinga |
Fixed build on Mac OS X 10.4
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Sun, 20 Sep 2009 23:09:30 +0000 |
Sam Lantinga |
Fall back to opaque sprite if no formats with alpha are supported.
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Sun, 20 Sep 2009 22:47:28 +0000 |
Sam Lantinga |
Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
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Sun, 20 Sep 2009 04:15:19 +0000 |
Sam Lantinga |
Removed outdated Atari support
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Sun, 20 Sep 2009 04:13:23 +0000 |
Sam Lantinga |
Oh yeah, need this option for PPC as well now.
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Sat, 19 Sep 2009 15:22:33 +0000 |
Bob Pendleton |
I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
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Sat, 19 Sep 2009 13:29:40 +0000 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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Sat, 19 Sep 2009 12:48:52 +0000 |
Sam Lantinga |
I think this fixes the texture pixel alignment
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Sat, 19 Sep 2009 07:33:15 +0000 |
Sam Lantinga |
This is waaaaay outdated. :)
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