Wed, 13 Jan 2010 09:44:17 +0000 |
Ryan C. Gordon |
Handle assertion failures when SDL_Init() isn't called.
|
Wed, 13 Jan 2010 09:13:37 +0000 |
Ryan C. Gordon |
Handle assertion failures during assertion handler.
|
Wed, 13 Jan 2010 09:10:17 +0000 |
Ryan C. Gordon |
Fixed Mac OS X assertion code.
|
Wed, 13 Jan 2010 08:53:32 +0000 |
Sam Lantinga |
Don't forget to install the new header. :)
|
Wed, 13 Jan 2010 08:52:47 +0000 |
Sam Lantinga |
Quiet tests shouldn't prompt during assertions
|
Wed, 13 Jan 2010 08:44:46 +0000 |
Sam Lantinga |
Leave fullscreen mode to pop an assertion dialog
|
Wed, 13 Jan 2010 08:30:34 +0000 |
Sam Lantinga |
Assume _exit() is available. It may be, even if unix isn't defined.
|
Wed, 13 Jan 2010 08:25:16 +0000 |
Sam Lantinga |
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
|
Wed, 13 Jan 2010 08:06:32 +0000 |
Sam Lantinga |
Allow configure to override assertion settings, but by default this comes from the build optimization level.
|
Wed, 13 Jan 2010 07:52:53 +0000 |
Sam Lantinga |
Automatically figure out the appropriate assertion level
|
Wed, 13 Jan 2010 07:36:00 +0000 |
Sam Lantinga |
Fixed release level assertions
|
Wed, 13 Jan 2010 07:33:33 +0000 |
Sam Lantinga |
Fixed include ordering
|
Wed, 13 Jan 2010 07:32:25 +0000 |
Sam Lantinga |
Check for signal.h before using it, don't assume unix is available or required
|
Wed, 13 Jan 2010 07:25:28 +0000 |
Sam Lantinga |
The config sets the default assertion level so people can override it for their own use in application code.
|
Wed, 13 Jan 2010 07:00:20 +0000 |
Ryan C. Gordon |
Fixed build problems with gcc __attribute__.
|
Wed, 13 Jan 2010 06:47:17 +0000 |
Sam Lantinga |
First pass at Ryan's assertion code, minor tweaks to come.
|
Wed, 13 Jan 2010 06:39:44 +0000 |
Ryan C. Gordon |
Added a few basic things to svn:ignore.
|
Wed, 13 Jan 2010 05:25:16 +0000 |
Sam Lantinga |
Don't warn about unused variables - there's a ton of them. :)
|
Wed, 13 Jan 2010 05:24:03 +0000 |
Sam Lantinga |
Fixed compiler warning (missing prototype for SDL_Quit())
|
Wed, 13 Jan 2010 05:21:30 +0000 |
Sam Lantinga |
Fixed function prototype
|
Wed, 13 Jan 2010 05:08:41 +0000 |
Sam Lantinga |
Fixed Mac OS X Xcode build
|
Wed, 13 Jan 2010 04:58:31 +0000 |
Sam Lantinga |
Fixed iPhone build
|
Mon, 11 Jan 2010 21:49:09 +0000 |
Couriersud |
DirectFB driver compiles again
|
Mon, 11 Jan 2010 21:46:59 +0000 |
Couriersud |
Fix detection of directfb.h
|
Mon, 11 Jan 2010 07:58:55 +0000 |
Ryan C. Gordon |
Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
|
Mon, 11 Jan 2010 07:45:34 +0000 |
Ryan C. Gordon |
Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
|
Mon, 11 Jan 2010 07:33:56 +0000 |
Ryan C. Gordon |
Patched to compile.
|
Sun, 10 Jan 2010 19:09:57 +0000 |
Ryan C. Gordon |
Call SDL_Init() before SDL_GetNumAudioDrivers().
|
Sun, 10 Jan 2010 18:25:04 +0000 |
Ryan C. Gordon |
Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.
|
Sun, 10 Jan 2010 18:19:35 +0000 |
Ryan C. Gordon |
Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.
|
Sun, 10 Jan 2010 09:16:46 +0000 |
Sam Lantinga |
Updated 1.2 revisions that need to be revisited
|
Sun, 10 Jan 2010 08:59:25 +0000 |
Ryan C. Gordon |
Revert r5463: Alpha blend "correctness" patch.
|
Sun, 10 Jan 2010 08:21:19 +0000 |
Ryan C. Gordon |
Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.
|
Sun, 10 Jan 2010 08:15:25 +0000 |
Ryan C. Gordon |
Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.
|
Sun, 10 Jan 2010 07:48:14 +0000 |
Ryan C. Gordon |
Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.
|
Sun, 10 Jan 2010 07:40:12 +0000 |
Ryan C. Gordon |
Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.
|
Sun, 10 Jan 2010 06:32:41 +0000 |
Ryan C. Gordon |
Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.
|
Sun, 10 Jan 2010 06:18:39 +0000 |
Ryan C. Gordon |
Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
|
Sun, 10 Jan 2010 05:39:46 +0000 |
Ryan C. Gordon |
Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.
|
Sun, 10 Jan 2010 05:06:03 +0000 |
Ryan C. Gordon |
Reverted r5460 ... this was merged from 1.2, but was later reverted there.
|
Sun, 10 Jan 2010 04:42:45 +0000 |
Ryan C. Gordon |
Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.
|
Thu, 07 Jan 2010 04:39:44 +0000 |
Sam Lantinga |
Made the comment more readable
|
Thu, 07 Jan 2010 04:38:58 +0000 |
Sam Lantinga |
The OS/2 support has been removed, so we don't need this now.
|
Wed, 06 Jan 2010 21:04:11 +0000 |
Ryan C. Gordon |
Removed comment referring to previously-removed CD-ROM subsystem.
|
Wed, 06 Jan 2010 20:58:03 +0000 |
Ryan C. Gordon |
Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.
|
Wed, 06 Jan 2010 20:31:21 +0000 |
Ryan C. Gordon |
Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.
|
Wed, 06 Jan 2010 20:17:35 +0000 |
Ryan C. Gordon |
Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.
|
Wed, 06 Jan 2010 07:45:58 +0000 |
Ryan C. Gordon |
Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.
|
Wed, 06 Jan 2010 07:39:35 +0000 |
Ryan C. Gordon |
Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.
|
Wed, 06 Jan 2010 07:39:09 +0000 |
Sam Lantinga |
Removed the obsolete SDL 1.2 GAPI driver
|
Wed, 06 Jan 2010 07:37:15 +0000 |
Sam Lantinga |
I can't compile this, but it should be updated for the new rendering API now.
|
Wed, 06 Jan 2010 07:34:20 +0000 |
Ryan C. Gordon |
Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.
|
Wed, 06 Jan 2010 07:26:49 +0000 |
Ryan C. Gordon |
Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.
|
Wed, 06 Jan 2010 06:44:23 +0000 |
Ryan C. Gordon |
Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.
|
Wed, 06 Jan 2010 06:40:16 +0000 |
Ryan C. Gordon |
Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.
|
Wed, 06 Jan 2010 06:12:01 +0000 |
Sam Lantinga |
Fixed GL_RenderWritePixels() - thanks Ryan!
|
Wed, 06 Jan 2010 04:33:31 +0000 |
Sam Lantinga |
Fixed bug #924
|
Wed, 30 Dec 2009 19:48:23 +0000 |
Sam Lantinga |
We're using GNU recursive mutexes
|
Wed, 30 Dec 2009 19:38:08 +0000 |
Sam Lantinga |
Fixed bug #915
|
Wed, 30 Dec 2009 19:10:41 +0000 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
|
Mon, 28 Dec 2009 08:28:24 +0000 |
Ryan C. Gordon |
Fixed buffer overflows in resamplers.
|
Thu, 24 Dec 2009 21:00:42 +0000 |
Sam Lantinga |
Added missing include for stdio
|
Thu, 24 Dec 2009 19:18:41 +0000 |
Sam Lantinga |
Updated to include new files
|
Thu, 24 Dec 2009 19:18:05 +0000 |
Sam Lantinga |
Updated to compile on Windows
|
Thu, 24 Dec 2009 19:16:08 +0000 |
Sam Lantinga |
Added rectangle test
|
Wed, 23 Dec 2009 06:39:18 +0000 |
Sam Lantinga |
Fixed bug #912
|
Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
|
Fri, 18 Dec 2009 08:19:18 +0000 |
Sam Lantinga |
Make it possible to slim SDL down quite a bit for people who just want OpenGL
|
Fri, 18 Dec 2009 07:41:59 +0000 |
Sam Lantinga |
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
|
Fri, 18 Dec 2009 07:03:09 +0000 |
Sam Lantinga |
In the process of adding rectangle drawing
|
Thu, 17 Dec 2009 07:47:03 +0000 |
Sam Lantinga |
Fixed compile error on Windows.
|
Thu, 17 Dec 2009 07:46:13 +0000 |
Sam Lantinga |
Updated test code to use SDL_setenv()
|
Thu, 17 Dec 2009 07:22:48 +0000 |
Sam Lantinga |
Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
|
Thu, 17 Dec 2009 06:08:20 +0000 |
Sam Lantinga |
Fixed bug #841
|
Thu, 17 Dec 2009 05:57:37 +0000 |
Sam Lantinga |
Fixed bug #843
|
Thu, 17 Dec 2009 04:01:29 +0000 |
Sam Lantinga |
Implemented 64-bit version of cpuid code
|
Thu, 17 Dec 2009 03:04:04 +0000 |
Sam Lantinga |
Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
|
Wed, 16 Dec 2009 19:50:51 +0000 |
Ryan C. Gordon |
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
|
Wed, 16 Dec 2009 16:42:04 +0000 |
Sam Lantinga |
Fixed cpuid assembly to work on PIC code
|
Wed, 16 Dec 2009 16:08:17 +0000 |
Sam Lantinga |
Allocate memory only if we're going to overwrite an environment variable
|
Wed, 16 Dec 2009 11:03:38 +0000 |
Ryan C. Gordon |
Updated svn:ignore.
|
Wed, 16 Dec 2009 10:59:51 +0000 |
Ryan C. Gordon |
Implemented SDL_setenv(), moved SDL_putenv() to compat.
|
Wed, 16 Dec 2009 08:17:05 +0000 |
Sam Lantinga |
Implemented Windows version of SDL_GetCPUCount()
|
Wed, 16 Dec 2009 06:53:53 +0000 |
Sam Lantinga |
Added SDL_GetCPUCount() to see how many cores are available.
|
Wed, 16 Dec 2009 04:48:11 +0000 |
Sam Lantinga |
Fixed bug #741
|
Wed, 16 Dec 2009 03:02:31 +0000 |
Sam Lantinga |
Fixed bug #736
|
Wed, 16 Dec 2009 02:08:59 +0000 |
Sam Lantinga |
Added testfill to test raw fill performance
|
Wed, 16 Dec 2009 01:19:58 +0000 |
Sam Lantinga |
Nuffin'
|
Wed, 16 Dec 2009 01:06:48 +0000 |
Sam Lantinga |
Fixed bug #685
|
Wed, 16 Dec 2009 00:55:33 +0000 |
Sam Lantinga |
Fixed bug #666
|
Wed, 16 Dec 2009 00:44:53 +0000 |
Sam Lantinga |
Fixed bug #642
|
Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
|
Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
|
Tue, 15 Dec 2009 20:14:50 +0000 |
Sam Lantinga |
Fixed bug #815
|
Tue, 15 Dec 2009 20:11:29 +0000 |
Sam Lantinga |
Fixed bug #818
|
Tue, 15 Dec 2009 18:00:16 +0000 |
Ryan C. Gordon |
Added a warning comment to SDL_putenv().
|
Tue, 15 Dec 2009 09:20:10 +0000 |
Sam Lantinga |
Fixed bug #905
|
Tue, 15 Dec 2009 08:11:06 +0000 |
Sam Lantinga |
Fixed bug #906
|
Tue, 15 Dec 2009 05:34:58 +0000 |
Sam Lantinga |
Add a dummy function if SDL doesn't have STDIO support
|
Tue, 15 Dec 2009 02:16:01 +0000 |
Sam Lantinga |
Added notes from e-mail on desktop window implementation
|
Tue, 15 Dec 2009 00:00:30 +0000 |
Sam Lantinga |
Need to test the multi-draw APIs
|
Mon, 14 Dec 2009 23:43:57 +0000 |
Sam Lantinga |
Added svn checkout install step
|
Mon, 14 Dec 2009 23:29:37 +0000 |
Sam Lantinga |
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
|
Mon, 14 Dec 2009 06:52:17 +0000 |
Sam Lantinga |
Implemented read/write pixels for the X11 renderer
|
Mon, 14 Dec 2009 06:35:59 +0000 |
Sam Lantinga |
Added a test to check the read/write pixels API
|
Mon, 14 Dec 2009 06:35:27 +0000 |
Sam Lantinga |
Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
|
Mon, 14 Dec 2009 04:19:00 +0000 |
Sam Lantinga |
Added a BLENDMODE_MASK pixel shader so render tests succeed
|
Sun, 13 Dec 2009 08:00:25 +0000 |
Sam Lantinga |
The SDL_PaletteWatch structure is really internal-only.
|
Sun, 13 Dec 2009 06:21:22 +0000 |
Sam Lantinga |
Name the audio callback for documentation clarity.
|
Sun, 13 Dec 2009 06:19:32 +0000 |
Sam Lantinga |
Note that the WritePixels call is unsupported right now.
|
Sun, 13 Dec 2009 05:37:06 +0000 |
Sam Lantinga |
Fixed windows.h include
|
Sat, 12 Dec 2009 20:31:28 +0000 |
Sam Lantinga |
Fixed line drawing for D3D
|
Sat, 12 Dec 2009 20:30:25 +0000 |
Sam Lantinga |
Minor documentation fix
|
Sat, 12 Dec 2009 04:01:40 +0000 |
Sam Lantinga |
Finished implementing RenderReadPixels()
|
Sat, 12 Dec 2009 01:04:57 +0000 |
Sam Lantinga |
Removed the obsolete testcdrom target
|
Sat, 12 Dec 2009 00:55:13 +0000 |
Sam Lantinga |
Fixed building on iPhone
|
Sat, 12 Dec 2009 00:08:45 +0000 |
Sam Lantinga |
Allow points to be outside the window bounds, stress testing the clipping code.
|
Sat, 12 Dec 2009 00:08:02 +0000 |
Sam Lantinga |
Added mouse position for button handling
|
Sat, 12 Dec 2009 00:07:26 +0000 |
Sam Lantinga |
minor notes to self
|
Fri, 11 Dec 2009 09:59:36 +0000 |
Sam Lantinga |
Fixed X11 line implementation - clip lines that are going to go outside the window.
|
Fri, 11 Dec 2009 09:57:54 +0000 |
Sam Lantinga |
Make sure we fully clip the first point before starting to adjust the second point.
|
Fri, 11 Dec 2009 09:22:34 +0000 |
Sam Lantinga |
Added an automated test for rectangle routines, currently only testing line clipping.
|
Fri, 11 Dec 2009 09:13:51 +0000 |
Sam Lantinga |
Fixed constness in RenderRects() parameter
|
Fri, 11 Dec 2009 08:03:43 +0000 |
Sam Lantinga |
Fixed bug #896
|
Thu, 10 Dec 2009 09:27:23 +0000 |
Sam Lantinga |
X11 driver compiles again, lines are not yet implemented
|
Thu, 10 Dec 2009 08:28:26 +0000 |
Sam Lantinga |
Switch to mixed case for consistency with other enumerations
|
Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
Mon, 07 Dec 2009 10:08:24 +0000 |
Sam Lantinga |
Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
|
Mon, 07 Dec 2009 09:44:55 +0000 |
Sam Lantinga |
Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
|
Mon, 07 Dec 2009 08:02:20 +0000 |
Sam Lantinga |
This fixes the OpenGL rendering test, at least with my ATI card...
|
Mon, 07 Dec 2009 08:01:58 +0000 |
Sam Lantinga |
Fixed crash initializing the dummy driver
|
Mon, 07 Dec 2009 08:01:20 +0000 |
Sam Lantinga |
On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
|
Sun, 06 Dec 2009 08:39:01 +0000 |
Sam Lantinga |
The window position is display relative, at least for now...
|
Sun, 06 Dec 2009 08:16:23 +0000 |
Sam Lantinga |
Fixed crash
|
Sun, 06 Dec 2009 08:03:38 +0000 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
|
Sun, 06 Dec 2009 06:21:39 +0000 |
Sam Lantinga |
Fixed to use the correct display adapter
|
Sat, 05 Dec 2009 22:13:36 +0000 |
Sam Lantinga |
Fixed compiler warnings
|
Sat, 05 Dec 2009 19:57:49 +0000 |
Sam Lantinga |
Fixed compilation on Mac OS X 10.4
|
Sat, 05 Dec 2009 19:46:24 +0000 |
Sam Lantinga |
Allow overriding the number of build jobs
|
Sat, 05 Dec 2009 05:13:17 +0000 |
Sam Lantinga |
Made the window flag comments more consistent
|
Sat, 05 Dec 2009 04:39:59 +0000 |
Sam Lantinga |
Added related functions
|
Fri, 04 Dec 2009 09:01:48 +0000 |
Sam Lantinga |
Don't add any renderers if you can't add any displays
|
Fri, 04 Dec 2009 08:45:08 +0000 |
Sam Lantinga |
Fixed calls to SDL_AddRenderDriver()
|
Fri, 04 Dec 2009 08:26:32 +0000 |
Sam Lantinga |
Fixed compiling the D3D renderer
|
Thu, 03 Dec 2009 08:43:12 +0000 |
Sam Lantinga |
Added support for SDL 1.2 environment variables:
|
Thu, 03 Dec 2009 08:33:39 +0000 |
Sam Lantinga |
Fixed mouse events for fullscreen windows on Mac OS X
|
Thu, 03 Dec 2009 05:05:26 +0000 |
Sam Lantinga |
Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
|
Thu, 03 Dec 2009 04:33:05 +0000 |
Sam Lantinga |
Missing pop over a jump
|
Wed, 02 Dec 2009 07:56:09 +0000 |
Sam Lantinga |
Added Ctrl-Z common key binding
|
Wed, 02 Dec 2009 07:55:23 +0000 |
Sam Lantinga |
Restore the desktop mode when requested
|
Wed, 02 Dec 2009 07:42:10 +0000 |
Sam Lantinga |
If we're fullscreen on a single-head system and lose focus, minimize
|
Wed, 02 Dec 2009 07:38:28 +0000 |
Sam Lantinga |
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
|
Wed, 02 Dec 2009 07:28:58 +0000 |
Sam Lantinga |
Don't need to hide the menu bar if we're not on the main display
|
Wed, 02 Dec 2009 07:25:06 +0000 |
Sam Lantinga |
Changed so that it's obvious that the two code blocks are related.
|
Wed, 02 Dec 2009 06:10:18 +0000 |
Sam Lantinga |
Fixed mouse coordinates for fullscreen mode
|
Tue, 01 Dec 2009 12:08:34 +0000 |
Sam Lantinga |
The window positions are relative to the origin of the windowing system (upper left of the primary display).
|
Tue, 01 Dec 2009 11:50:00 +0000 |
Sam Lantinga |
Added support for placing windows on different displays
|
Tue, 01 Dec 2009 10:41:58 +0000 |
Sam Lantinga |
Ensure that the main display is picked up first
|
Tue, 01 Dec 2009 10:34:01 +0000 |
Sam Lantinga |
Allow mirrored displays, but only the primary display in a mirrored set.
|
Tue, 01 Dec 2009 09:04:28 +0000 |
Sam Lantinga |
Explicitly clear fullscreen status rather than relying on the window focus behavior.
|
Tue, 01 Dec 2009 08:56:12 +0000 |
Sam Lantinga |
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
|
Tue, 01 Dec 2009 06:15:10 +0000 |
Sam Lantinga |
Removed a little redundancy in the naming
|
Tue, 01 Dec 2009 05:57:15 +0000 |
Sam Lantinga |
Work in progress on multi-display support:
|
Mon, 30 Nov 2009 21:04:25 +0000 |
Sam Lantinga |
Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
|
Mon, 30 Nov 2009 19:52:34 +0000 |
Sam Lantinga |
Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
|
Mon, 30 Nov 2009 17:57:12 +0000 |
Sam Lantinga |
Added support for 32-bit BMP files with an alpha channel
|
Fri, 27 Nov 2009 19:29:27 +0000 |
Sam Lantinga |
Joe 2009-11-23 21:31:10 PST
|
Fri, 27 Nov 2009 03:11:26 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
|
Thu, 26 Nov 2009 05:55:57 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
|
Wed, 25 Nov 2009 07:42:23 +0000 |
Sam Lantinga |
SDL_CreateWindowFrom() is actually going to be supported. :)
|
Wed, 25 Nov 2009 06:24:15 +0000 |
Sam Lantinga |
Clarified the windowID parameter
|
Wed, 25 Nov 2009 06:00:00 +0000 |
Sam Lantinga |
Add error messages for failure cases
|
Wed, 25 Nov 2009 04:41:09 +0000 |
Sam Lantinga |
Added the automated test to the Visual Studio 2008 project
|
Tue, 24 Nov 2009 19:28:27 +0000 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
|
Tue, 24 Nov 2009 16:43:18 +0000 |
Sam Lantinga |
Fixed bug #771
|
Tue, 24 Nov 2009 08:12:32 +0000 |
Sam Lantinga |
Eric Wing to Sam, hfutrell
|
Tue, 24 Nov 2009 04:59:50 +0000 |
Sam Lantinga |
Fixed bug #891
|
Tue, 24 Nov 2009 04:48:12 +0000 |
Sam Lantinga |
Mason Wheeler to sdl
|
Sun, 22 Nov 2009 20:53:53 +0000 |
Sam Lantinga |
Set the error so someone can get more information
|
Sun, 22 Nov 2009 20:00:00 +0000 |
Sam Lantinga |
Made the comment actually mean something. :)
|
Sun, 22 Nov 2009 07:00:26 +0000 |
Sam Lantinga |
More fixes to compile under Visual C++
|
Sun, 22 Nov 2009 06:42:58 +0000 |
Sam Lantinga |
Fixed include paths for Visual C++
|
Sun, 22 Nov 2009 06:37:43 +0000 |
Sam Lantinga |
The Direct3D Read/Write pixels interface is in progress.
|
Sun, 22 Nov 2009 06:34:45 +0000 |
Sam Lantinga |
Whoops, actually set the SDL error, don't just print the error.
|
Sat, 21 Nov 2009 08:42:42 +0000 |
Mike Gorchak |
Added support for QNX default font. Backspace and Return keys now handled.
|
Sat, 21 Nov 2009 07:59:19 +0000 |
Sam Lantinga |
We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
|
Sat, 21 Nov 2009 07:46:12 +0000 |
Sam Lantinga |
Increased tolerance a little bit more for multiple blending passes accumulating error.
|
Sat, 21 Nov 2009 07:26:52 +0000 |
Sam Lantinga |
Added comment for pixel-perfect line workaround.
|
Sat, 21 Nov 2009 07:22:59 +0000 |
Sam Lantinga |
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
|
Sat, 21 Nov 2009 07:14:21 +0000 |
Sam Lantinga |
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
|
Sat, 21 Nov 2009 06:34:43 +0000 |
Sam Lantinga |
Fixed the coordinates for pixel coverage in blits
|
Sat, 21 Nov 2009 06:28:25 +0000 |
Sam Lantinga |
Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
|