Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Wed, 10 Jun 2009 05:56:36 +0000 | Mike Gorchak | SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging. |
Wed, 10 Jun 2009 05:54:19 +0000 | Mike Gorchak | Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests. |
Wed, 10 Jun 2009 05:51:44 +0000 | Mike Gorchak | Support for 24 bpp pixel formats has been added. |
Tue, 09 Jun 2009 19:39:23 +0000 | Bob Pendleton | OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs. |
Tue, 09 Jun 2009 17:33:44 +0000 | Bob Pendleton | First commit for SDL atomic operations. |
Tue, 09 Jun 2009 15:45:33 +0000 | Bob Pendleton | zeroing out the rest of the unititialize fields in mouse motion events. |
Tue, 09 Jun 2009 08:56:43 +0000 | Mike Gorchak | 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format. |