Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Thu, 31 Aug 2006 21:00:10 +0000 | Ryan C. Gordon | Added int32 adn float32 support to SDL_LoadWAV_RW(). |
Thu, 31 Aug 2006 20:59:42 +0000 | Ryan C. Gordon | Reordered the favored audio format list a little. |
Tue, 29 Aug 2006 08:24:16 +0000 | Sam Lantinga | Take advantage of the existing SDL blitters for normal copy blits. |
Mon, 28 Aug 2006 17:35:15 +0000 | Sam Lantinga | Clear the second texture stage explicitly |
Mon, 28 Aug 2006 17:34:50 +0000 | Sam Lantinga | The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here... |
Mon, 28 Aug 2006 14:10:46 +0000 | Sam Lantinga | Optimized the copy blitters a little bit |
Mon, 28 Aug 2006 04:39:37 +0000 | Sam Lantinga | Figured out how texture stages work, thanks to this: |