Thu, 26 Nov 2009 05:55:57 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Wed, 25 Nov 2009 07:42:23 +0000 |
Sam Lantinga |
SDL_CreateWindowFrom() is actually going to be supported. :)
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Wed, 25 Nov 2009 06:24:15 +0000 |
Sam Lantinga |
Clarified the windowID parameter
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Wed, 25 Nov 2009 06:00:00 +0000 |
Sam Lantinga |
Add error messages for failure cases
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Wed, 25 Nov 2009 04:41:09 +0000 |
Sam Lantinga |
Added the automated test to the Visual Studio 2008 project
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Tue, 24 Nov 2009 19:28:27 +0000 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
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Tue, 24 Nov 2009 16:43:18 +0000 |
Sam Lantinga |
Fixed bug #771
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Tue, 24 Nov 2009 08:12:32 +0000 |
Sam Lantinga |
Eric Wing to Sam, hfutrell
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Tue, 24 Nov 2009 04:59:50 +0000 |
Sam Lantinga |
Fixed bug #891
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Tue, 24 Nov 2009 04:48:12 +0000 |
Sam Lantinga |
Mason Wheeler to sdl
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Sun, 22 Nov 2009 20:53:53 +0000 |
Sam Lantinga |
Set the error so someone can get more information
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Sun, 22 Nov 2009 20:00:00 +0000 |
Sam Lantinga |
Made the comment actually mean something. :)
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Sun, 22 Nov 2009 07:00:26 +0000 |
Sam Lantinga |
More fixes to compile under Visual C++
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Sun, 22 Nov 2009 06:42:58 +0000 |
Sam Lantinga |
Fixed include paths for Visual C++
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Sun, 22 Nov 2009 06:37:43 +0000 |
Sam Lantinga |
The Direct3D Read/Write pixels interface is in progress.
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Sun, 22 Nov 2009 06:34:45 +0000 |
Sam Lantinga |
Whoops, actually set the SDL error, don't just print the error.
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