log

age author description
Sat, 17 Oct 2009 05:05:29 +0000 Sam Lantinga matthew green SDL-1.2
Fri, 16 Oct 2009 07:24:11 +0000 Sam Lantinga Allow the application to resize the window without destroying the OpenGL context SDL-1.2
Fri, 16 Oct 2009 05:12:20 +0000 Sam Lantinga patch-pulse (from ahoka@NetBSD.org): SDL-1.2
Fri, 16 Oct 2009 05:06:17 +0000 Sam Lantinga patch-ac (from mrg@NetBSD.org): SDL-1.2
Fri, 16 Oct 2009 05:05:21 +0000 Sam Lantinga patch-ab (from reinoud@NetBSD.org): SDL-1.2
Fri, 16 Oct 2009 04:29:27 +0000 Sam Lantinga It helps to use the right constant. :) SDL-1.2
Fri, 16 Oct 2009 04:24:03 +0000 Sam Lantinga Use SDL's byte order check, just to be sure SDL-1.2
Thu, 15 Oct 2009 05:29:49 +0000 Ryan C. Gordon Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API. SDL-1.2
Thu, 15 Oct 2009 05:18:48 +0000 Sam Lantinga Fixed building on Mac OS X SDL-1.2
Thu, 15 Oct 2009 02:52:11 +0000 Sam Lantinga Fixed bug #728 SDL-1.2
Wed, 14 Oct 2009 07:34:35 +0000 Sam Lantinga Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay! SDL-1.2
Tue, 13 Oct 2009 18:14:13 +0000 Patrice Mandin Add a note for experimental Milan support. SDL-1.2
Tue, 13 Oct 2009 09:59:20 +0000 Sam Lantinga Use the plug: ALSA devices for surround sound formats, which have automatic sample format/rate conversion. SDL-1.2
Tue, 13 Oct 2009 09:56:15 +0000 Sam Lantinga Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list: SDL-1.2
Tue, 13 Oct 2009 09:35:37 +0000 Sam Lantinga ALSA's idea of a "frame" is the same as SDL's idea of a "sample". The frame is a single sample on a single channel, and we've defined the frames for each channel as being interleaved. SDL-1.2