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Wed, 10 Jun 2009 05:56:36 +0000
Mike Gorchak
SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
Wed, 10 Jun 2009 05:54:19 +0000
Mike Gorchak
Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
Wed, 10 Jun 2009 05:51:44 +0000
Mike Gorchak
Support for 24 bpp pixel formats has been added.
Tue, 09 Jun 2009 19:39:23 +0000
Bob Pendleton
OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
Tue, 09 Jun 2009 17:33:44 +0000
Bob Pendleton
First commit for SDL atomic operations.
Tue, 09 Jun 2009 15:45:33 +0000
Bob Pendleton
zeroing out the rest of the unititialize fields in mouse motion events.
Tue, 09 Jun 2009 08:56:43 +0000
Mike Gorchak
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Tue, 09 Jun 2009 04:34:50 +0000
Sam Lantinga
Fixed 4 bit-per-pixel definition. Thanks Mike!
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