Fri, 18 Jul 2008 20:56:09 +0000 |
Holmes Futrell |
graphics for demos
gsoc2008_iphone
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Fri, 18 Jul 2008 20:55:33 +0000 |
Holmes Futrell |
Drums sounds for mixer demo
gsoc2008_iphone
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Fri, 18 Jul 2008 20:52:32 +0000 |
Holmes Futrell |
Touch input demo (multitouch)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:52:18 +0000 |
Holmes Futrell |
Rectangles demo (SDL_RenderFill)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:59 +0000 |
Holmes Futrell |
Drum kit demo (SDL_mixer)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:47 +0000 |
Holmes Futrell |
Happy faces demo (bitmaps)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:34 +0000 |
Holmes Futrell |
fireworks demo
gsoc2008_iphone
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Fri, 18 Jul 2008 20:51:25 +0000 |
Holmes Futrell |
Files used by all demos (random numbers, screen size, etc)
gsoc2008_iphone
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Fri, 18 Jul 2008 20:50:59 +0000 |
Holmes Futrell |
Demo of iPhone accelerometer as SDL joystick
gsoc2008_iphone
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Fri, 18 Jul 2008 20:48:15 +0000 |
Holmes Futrell |
XCode and data files for demos
gsoc2008_iphone
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Fri, 18 Jul 2008 20:46:02 +0000 |
Holmes Futrell |
iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
gsoc2008_iphone
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Fri, 18 Jul 2008 19:23:13 +0000 |
Holmes Futrell |
Just renamed it...
gsoc2008_iphone
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Fri, 18 Jul 2008 19:21:27 +0000 |
Holmes Futrell |
just a readme for the files located in this directory
gsoc2008_iphone
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Fri, 18 Jul 2008 19:12:49 +0000 |
Holmes Futrell |
Root directory for iPhone SDL Xcode projects.
gsoc2008_iphone
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Fri, 18 Jul 2008 19:10:50 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 18 Jul 2008 19:08:00 +0000 |
Holmes Futrell |
Project files for iPhone SDL
gsoc2008_iphone
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Fri, 18 Jul 2008 18:46:11 +0000 |
Holmes Futrell |
Fixed typo
gsoc2008_iphone
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Fri, 18 Jul 2008 18:45:36 +0000 |
Holmes Futrell |
Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none.
gsoc2008_iphone
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Fri, 18 Jul 2008 18:41:08 +0000 |
Holmes Futrell |
Added macros to detect if you are compiling for iPhone OS vs Mac OS X.
gsoc2008_iphone
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Fri, 18 Jul 2008 18:24:50 +0000 |
Holmes Futrell |
Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__
gsoc2008_iphone
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Fri, 18 Jul 2008 18:23:23 +0000 |
Holmes Futrell |
added SDL_LOADSO_DLOPEN macro
gsoc2008_iphone
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Fri, 18 Jul 2008 18:22:41 +0000 |
Holmes Futrell |
Added SDL_VIDEO_RENDER_OGL macro back in
gsoc2008_iphone
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Fri, 18 Jul 2008 18:09:04 +0000 |
Holmes Futrell |
This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h).
gsoc2008_iphone
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Fri, 18 Jul 2008 18:05:54 +0000 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
gsoc2008_iphone
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