log

age author description
2007-04-17 Ryan C. Gordon Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_format SDL-1.2
2007-04-06 Ryan C. Gordon Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's SDL-1.2
2007-04-04 Ryan C. Gordon There are several subsystems that need IOKit linked in on Mac OS X, so handle SDL-1.2
2007-04-04 Ryan C. Gordon Crap, put this patch in the wrong place. SDL-1.2
2007-04-04 Ryan C. Gordon Don't compile the joystick code if --disable-joystick is specified at SDL-1.2
2007-04-04 Ryan C. Gordon Const correctness patch for SDL_MapRGB and SDL_MapRGBA. SDL-1.2
2007-04-04 Ryan C. Gordon BlitRGBtoRGBPixelAlphaMMX() is putting the wrong value into a register. SDL-1.2
2007-04-04 Ryan C. Gordon Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and SDL-1.2
2007-04-01 Ryan C. Gordon Date: Sat, 31 Mar 2007 16:39:52 +0200 SDL-1.2
2007-03-30 Ryan C. Gordon Adjusted to handle different constness in older versions of iconv. SDL-1.2
2007-03-30 Ryan C. Gordon Patched to compile on Visual Studio. SDL-1.2
2007-03-28 Ryan C. Gordon Fixed Mac OS X config header when compiling with -Wundef. SDL-1.2
2007-03-27 Ryan C. Gordon From: Laurence Passmore SDL-1.2
2007-03-18 Ryan C. Gordon Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisController SDL-1.2
2007-03-14 Ryan C. Gordon Linux fbcon: don't include asm/page.h if we know getpagesize() exists, since SDL-1.2
2007-02-23 Ryan C. Gordon Removed some debug printf() calls I accidentally added to Subversion. SDL-1.2
2007-02-20 Ryan C. Gordon Merged r2987:2988 from trunk/SDL: buggy Sidewinder ID added to linux joysticks. SDL-1.2
2007-02-20 Ryan C. Gordon Need to set DLSCL_ADMINISTRATIVE coop level in directfb driver, or YUV overlay SDL-1.2
2007-02-16 Ryan C. Gordon SDL_SetWindowCaption() on Windows: try to use the unicode SDL-1.2
2007-02-16 Ryan C. Gordon Minor const correctness patch to SDL_iconv. SDL-1.2
2007-02-15 Ryan C. Gordon Patched fbcon to compile on newer Linux kernels that don't #define PAGE_SIZE, SDL-1.2
2007-02-15 Ryan C. Gordon Force chars to unsigned chars in SDL_string.c, so platforms that expect SDL-1.2
2007-02-14 Ryan C. Gordon Removed the contents of the BUGS file, as most (all?) of the issues were SDL-1.2
2007-02-14 Ryan C. Gordon Quartz code should use F13, F14, and F15 keys instead of PrintScreen, SDL-1.2
2007-02-13 Ryan C. Gordon Corrected wrong SDK path in build-scripts/fatbuild.sh. SDL-1.2
2007-02-13 Ryan C. Gordon Free all the created cursors in test/testcursor.c. SDL-1.2
2007-02-12 Ryan C. Gordon Digital Mars has stdint.h, so use the header on Windows with that compiler. SDL-1.2
2007-02-12 Ryan C. Gordon Handle source data alignment correctly in Blit32to32SurfaceAlphaAltivec(). SDL-1.2
2007-02-05 Ryan C. Gordon Patched to compile on BeOS and old, old GCC releases. SDL-1.2
2007-02-03 Ryan C. Gordon Actually, this is dumb, just simplify this for now. SDL-1.2
2007-02-03 Ryan C. Gordon Moved otherwise-unused underscore-prepending code in dlopen backend into an SDL-1.2
2007-01-23 Sam Lantinga Updated svn repository SDL-1.2
2007-01-14 Patrice Mandin Add error message if not using SDL_LoadObject SDL-1.2
2007-01-11 Patrice Mandin Disable TurboVeille screensaver if present SDL-1.2
2007-01-04 Patrice Mandin Alpha sort the test list, add missing ones, remove removed ones SDL-1.2
2006-12-11 Ryan C. Gordon Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov. SDL-1.2
2006-12-01 Ryan C. Gordon Merge r2921:2922 from SDL trunk to 1.2 branch: mingw alloca.h workaround. SDL-1.2
2006-11-29 Ryan C. Gordon Wrapped some macro params in parentheses for alloca wrappers. SDL-1.2
2006-11-21 Ryan C. Gordon From: Gabriel Gambetta SDL-1.2
2006-11-21 Ryan C. Gordon Added sdl.pc to svn:ignore. SDL-1.2
2006-11-19 Patrice Mandin Check video driver mouse cursor pointers before using them SDL-1.2
2006-11-13 Ryan C. Gordon X11 backend: tell app that mouse focus has been obtained when grabbing the SDL-1.2
2006-11-12 Ryan C. Gordon Block fruity channel values in dspaudio, or the fragment size won't be a SDL-1.2
2006-11-07 Ryan C. Gordon BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses SDL-1.2
2006-11-07 Ryan C. Gordon Man, who let this moron near printf()?! :) SDL-1.2
2006-11-07 Ryan C. Gordon Added a test program for loadso subsystem. SDL-1.2
2006-11-07 Ryan C. Gordon Chopped out some code to match changes in revision #2793 to fix build...but SDL-1.2
2006-11-03 Ryan C. Gordon Merged r2896:2897 from trunk (use dummy joystick if subsystem enabled and SDL-1.2
2006-10-29 Ryan C. Gordon A few more AmigaOS things. SDL-1.2
2006-10-29 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
2006-10-29 Ryan C. Gordon Added some newer binaries to svn:ignore. SDL-1.2
2006-10-29 Ryan C. Gordon joyGetPosEx() was using the wrong variable for specifying a device; this is SDL-1.2
2006-10-29 Ryan C. Gordon Closing minor memory leak in XME code. SDL-1.2
2006-10-27 Ryan C. Gordon Fix for buffer overflow in audio code, when feeding a device that needs SDL-1.2
2006-10-21 Patrice Mandin Also save/restore fpu register in vbl interrupt SDL-1.2
2006-10-01 Sam Lantinga backport from 1.3 SDL-1.2
2006-10-01 Ryan C. Gordon 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp. SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #292 SDL-1.2
2006-09-24 Sam Lantinga Fixed formatting SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #286 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #281 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #316 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #321 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #270 SDL-1.2
2006-09-24 Sam Lantinga Bumped the version in subversion to 1.2.12 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #278 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #276 SDL-1.2
2006-09-23 Sam Lantinga (none) SDL-1.2
2006-09-23 Sam Lantinga Fixed bug #304 SDL-1.2
2006-09-23 Sam Lantinga Fixed bug #294 SDL-1.2
2006-09-16 Patrice Mandin Forgot cpu boundaries SDL-1.2
2006-09-16 Patrice Mandin Save/restore fpu registers if needed SDL-1.2
2006-09-16 Patrice Mandin Add function to check FPU presence SDL-1.2
2006-09-16 Patrice Mandin Only saved non preserved registers SDL-1.2
2006-09-16 Patrice Mandin Only convert endianness if both src and dest are 16bits SDL-1.2
2006-09-15 Patrice Mandin Update to reflect driver changes SDL-1.2
2006-09-13 Patrice Mandin Use new keyboard mapping routines SDL-1.2
2006-09-13 Patrice Mandin Factorize keyboard mapping between drivers SDL-1.2
2006-09-12 Patrice Mandin Allow grabing mouse by locking its position SDL-1.2
2006-09-12 Patrice Mandin Reenable xbios usage to get relative mouse motion SDL-1.2
2006-09-12 Patrice Mandin Allow mouse to be locked when grabbed with GEM driver SDL-1.2
2006-09-12 Patrice Mandin Disable MiNT thread usage and use hw access for updating DMA audio pointers SDL-1.2
2006-09-08 Patrice Mandin Forgot to reshow mouse cursor when exiting grab/hide mode SDL-1.2
2006-09-07 Patrice Mandin /me dumb, sizeof(keymap) != number of elements SDL-1.2
2006-09-05 Patrice Mandin Use correct function to free allocated mem SDL-1.2
2006-09-03 Ryan C. Gordon Removed some new 1.3 symbols from code backported to 1.2. SDL-1.2
2006-09-01 Ryan C. Gordon Backport from 1.3: most of the audio drivers can now handle data SDL-1.2
2006-08-02 Patrice Mandin Add teamtap support (4 joypads adapter on 1 port) SDL-1.2
2006-07-24 Ryan C. Gordon Patched to compile. Fixes Bugzilla #285. SDL-1.2
2006-07-10 Sam Lantinga Updated the snapshot build target to reflect the new source location SDL-1.2
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. SDL-1.2
2006-10-17 Ryan C. Gordon Removed distinction between "available" and "init" in audio backends, since SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon ALSA's availability test was wrong in multi-device land. If the ALSA libraries SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon I really don't want to update these last two audio backends...I added an SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon Added a FIXME. SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon Moved DirectSound audio target to SDL 1.3 API and did some house cleaning. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Moved windib (waveout) audio to 1.3 API and made other cleanups. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Some fixes that were discovered when trying to get OS/2 audio working again... SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon OS/2 audio code works in 1.3 now. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon This file probably got corrupted by a pretty printer at some point... SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon BeOS audio now works in 1.3 branch. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Still more PAudio renames... SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Whoops, changed that symbol name... SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Paudio driver moved to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Forgot to add NTO_Init()... SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Fixed some things to use SDL C runtime functions. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved NTO audio driver to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Fixed duplicate include-once blockers. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved mme audio driver to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Minor fixes in dsp driver. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Dynamic loading for NAS audio driver. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Minor ALSA dynamic loading fix. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Look for NAS libraries in normal paths (where Ubuntu installs them). SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Minor NAS tweak. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved NAS audio driver to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved more audio drivers to 1.3 API (all 5 MiNT backends, BSD, IRIX...), and SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, and SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Mangled ALSA dynamic loading...static loading will still work if you have the SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Patched to compile. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Moved AudioBootstrap section in converted drivers to bottom of source, so I SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Updated esd audio driver for 1.3 API. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon One more minor cleanup in arts driver. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Removed duplicate state from arts driver. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Updated arts driver for 1.3 audio API. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Removed some prototypes for non-existant functions in dummy audio driver. SDL-ryan-multiple-audio-device
2006-10-05 Ryan C. Gordon Multiple audio device code is now working for dsp and dma targets. SDL-ryan-multiple-audio-device
2006-10-05 Ryan C. Gordon Cleaning out SDL_audiodev.c and related references ... SDL-ryan-multiple-audio-device
2006-10-05 Ryan C. Gordon Another s/video/audio typo. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon DART allegedly does up to quad output. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed some FIXMEs that'll probably never actually need fixing. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Disk audio can now use device name for target filename. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed an if (), which lets this code section be a little less cluttered... SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed ESD cruft from the core...now the driver will use esound if there's SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Moving more out of core and into drivers... SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Changed wording on test output. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Fixed CoreAudio specific device open. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Audio bootstraps can now specify that a driver is only to be used if SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Cut-and-paste typo fix. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon More 1.3 audio work...moved dsp and dma drivers over to new model. Untested! SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Test program to play audio to every available device, one at a time, then all SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Removed a FIXME SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Changed some 1.3 audio symbol names. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Updated 1.3 audio documentation. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added audio device enumeration for 1.3. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added testaudioinfo.c ... SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon More work on the 1.3 CoreAudio code. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added deinitialize hook. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon High level now lets user select a specific audio device with an environment SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Ton of work on CoreAudio driver for new 1.3 features...most of the SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon First batch of heavy lifting on supporting multiple audio devices at once. SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon FIXME for later. SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon Removed the pre-Carbon Mac OS 9 audio code, so Mac OS 8 is officially SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon Simplified SDL_ParseAudioFormat() and added support for int32/float32 types. SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon Temporarily branching 1.3 to do the multiple audio device work, since it SDL-ryan-multiple-audio-device
2008-08-14 Szymon Wilczek Small improvements gsoc2008_manymouse
2008-08-06 Szymon Wilczek proximity events bug fix gsoc2008_manymouse
2008-08-06 Szymon Wilczek Sharpened code looks and a minor events upgrade gsoc2008_manymouse
2008-08-06 Szymon Wilczek upgraded functions gsoc2008_manymouse
2008-08-05 Szymon Wilczek Linux update gsoc2008_manymouse
2008-08-05 Szymon Wilczek Cursor support added gsoc2008_manymouse
2008-08-04 Szymon Wilczek Further x11 code improvments + comments gsoc2008_manymouse
2008-08-02 Szymon Wilczek First comments and code upgrades in X11 gsoc2008_manymouse
2008-08-02 Szymon Wilczek comments added and improved code look(windows part) gsoc2008_manymouse
2008-07-31 Szymon Wilczek Implementation finished gsoc2008_manymouse
2008-07-30 Szymon Wilczek Project part 2 gsoc2008_manymouse
2008-07-30 Szymon Wilczek Project part1 gsoc2008_manymouse
2008-07-23 Szymon Wilczek Proximity events, Pressure detection for multiple windows. Tablet button detection on the way. gsoc2008_manymouse
2008-07-06 Szymon Wilczek Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentation gsoc2008_manymouse
2008-07-05 Szymon Wilczek Estethic changes noted on the SDL meeting 05.07.08 gsoc2008_manymouse
2008-07-03 Szymon Wilczek Relative mode for tablets. Info on wiki. gsoc2008_manymouse
2008-07-02 Szymon Wilczek Proximity events and evil-temporary makefile repair gsoc2008_manymouse
2008-07-02 Szymon Wilczek sync with trunk gsoc2008_manymouse
2008-06-19 Szymon Wilczek Major bug fixes gsoc2008_manymouse
2008-06-06 Szymon Wilczek http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi gsoc2008_manymouse
2008-06-06 Szymon Wilczek sync with trunk gsoc2008_manymouse
2008-05-17 Szymon Wilczek Sync with trunk gsoc2008_manymouse
2008-04-23 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_manymouse
2009-08-17 Edgar Simo Added simple audio test. gsoc2009_unit_tests
2009-08-06 Edgar Simo Updated README a bit. gsoc2009_unit_tests
2009-08-06 Edgar Simo Added README. gsoc2009_unit_tests
2009-08-06 Edgar Simo More debugging information when test fails. gsoc2009_unit_tests
2009-08-05 Edgar Simo Better error handling. gsoc2009_unit_tests
2009-08-05 Edgar Simo Improved developer documentation. gsoc2009_unit_tests
2009-08-04 Edgar Simo Missed a few things in the last patch. gsoc2009_unit_tests
2009-08-04 Edgar Simo Added placeholder for manual tests. gsoc2009_unit_tests
2009-08-04 Edgar Simo Have SDL_ATprint just call SDL_ATprintVerbose. gsoc2009_unit_tests
2009-08-04 Edgar Simo Fixed errors detected by valgrind. gsoc2009_unit_tests
2009-08-04 Edgar Simo Allocate memory for testsuite/testcase name so pointer doesn't get bashed. gsoc2009_unit_tests
2009-08-04 Edgar Simo You can now disable any of the testsuites. gsoc2009_unit_tests
2009-08-03 Edgar Simo Added more verbosity for platform test. gsoc2009_unit_tests
2009-08-03 Edgar Simo * Added some verbosity output. gsoc2009_unit_tests
2009-08-02 Edgar Simo Run testsdl instead of the individual testcases. gsoc2009_unit_tests
2009-08-02 Edgar Simo Added command line options. gsoc2009_unit_tests
2009-08-02 Edgar Simo Merged into one big app, while keeping modular applications also. gsoc2009_unit_tests
2009-08-02 Edgar Simo Wrapper around return codes to check to see if is supported. gsoc2009_unit_tests
2009-08-02 Edgar Simo Changed placeholder for SDL_ReadPixels. gsoc2009_unit_tests
2009-08-02 Edgar Simo Made rwops tests a bit more complete. gsoc2009_unit_tests
2009-07-20 Edgar Simo Added platform test based ot testplatform.c. gsoc2009_unit_tests
2009-07-20 Edgar Simo Test for capabilities for each test. gsoc2009_unit_tests
2009-07-18 Edgar Simo Finished last of the render testcases. gsoc2009_unit_tests
2009-07-15 Edgar Simo Finished converting the blit testcase. gsoc2009_unit_tests
2009-07-15 Edgar Simo Better handling of makefile dependencies. gsoc2009_unit_tests
2009-07-15 Edgar Simo Converted another testcase to the render system. gsoc2009_unit_tests
2009-07-12 Edgar Simo * Added preliminary render tests, missing some SDL functions to work properly. gsoc2009_unit_tests
2009-07-12 Edgar Simo Minor fix. gsoc2009_unit_tests
2009-07-11 Edgar Simo Using common infrastructure. gsoc2009_unit_tests
2009-07-11 Edgar Simo Fixed accidentle broken compile. gsoc2009_unit_tests
2009-07-11 Edgar Simo Fix double free when destroying event thread for a second time. gsoc2009_unit_tests
2009-07-11 Edgar Simo Added SDL_ATvassert for printf style printing. gsoc2009_unit_tests
2009-07-11 Edgar Simo Use testsur as a parameter. gsoc2009_unit_tests
2009-07-09 Edgar Simo * Added mixture of blending modes test. gsoc2009_unit_tests
2009-07-09 Edgar Simo Added more strict warning flags. gsoc2009_unit_tests
2009-07-09 Edgar Simo Doing individual blend mode testing when blitting. gsoc2009_unit_tests
2009-07-09 Edgar Simo Changed the surface blit test to test colour and alpha mod individually. gsoc2009_unit_tests
2009-07-07 Edgar Simo Moved some code around. gsoc2009_unit_tests
2009-07-07 Edgar Simo Added 3 new tests: loadsurface, blitting, alpha blitting. gsoc2009_unit_tests
2009-07-07 Edgar Simo Fixed my setup, putting a more universal makefile up. gsoc2009_unit_tests
2009-07-01 Edgar Simo Added surfarce blend rendering functions testcase. gsoc2009_unit_tests
2009-07-01 Edgar Simo Initial revision of SDL_Surface testsuite. gsoc2009_unit_tests
2009-06-20 Edgar Simo Test target should build if needed. gsoc2009_unit_tests
2009-06-20 Edgar Simo Better output. gsoc2009_unit_tests
2009-06-19 Edgar Simo Make makefile a bit more complete. gsoc2009_unit_tests
2009-06-19 Edgar Simo First revision of the automated test suite. gsoc2009_unit_tests
2009-05-23 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_unit_tests
2010-02-26 Sam Lantinga Removed reference to compatibility function
2010-02-26 Sam Lantinga Fixed typo in the comment
2010-02-17 Sam Lantinga Adam Strzelecki to SDL
2010-02-14 Sam Lantinga Make sure STRICT is defined so the window proc has the correct prototype
2010-02-14 Sam Lantinga Fixed compile error using Borland C++
2010-02-12 Ryan C. Gordon Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.
2010-02-05 Ryan C. Gordon Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.
2010-02-01 Sam Lantinga Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
2010-02-01 Sam Lantinga Fixed showing and hiding fullscreen windows
2010-01-27 Sam Lantinga Fixed bug #743
2010-01-26 Ryan C. Gordon Removed test for "driver is valid, but doesn't see any audio devices."
2010-01-24 Sam Lantinga Fixed bug #928
2010-01-24 Sam Lantinga Fixed bug #926
2010-01-24 Sam Lantinga Fixed bug #935
2010-01-24 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
2010-01-24 Sam Lantinga Fixed bug #916
2010-01-22 Sam Lantinga update window prev links
2010-01-22 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
2010-01-22 Sam Lantinga Documentation consistency
2010-01-21 Sam Lantinga Fixed compilation on iPhone
2010-01-21 Sam Lantinga Fixed crash when there was no mouse focus for some reason (iPhone bug?)
2010-01-21 Sam Lantinga Fixed Cocoa and OpenGL builds
2010-01-21 Sam Lantinga Fixed compile warning on 64-bit Mac OS X
2010-01-21 Sam Lantinga Fixed compile warning
2010-01-21 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2010-01-21 Sam Lantinga Fixed compiler warnings on 32-bit Linux
2010-01-19 Sam Lantinga From: Jjgod Jiang
2010-01-19 Sam Lantinga Added Xcode-iPhoneOS to make dist
2010-01-18 Sam Lantinga Removed obsolete checks for ipod Linux
2010-01-18 Sam Lantinga Fixed bug #920
2010-01-18 Sam Lantinga Updated Mac OS X projects with new assertion code
2010-01-18 Sam Lantinga Fixed bug #930
2010-01-18 Sam Lantinga Fixed compiler warning
2010-01-18 Sam Lantinga Fixed compile error on Mac OS X 10.4
2010-01-18 Sam Lantinga Fixed bug #932
2010-01-17 Ryan C. Gordon Minor cleanups in PulseAudio code, to keep this 80-column-friendly.
2010-01-17 Ryan C. Gordon Attempt to clean up PulseAudio dynamic loading support.
2010-01-17 Ryan C. Gordon Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.
2010-01-15 Sam Lantinga Fixed building under Visual Studio
2010-01-13 Ryan C. Gordon Clean up assertion API for public use.
2010-01-13 Ryan C. Gordon Whoops, that should be vfprintf(), not fprintf(). :)
2010-01-13 Ryan C. Gordon Friendly warning comment.
2010-01-13 Ryan C. Gordon Fixed compiler warning.
2010-01-13 Ryan C. Gordon Whitespace tweak.
2010-01-13 Ryan C. Gordon Fixed comment.
2010-01-13 Ryan C. Gordon Handle assert init/quit better.
2010-01-13 Sam Lantinga Moved the assertion tests to testplatform
2010-01-13 Ryan C. Gordon Handle assertion failures when SDL_Init() isn't called.
2010-01-13 Ryan C. Gordon Handle assertion failures during assertion handler.
2010-01-13 Ryan C. Gordon Fixed Mac OS X assertion code.
2010-01-13 Sam Lantinga Don't forget to install the new header. :)
2010-01-13 Sam Lantinga Quiet tests shouldn't prompt during assertions
2010-01-13 Sam Lantinga Leave fullscreen mode to pop an assertion dialog
2010-01-13 Sam Lantinga Assume _exit() is available. It may be, even if unix isn't defined.
2010-01-13 Sam Lantinga Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
2010-01-13 Sam Lantinga Allow configure to override assertion settings, but by default this comes from the build optimization level.
2010-01-13 Sam Lantinga Automatically figure out the appropriate assertion level
2010-01-13 Sam Lantinga Fixed release level assertions
2010-01-13 Sam Lantinga Fixed include ordering
2010-01-13 Sam Lantinga Check for signal.h before using it, don't assume unix is available or required
2010-01-13 Sam Lantinga The config sets the default assertion level so people can override it for their own use in application code.
2010-01-13 Ryan C. Gordon Fixed build problems with gcc __attribute__.
2010-01-13 Sam Lantinga First pass at Ryan's assertion code, minor tweaks to come.
2010-01-13 Ryan C. Gordon Added a few basic things to svn:ignore.
2010-01-13 Sam Lantinga Don't warn about unused variables - there's a ton of them. :)
2010-01-13 Sam Lantinga Fixed compiler warning (missing prototype for SDL_Quit())
2010-01-13 Sam Lantinga Fixed function prototype
2010-01-13 Sam Lantinga Fixed Mac OS X Xcode build
2010-01-13 Sam Lantinga Fixed iPhone build
2010-01-11 Couriersud DirectFB driver compiles again
2010-01-11 Couriersud Fix detection of directfb.h
2010-01-11 Ryan C. Gordon Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
2010-01-11 Ryan C. Gordon Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
2010-01-11 Ryan C. Gordon Patched to compile.
2010-01-10 Ryan C. Gordon Call SDL_Init() before SDL_GetNumAudioDrivers().
2010-01-10 Ryan C. Gordon Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.
2010-01-10 Ryan C. Gordon Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.
2010-01-10 Sam Lantinga Updated 1.2 revisions that need to be revisited
2010-01-10 Ryan C. Gordon Revert r5463: Alpha blend "correctness" patch.
2010-01-10 Ryan C. Gordon Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.
2010-01-10 Ryan C. Gordon Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.
2010-01-10 Ryan C. Gordon Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.
2010-01-10 Ryan C. Gordon Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.
2010-01-10 Ryan C. Gordon Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.
2010-01-10 Ryan C. Gordon Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
2010-01-10 Ryan C. Gordon Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.
2010-01-10 Ryan C. Gordon Reverted r5460 ... this was merged from 1.2, but was later reverted there.
2010-01-10 Ryan C. Gordon Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.
2010-01-07 Sam Lantinga Made the comment more readable
2010-01-07 Sam Lantinga The OS/2 support has been removed, so we don't need this now.
2010-01-06 Ryan C. Gordon Removed comment referring to previously-removed CD-ROM subsystem.
2010-01-06 Ryan C. Gordon Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.
2010-01-06 Ryan C. Gordon Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.
2010-01-06 Ryan C. Gordon Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.
2010-01-06 Ryan C. Gordon Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.
2010-01-06 Ryan C. Gordon Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.
2010-01-06 Sam Lantinga Removed the obsolete SDL 1.2 GAPI driver
2010-01-06 Sam Lantinga I can't compile this, but it should be updated for the new rendering API now.
2010-01-06 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.
2010-01-06 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.
2010-01-06 Ryan C. Gordon Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.
2010-01-06 Ryan C. Gordon Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.
2010-01-06 Sam Lantinga Fixed GL_RenderWritePixels() - thanks Ryan!
2010-01-06 Sam Lantinga Fixed bug #924
2009-12-30 Sam Lantinga We're using GNU recursive mutexes
2009-12-30 Sam Lantinga Fixed bug #915
2009-12-30 Sam Lantinga Removed in the interest of actually finishing 1.3. :)
2009-12-28 Ryan C. Gordon Fixed buffer overflows in resamplers.
2009-12-24 Sam Lantinga Added missing include for stdio
2009-12-24 Sam Lantinga Updated to include new files
2009-12-24 Sam Lantinga Updated to compile on Windows
2009-12-24 Sam Lantinga Added rectangle test
2009-12-23 Sam Lantinga Fixed bug #912
2009-12-23 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-18 Sam Lantinga Make it possible to slim SDL down quite a bit for people who just want OpenGL
2009-12-18 Sam Lantinga Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
2009-12-18 Sam Lantinga In the process of adding rectangle drawing
2009-12-17 Sam Lantinga Fixed compile error on Windows.
2009-12-17 Sam Lantinga Updated test code to use SDL_setenv()
2009-12-17 Sam Lantinga Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
2009-12-17 Sam Lantinga Fixed bug #841
2009-12-17 Sam Lantinga Fixed bug #843
2009-12-17 Sam Lantinga Implemented 64-bit version of cpuid code
2009-12-17 Sam Lantinga Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
2009-12-16 Ryan C. Gordon Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
2009-12-16 Sam Lantinga Fixed cpuid assembly to work on PIC code
2009-12-16 Sam Lantinga Allocate memory only if we're going to overwrite an environment variable
2009-12-16 Ryan C. Gordon Updated svn:ignore.
2009-12-16 Ryan C. Gordon Implemented SDL_setenv(), moved SDL_putenv() to compat.
2009-12-16 Sam Lantinga Implemented Windows version of SDL_GetCPUCount()
2009-12-16 Sam Lantinga Added SDL_GetCPUCount() to see how many cores are available.
2009-12-16 Sam Lantinga Fixed bug #741
2009-12-16 Sam Lantinga Fixed bug #736
2009-12-16 Sam Lantinga Added testfill to test raw fill performance
2009-12-16 Sam Lantinga Nuffin'
2009-12-16 Sam Lantinga Fixed bug #685
2009-12-16 Sam Lantinga Fixed bug #666
2009-12-16 Sam Lantinga Fixed bug #642
2009-12-15 Sam Lantinga Default to allow either accelerated or not
2009-12-15 Sam Lantinga OpenGL hardware acceleration defaults on
2009-12-15 Sam Lantinga Fixed bug #815
2009-12-15 Sam Lantinga Fixed bug #818
2009-12-15 Ryan C. Gordon Added a warning comment to SDL_putenv().
2009-12-15 Sam Lantinga Fixed bug #905
2009-12-15 Sam Lantinga Fixed bug #906
2009-12-15 Sam Lantinga Add a dummy function if SDL doesn't have STDIO support
2009-12-15 Sam Lantinga Added notes from e-mail on desktop window implementation
2009-12-15 Sam Lantinga Need to test the multi-draw APIs
2009-12-14 Sam Lantinga Added svn checkout install step
2009-12-14 Sam Lantinga The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
2009-12-14 Sam Lantinga Implemented read/write pixels for the X11 renderer
2009-12-14 Sam Lantinga Added a test to check the read/write pixels API
2009-12-14 Sam Lantinga Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
2009-12-14 Sam Lantinga Added a BLENDMODE_MASK pixel shader so render tests succeed
2009-12-13 Sam Lantinga The SDL_PaletteWatch structure is really internal-only.
2009-12-13 Sam Lantinga Name the audio callback for documentation clarity.
2009-12-13 Sam Lantinga Note that the WritePixels call is unsupported right now.
2009-12-13 Sam Lantinga Fixed windows.h include
2009-12-12 Sam Lantinga Fixed line drawing for D3D
2009-12-12 Sam Lantinga Minor documentation fix
2009-12-12 Sam Lantinga Finished implementing RenderReadPixels()
2009-12-12 Sam Lantinga Removed the obsolete testcdrom target
2009-12-12 Sam Lantinga Fixed building on iPhone
2009-12-12 Sam Lantinga Allow points to be outside the window bounds, stress testing the clipping code.
2009-12-12 Sam Lantinga Added mouse position for button handling
2009-12-12 Sam Lantinga minor notes to self
2009-12-11 Sam Lantinga Fixed X11 line implementation - clip lines that are going to go outside the window.
2009-12-11 Sam Lantinga Make sure we fully clip the first point before starting to adjust the second point.
2009-12-11 Sam Lantinga Added an automated test for rectangle routines, currently only testing line clipping.
2009-12-11 Sam Lantinga Fixed constness in RenderRects() parameter
2009-12-11 Sam Lantinga Fixed bug #896
2009-12-10 Sam Lantinga X11 driver compiles again, lines are not yet implemented
2009-12-10 Sam Lantinga Switch to mixed case for consistency with other enumerations
2009-12-09 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
2009-12-07 Sam Lantinga Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
2009-12-07 Sam Lantinga Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
2009-12-07 Sam Lantinga This fixes the OpenGL rendering test, at least with my ATI card...
2009-12-07 Sam Lantinga Fixed crash initializing the dummy driver
2009-12-07 Sam Lantinga On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
2009-12-06 Sam Lantinga The window position is display relative, at least for now...
2009-12-06 Sam Lantinga Fixed crash
2009-12-06 Sam Lantinga Added an API function to query geometry of multiple monitors:
2009-12-06 Sam Lantinga Fixed to use the correct display adapter
2009-12-05 Sam Lantinga Fixed compiler warnings
2009-12-05 Sam Lantinga Fixed compilation on Mac OS X 10.4
2009-12-05 Sam Lantinga Allow overriding the number of build jobs
2009-12-05 Sam Lantinga Made the window flag comments more consistent
2009-12-05 Sam Lantinga Added related functions
2009-12-04 Sam Lantinga Don't add any renderers if you can't add any displays
2009-12-04 Sam Lantinga Fixed calls to SDL_AddRenderDriver()
2009-12-04 Sam Lantinga Fixed compiling the D3D renderer
2009-12-03 Sam Lantinga Added support for SDL 1.2 environment variables:
2009-12-03 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
2009-12-03 Sam Lantinga Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
2009-12-03 Sam Lantinga Missing pop over a jump
2009-12-02 Sam Lantinga Added Ctrl-Z common key binding
2009-12-02 Sam Lantinga Restore the desktop mode when requested
2009-12-02 Sam Lantinga If we're fullscreen on a single-head system and lose focus, minimize
2009-12-02 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
2009-12-02 Sam Lantinga Don't need to hide the menu bar if we're not on the main display
2009-12-02 Sam Lantinga Changed so that it's obvious that the two code blocks are related.
2009-12-02 Sam Lantinga Fixed mouse coordinates for fullscreen mode
2009-12-01 Sam Lantinga The window positions are relative to the origin of the windowing system (upper left of the primary display).
2009-12-01 Sam Lantinga Added support for placing windows on different displays
2009-12-01 Sam Lantinga Ensure that the main display is picked up first
2009-12-01 Sam Lantinga Allow mirrored displays, but only the primary display in a mirrored set.
2009-12-01 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
2009-12-01 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
2009-12-01 Sam Lantinga Removed a little redundancy in the naming
2009-12-01 Sam Lantinga Work in progress on multi-display support:
2009-11-30 Sam Lantinga Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
2009-11-30 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
2009-11-30 Sam Lantinga Added support for 32-bit BMP files with an alpha channel
2009-11-27 Sam Lantinga Joe 2009-11-23 21:31:10 PST
2009-11-27 Sam Lantinga Adam Strzelecki to SDL
2009-11-26 Sam Lantinga Adam Strzelecki to SDL
2009-11-25 Sam Lantinga SDL_CreateWindowFrom() is actually going to be supported. :)
2009-11-25 Sam Lantinga Clarified the windowID parameter
2009-11-25 Sam Lantinga Add error messages for failure cases
2009-11-25 Sam Lantinga Added the automated test to the Visual Studio 2008 project
2009-11-24 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
2009-11-24 Sam Lantinga Fixed bug #771
2009-11-24 Sam Lantinga Eric Wing to Sam, hfutrell
2009-11-24 Sam Lantinga Fixed bug #891
2009-11-24 Sam Lantinga Mason Wheeler to sdl
2009-11-22 Sam Lantinga Set the error so someone can get more information
2009-11-22 Sam Lantinga Made the comment actually mean something. :)
2009-11-22 Sam Lantinga More fixes to compile under Visual C++
2009-11-22 Sam Lantinga Fixed include paths for Visual C++
2009-11-22 Sam Lantinga The Direct3D Read/Write pixels interface is in progress.
2009-11-22 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
2009-11-21 Mike Gorchak Added support for QNX default font. Backspace and Return keys now handled.
2009-11-21 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
2009-11-21 Sam Lantinga Increased tolerance a little bit more for multiple blending passes accumulating error.
2009-11-21 Sam Lantinga Added comment for pixel-perfect line workaround.
2009-11-21 Sam Lantinga Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
2009-11-21 Sam Lantinga This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
2009-11-21 Sam Lantinga Fixed the coordinates for pixel coverage in blits
2009-11-21 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
2009-11-21 Sam Lantinga It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
2009-11-21 Mike Gorchak RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
2009-11-21 Sam Lantinga My first OpenGL shader! Momma will be so proud!
2009-11-21 Sam Lantinga pixels don't need to be dynamically allocated
2009-11-21 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
2009-11-20 Mike Gorchak Support for UTF-8 text input has been added.
2009-11-20 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2009-11-20 Mike Gorchak Output last SDL error in case of test was failed.
2009-11-20 Mike Gorchak RenderReadPixels and RenderWritePixels now work properly.
2009-11-20 Mike Gorchak Deinitialization fixes, in case if QNXGF driver is not initialized properly.
2009-11-19 Mike Gorchak Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
2009-11-19 Mike Gorchak Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
2009-11-19 Sam Lantinga Mike Gorchak to Sam
2009-11-19 Sam Lantinga Found a way to implement mask semantics in OpenGL
2009-11-19 Sam Lantinga Allow some variation in the pixel values to account for blending accuracy differences.
2009-11-19 Sam Lantinga Include the endpoint in the line we're drawing
2009-11-19 Sam Lantinga Adjust the vertices to be over the texel center.
2009-11-18 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
2009-11-18 Sam Lantinga Use SDL's string and memory functions instead of stdlib
2009-11-18 Sam Lantinga Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
2009-11-18 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
2009-11-18 Sam Lantinga Fixes for the automated rendering test
2009-11-18 Sam Lantinga If we explicitly request a driver, try to initialize it.
2009-11-18 Sam Lantinga Fixed GL_RenderReadPixels() - thanks Ryan!
2009-11-18 Sam Lantinga First pass (untested) at RenderWritePixels()
2009-11-18 Sam Lantinga Refactored to use render_loadTestFace()
2009-11-18 Sam Lantinga Fixed endianness of the face image surface
2009-11-18 Sam Lantinga Trying to figure out why the OpenGL tests are failing...
2009-11-18 Sam Lantinga Compare against the correct image
2009-11-17 Sam Lantinga Debug info to help track down render test failures
2009-11-17 Sam Lantinga Added missing return values
2009-11-17 Sam Lantinga Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
2009-11-17 Sam Lantinga Scott to slouken
2009-11-16 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
2009-11-16 Sam Lantinga Fixed memory corruption in SW_RenderReadPixels()
2009-11-16 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
2009-11-15 Sam Lantinga Added a utility function to convert blocks of pixels
2009-11-15 Sam Lantinga Hmm, this isn't going to work, is it?
2009-11-15 Sam Lantinga Work in progress: SDL_RenderReadPixels() should be implemented soon.
2009-11-15 Sam Lantinga Work in progress on OpenGL ReadPixels/WritePixels interface
2009-11-11 Sam Lantinga Updated for the new pixel format structure
2009-11-11 Sam Lantinga The docs directory doesn't exist anymore
2009-11-09 Sam Lantinga Fixed gcc warning
2009-11-09 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
2009-11-09 Sam Lantinga Fixed bug #878
2009-11-08 Sam Lantinga Fixed compile warning
2009-11-08 Sam Lantinga Skip renderers that fail to initialize
2009-11-02 Sam Lantinga Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
2009-11-02 Sam Lantinga Fixed bug #847
2009-10-30 Sam Lantinga cpuid doesn't actually change the flags register
2009-10-30 Sam Lantinga Fixed bug #734
2009-10-29 Mike Gorchak Cursor hotspot fixes.
2009-10-28 Sam Lantinga Fixed compile error
2009-10-28 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
2009-10-28 Sam Lantinga Adam Strzelecki to SDL
2009-10-28 Sam Lantinga Adam Strzelecki to SDL
2009-10-23 Sam Lantinga Adam Strzelecki to SDL
2009-10-23 Sam Lantinga Adam Strzelecki to SDL
2009-10-22 Mike Gorchak Fixes in GLES configuration selection.
2009-10-22 Mike Gorchak Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
2009-10-22 Mike Gorchak Optimizations.
2009-10-22 Sam Lantinga Adam Strzelecki to SDL
2009-10-21 Mike Gorchak Support for GL initialization parameters has been added.
2009-10-19 Sam Lantinga Partial fix for bug #859
2009-10-18 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
2009-10-18 Sam Lantinga Merged improvements to SDL_SoftStretch() from SDL 1.2
2009-10-18 Sam Lantinga Fixed bug #853
2009-10-17 Sam Lantinga Whoops, need " inside quotes
2009-10-17 Sam Lantinga Fixed bug #852
2009-10-17 Sam Lantinga iPhone/Xcode for 1.3
2009-10-17 Sam Lantinga iPhone interruption patch / SDL 1.3
2009-10-13 Mike Gorchak Working on fullscreen video modes support
2009-10-13 Mike Gorchak Fixed memory allocation size.
2009-10-13 Mike Gorchak Fixed handling of the initial window size.
2009-10-13 Mike Gorchak All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
2009-10-13 Mike Gorchak Options --double --triple have been added to test double and triple buffering.
2009-10-13 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay!
2009-10-13 Mike Gorchak Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
2009-10-13 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them
2009-10-13 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image
2009-10-13 Sam Lantinga Debian patch: 050_altivec_detection.diff
2009-10-13 Mike Gorchak Fixed OpenGL ES primitive alpha blending.
2009-10-13 Sam Lantinga Missed converting PULSE to PULSEAUDIO
2009-10-12 Mike Gorchak Initial support for fullscreen application modes.
2009-10-12 Mike Gorchak Photon SDL renderer almost finished, the double/tripple buffering is left only.
2009-10-12 Sam Lantinga Joystick patch from FreeBSD ports system
2009-10-12 Mike Gorchak Continue working on 2D support in Photon.
2009-10-11 Mike Gorchak Continue working on 2D support in Photon
2009-10-11 Sam Lantinga A better solution to making the default build optimization -O3
2009-10-11 Sam Lantinga Whoops, the ProjectDir is one level lower than the SolutionDir
2009-10-11 Sam Lantinga stefanullinger to me
2009-10-11 Sam Lantinga pkg-config replaced sdl-config in these cases.
2009-10-11 Sam Lantinga Fixed bug #31
2009-10-11 Sam Lantinga gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h
2009-10-11 Sam Lantinga This is crazy. In order to override the default optimization for GCC,
2009-10-10 Mike Gorchak Continue working on 2D support for Photon/QNX.
2009-10-10 Sam Lantinga Matěj Týč 2009-10-05 14:09:03 PDT
2009-10-10 Mike Gorchak Revert back. Sorry.
2009-10-10 Mike Gorchak Added phrender library linkage for QNX target.
2009-10-10 Mike Gorchak Call CommonQuit() at exit has been added.
2009-10-10 Mike Gorchak Created windows must be destroyed at CommonQuit().
2009-10-10 Sam Lantinga Debian patch: 218_joystick_memmove.diff
2009-10-10 Sam Lantinga Fixed bug #833
2009-10-10 Sam Lantinga Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version
2009-10-10 Sam Lantinga Adapted from Debian patch: 215_kfreebsd_gnu.diff
2009-10-10 Sam Lantinga Made typedef for SDL_bool the same as the other typedefs.
2009-10-10 Mike Gorchak Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.
2009-10-10 Sam Lantinga Fixed bug #627
2009-10-10 Ryan C. Gordon Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.
2009-10-10 Sam Lantinga typo
2009-10-10 Ryan C. Gordon Use new 1.3 API for getting audio driver name.
2009-10-10 Ryan C. Gordon Added some debug output to loopwave.c
2009-10-10 Sam Lantinga Use test instead of [ because that's an m4 quote character
2009-10-08 Sam Lantinga Fixed bug #830
2009-10-08 Sam Lantinga Fixed bug #830
2009-10-08 Ryan C. Gordon Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.
2009-10-08 Sam Lantinga Fixed bug #828
2009-10-08 Sam Lantinga Update config.guess and config.sub
2009-10-07 Sam Lantinga The SDL 1.3 documentation will be primarily online wiki based:
2009-10-07 Sam Lantinga SuSE 11.1 installs directfb-config without directfb-devel, so check to
2009-10-07 Sam Lantinga Reminder, add multiple icon sizes!
2009-10-07 Sam Lantinga Upgrading libtool didn't fix bug #499
2009-10-06 Sam Lantinga Eric Wing to Sam
2009-10-06 Sam Lantinga Eric Wing to Sam
2009-10-04 Sam Lantinga Updated libtool to version 2.2.6a
2009-10-04 Sam Lantinga Split out ltoptions.m4
2009-10-04 Sam Lantinga Fixed make dist
2009-10-04 Sam Lantinga Fixed make dist
2009-10-04 Sam Lantinga Split acinclude.m4 into its constituent parts for easy upgrading
2009-10-04 Sam Lantinga Fixed bug #826
2009-10-04 Sam Lantinga Fixed bug #522
2009-10-04 Sam Lantinga Eric Wing to Sam
2009-10-04 Sam Lantinga Fixed bug #817
2009-10-04 Sam Lantinga Fixed bug #814
2009-10-04 Sam Lantinga Fixed a bug where when the audio starts paused all the DirectSound buffers
2009-10-04 Sam Lantinga Adam Strzelecki to SDL
2009-10-04 Sam Lantinga Use gcc's built-in dependency generation, thanks to Adam Strzelecki
2009-10-03 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
2009-10-02 Sam Lantinga You should check for the C compiler before you set CFLAGS. :)
2009-10-01 Sam Lantinga Eric Wing to Sam
2009-10-01 Sam Lantinga Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.
2009-09-29 Sam Lantinga Added missing templates
2009-09-29 Sam Lantinga Reminder to investigate upgrading libtool to fix bug #499
2009-09-29 Sam Lantinga Better cross-platform macros for printing 32 and 64 bit values
2009-09-29 Sam Lantinga Temporary band-aid for bug #575
2009-09-28 Bob Pendleton Ok, added long casts to get rid of compiler warnings.
2009-09-28 Sam Lantinga -0.5 is causing trouble according to comments in bug #783
2009-09-28 Sam Lantinga Added renderer information for dynamic OpenGL test
2009-09-27 Sam Lantinga Fixed bug #716
2009-09-26 Sam Lantinga Fixed 32-bit build
2009-09-26 Sam Lantinga Fixed bug #797
2009-09-26 Sam Lantinga Fixed bug #777
2009-09-26 Sam Lantinga Fixed bug #766
2009-09-26 Sam Lantinga Fixed bug #765
2009-09-26 Sam Lantinga Fixed bug #764
2009-09-26 Sam Lantinga Fixed bug #761
2009-09-26 Sam Lantinga Fixed bug #734
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #704
2009-09-26 Sam Lantinga Fixed crash with right side up BMP files
2009-09-26 Sam Lantinga Eric Wing to Sam
2009-09-25 Bob Pendleton fixed a spelling error in the documentation.
2009-09-25 Bob Pendleton Changed to include SDL_atomic.c in the windows version of SDL 1.3
2009-09-25 Bob Pendleton This version actaully should work on Windows.
2009-09-24 Sam Lantinga More TODO!
2009-09-24 Sam Lantinga Eric Wing to Sam
2009-09-24 Sam Lantinga Updated Xcode project from Eric Wing
2009-09-24 Sam Lantinga Getting ready for a new Xcode project from Eric Wing
2009-09-23 Sam Lantinga Fixed bug #732
2009-09-23 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
2009-09-23 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
2009-09-22 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
2009-09-21 Bob Pendleton oops
2009-09-21 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
2009-09-21 Sam Lantinga Whoops, need both the header and the library!
2009-09-21 Sam Lantinga Fixed bug #714
2009-09-21 Sam Lantinga Fixed bug #674
2009-09-21 Sam Lantinga Fixed bug #615
2009-09-21 Sam Lantinga Added reminder to look into 2D vblank synchronization
2009-09-21 Sam Lantinga Oh yeah, we have GLX support too.
2009-09-21 Sam Lantinga Fixed bug #577
2009-09-21 Sam Lantinga Fixed bug #591
2009-09-21 Sam Lantinga Fixed bug #570
2009-09-21 Sam Lantinga Fixed build on Mac OS X 10.4
2009-09-20 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
2009-09-20 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-20 Sam Lantinga Oh yeah, need this option for PPC as well now.
2009-09-19 Bob Pendleton I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
2009-09-19 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19 Sam Lantinga I think this fixes the texture pixel alignment
2009-09-19 Sam Lantinga This is waaaaay outdated. :)
2009-09-19 Sam Lantinga This name inconsistency has been bugging me for a while...
2009-09-19 Sam Lantinga Removed outdated VGL support
2009-09-19 Sam Lantinga Removed outdated wscons support
2009-09-19 Sam Lantinga Removed outdated Nano-X support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-19 Sam Lantinga Oh yeah, this file is gone
2009-09-19 Sam Lantinga NASM is no longer used in SDL 1.3
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated iPodLinux support
2009-09-19 Sam Lantinga testsprite2 should be pixel correct on Direct3D now.
2009-09-19 Sam Lantinga More test coverage
2009-09-19 Sam Lantinga Added more tests for the different primitive types
2009-09-19 Sam Lantinga Fixed bug #783
2009-09-19 Sam Lantinga Removing old CD-ROM header reference
2009-09-19 Sam Lantinga Stefan Ullinger
2009-09-17 Bob Pendleton The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
2009-09-07 Sam Lantinga Kenneth Bull to SDL
2009-09-07 Sam Lantinga Merged Edgar's code changes from Google Summer of Code 2009
2009-09-07 Sam Lantinga This doesn't actually build on other platforms, I'll have to check with Martin
2009-09-07 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
2009-09-06 Sam Lantinga Fixed bug where minimized windows get zero width/height
2009-09-06 Sam Lantinga Fixed compiling on 64-bit Windows
2009-09-06 Sam Lantinga Upgraded solution to Visual Studio 2008 and added 64-bit target
2009-09-05 Sam Lantinga Fixed issues building 64-bit Windows binary
2009-09-05 Sam Lantinga Removed CD-ROM code from Visual C projects
2009-09-05 Sam Lantinga Updated Xcode project for latest file changes
2009-09-05 Sam Lantinga Updated Xcode project for latest file changes
2009-09-05 Sam Lantinga Fix build on native 64-bit architecture
2009-09-05 Sam Lantinga Added 64-bit architectures to the fat build script
2009-09-05 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05 Sam Lantinga Updated fatbuild.sh to build for 10.4u SDK
2009-09-05 Sam Lantinga Removed references to CD-ROM support from the README files
2009-09-05 Sam Lantinga CD-ROM support is so passé :)
2009-09-05 Sam Lantinga Bye bye SoundManager, you are officially obsolete...
2009-09-05 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
2009-09-05 Sam Lantinga Updated glext.h
2009-08-20 Sam Lantinga Fix suggested by Bob
2009-08-18 Sam Lantinga David Carre to Sam
2009-08-11 Bob Pendleton Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
2009-08-11 Bob Pendleton I forgot to copy the dummy version to macosx.
2009-08-11 Sam Lantinga David Carre to Sam
2009-08-07 Sam Lantinga Fixed bug #746
2009-08-07 Sam Lantinga Added request for SDL handling the desktop background window
2009-08-05 Edgar Simo Patch by Janosch Gräf <janosch.graef@gmx.net>
2009-08-05 Sam Lantinga Add clipboard support to TODO list
2009-08-03 Couriersud Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
2009-08-02 Sam Lantinga Fixed type size for test_bit()
2009-08-02 Sam Lantinga Added SDL_revision.h
2009-08-02 Sam Lantinga Clarified API documentation
2009-08-02 Sam Lantinga Added TODO for automated testing
2009-08-02 Sam Lantinga Removed arbitrary window size limitation
2009-08-02 Sam Lantinga Whoops, still need the iPhoneOS config file. :)
2009-08-02 Sam Lantinga Added missing SDL_revision.h
2009-08-02 Sam Lantinga Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
2009-08-02 Sam Lantinga Added SDL_atomic.h and SDL_power.h to public API headers
2009-08-02 Sam Lantinga Better check which includes #define used in stdint.h
2009-08-02 Sam Lantinga Don't redefine types if HAVE_STDINT_H is defined
2009-07-30 Sam Lantinga Patch from David Carre:
2009-07-19 Mike Gorchak Support for native and emulated atomic operations has been added.
2009-07-09 Bob Pendleton volitile... duh, yeah the variable need to be labeled volitile
2009-07-07 Sam Lantinga Documentation fix fix
2009-07-06 Bob Pendleton Applied patch from bug id=762 provided by Pierre Phaneuf
2009-07-06 Bob Pendleton Documentation fix.
2009-07-02 Bob Pendleton This is a cosmetic fix, I found a stupid typo
2009-07-02 Bob Pendleton Another documentation fix, Thanks to Mason Wheeler for finding these.
2009-07-02 Bob Pendleton Documentation fix.
2009-06-30 Bob Pendleton Corrected documentation error for SDL_RenderFill.
2009-06-30 Ryan C. Gordon Added testpower to svn:ignore
2009-06-30 Ryan C. Gordon Moved hardcoding of "/proc/apm" elsewhere.
2009-06-30 Ryan C. Gordon Linux /proc/apm: handle hex and decimal (and octal!) values.
2009-06-30 Ryan C. Gordon Linux /proc/acpi: check for ac_adapter states, other cleanup.
2009-06-30 Ryan C. Gordon Removed stub for Linux /sys/power processing.
2009-06-30 Ryan C. Gordon Power: First shot at Linux /proc/acpi/battery support.
2009-06-29 Bob Pendleton I've made so many changes I don't dare continue until I check the current stuff in.
2009-06-24 Bob Pendleton Disabling 64 bit atomics operations until I figure out why they do not link.
2009-06-24 Bob Pendleton First draft of atomic operations code for GCC and linux.
2009-06-24 Bob Pendleton This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
2009-06-17 Ryan C. Gordon Added power API and test program to Visual C++ project files.
2009-06-16 Sam Lantinga Alexei Tereschenko
2009-06-12 Sam Lantinga Fixed some compile errors and warnings under Visual C++
2009-06-11 Bob Pendleton Mouse events now report the correct window id and window enter/leave events are now reported.
2009-06-11 Mike Gorchak Proper window resize handling in GLES test application.
2009-06-11 Mike Gorchak Fixed problems with OpenGL ES window resizing.
2009-06-10 Mike Gorchak Note about hardware mouse cursor has been added.
2009-06-10 Sam Lantinga Fixed bug #750
2009-06-10 Sam Lantinga Added missing files for OpenGL ES support
2009-06-10 Sam Lantinga Added missing header file for Pandora support
2009-06-10 Sam Lantinga Whoops, didn't mean to commit unfinished patch
2009-06-10 Sam Lantinga indent is really bad at handling assembly
2009-06-10 Sam Lantinga indent
2009-06-10 Mike Gorchak Continue working on QNX GF and Photon support.
2009-06-10 Mike Gorchak SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
2009-06-10 Mike Gorchak Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
2009-06-10 Mike Gorchak Support for 24 bpp pixel formats has been added.
2009-06-09 Bob Pendleton OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
2009-06-09 Bob Pendleton First commit for SDL atomic operations.
2009-06-09 Bob Pendleton zeroing out the rest of the unititialize fields in mouse motion events.
2009-06-09 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2009-06-09 Sam Lantinga Fixed 4 bit-per-pixel definition. Thanks Mike!
2009-06-09 Bob Pendleton make sure that mouse.z == 0 until it is used.
2009-06-08 Mike Gorchak Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
2009-06-08 Bob Pendleton Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
2009-06-07 Ryan C. Gordon BeOS support for power subsystem.
2009-06-07 Ryan C. Gordon Reverted bogus change to SDLTest xcode project.
2009-06-07 Ryan C. Gordon Added power subsystem to Xcode project.
2009-06-07 Ryan C. Gordon Initial work on power subsystem for SDL 1.3.
2009-06-07 Sam Lantinga indent
2009-06-07 Sam Lantinga Hi,
2009-06-05 Bob Pendleton Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
2009-06-05 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
2009-06-05 Mike Gorchak QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
2009-06-04 Bob Pendleton Added an ifdef so that if you
2009-06-03 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
2009-06-03 Sam Lantinga Von: Thomas Zimmermann
2009-05-31 Sam Lantinga OpenPandora support added by David Carré
2009-05-28 Sam Lantinga error message typo fix
2009-11-12 Martin Lowinski Added framebuffer mapping. gsoc2009_ps3
2009-11-07 Martin Lowinski created env (fbcon-1.3) and added basic files gsoc2009_ps3
2009-08-27 Martin Lowinski Added comments, clean up. gsoc2009_ps3
2009-08-14 Martin Lowinski Rewritten Makefile (fixed bug) and cleanup for yuv2rgb. gsoc2009_ps3
2009-08-11 Martin Lowinski Checking for spu-progs and libs. gsoc2009_ps3
2009-08-10 Martin Lowinski Added Makefile rule for spu programs. Added Readme. gsoc2009_ps3
2009-08-10 Martin Lowinski Fixed bug in texture format. gsoc2009_ps3
2009-08-06 Martin Lowinski Working 1080p, 720p, 480p videomodes and double buffering. gsoc2009_ps3
2009-07-21 Martin Lowinski Moved mode functions to SDL_ps3modes and fixed minor stuff. gsoc2009_ps3
2009-07-19 Martin Lowinski Code reviewed and added SPE API documentation. gsoc2009_ps3
2009-06-21 Martin Lowinski configure.in changes missing in last commit. gsoc2009_ps3
2009-06-19 Martin Lowinski Scaling (bilinear) of YUV-Textures working. gsoc2009_ps3
2009-06-18 Martin Lowinski Support all YUV texture formats using SW_Textures. gsoc2009_ps3
2009-06-15 Martin Lowinski YUV-Textures with SPU-support working. gsoc2009_ps3
2009-06-13 Martin Lowinski Initialise 720p and 1080p display modes in VideoInit(). gsoc2009_ps3
2009-06-10 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
2009-06-06 Martin Lowinski Fixed centering. Added debug msgs for RenderCopy(). gsoc2009_ps3
2009-06-04 Martin Lowinski Roughly working framebuffer. gsoc2009_ps3
2009-05-29 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
2009-05-23 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_ps3
2009-05-23 Sam Lantinga indent
2009-08-20 Jiang Jiang Disable a debug message. gsoc2009_IME
2009-08-06 Jiang Jiang Update testime program to accept font parameter. gsoc2009_IME
2009-08-06 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
2009-08-06 Jiang Jiang Update API, first step: make it build gsoc2009_IME
2009-08-06 Jiang Jiang Polish test code gsoc2009_IME
2009-07-01 Jiang Jiang Draw cursor, underline marked text gsoc2009_IME
2009-07-01 Jiang Jiang Add SDL_TEXTEDTING event to inform application about marked text. gsoc2009_IME
2009-07-01 Jiang Jiang Add IME test program gsoc2009_IME
2009-06-26 Jiang Jiang Basic text input API gsoc2009_IME
2009-05-31 Jiang Jiang Basic marked text handling gsoc2009_IME
2009-05-25 Jiang Jiang Support system-wide keyboard shortcuts on Mac gsoc2009_IME
2009-05-25 Jiang Jiang Get basic text input support working for Cocoa gsoc2009_IME
2009-05-23 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_IME
2009-05-15 Mike Gorchak Few new video modes have been added.
2009-05-14 Mike Gorchak More checks for current GF state were added.
2009-05-14 Mike Gorchak Set audio device handle to NULL in case of open was not successful.
2009-05-14 Mike Gorchak OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
2009-05-07 Sam Lantinga Reminder to implement landscape mode for iPhone
2009-05-07 Sam Lantinga Temporary workaround for building on 64-bit Mac OS X
2009-05-07 Sam Lantinga Fixed dynamic loading on Windows CE
2009-05-06 Mike Gorchak Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
2009-05-06 Mike Gorchak Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
2009-05-05 Mike Gorchak Added support for single buffering, if double buffering is not available.
2009-05-05 Mike Gorchak Added handler for all window events.
2009-04-28 Mike Gorchak GF header must be included before Photon header for QNX.
2009-04-28 Mike Gorchak Added hiddi library linkage when GF target is available for QNX
2009-04-28 Mike Gorchak New last cursor position must rely on the clamped coordinates.
2009-04-28 Mike Gorchak Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.
2009-04-28 Mike Gorchak Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
2009-04-28 Mike Gorchak Support for HID devices (mice and keyboards only for now) has been added
2009-04-28 Mike Gorchak Continue working on QNX Photon with OpenGL ES support
2009-04-24 Mike Gorchak Update README for QNX 6.x
2009-04-13 Sam Lantinga Added a reminder for the jobs mailing list
2009-04-03 Sam Lantinga Fixed bug #721
2009-04-03 Sam Lantinga Fixed undefined references to joystick code
2009-04-03 Sam Lantinga Added SDL_GetColorKey()
2009-03-28 Sam Lantinga Oops
2009-03-24 Sam Lantinga Added credits for OpenGL 3.0 support
2009-03-24 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
2009-03-24 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
2009-03-23 Sam Lantinga Date: Thu, 05 Feb 2009 17:27:54 +0100
2009-03-23 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
2009-03-23 Sam Lantinga Date: Tue, 17 Feb 2009 14:00:25 +0100
2009-03-23 Sam Lantinga Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
2009-03-22 Sam Lantinga Fixed potential crash in testbitmap
2009-03-17 Sam Lantinga Fixed iPhone demos
2009-03-17 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
2009-03-15 Sam Lantinga Fixed return value for SDL_CreateRenderer()
2009-03-12 Sam Lantinga Fixed OpenGL library linking issue
2009-03-06 Sam Lantinga Fixed potential double-free crash
2009-03-06 Sam Lantinga Reverted dangerous change that could remove /bin/sh :)
2009-03-04 Sam Lantinga Date: Wed, 4 Mar 2009 15:38:22 +0200
2009-03-04 Sam Lantinga Updated config.guess and config.sub
2009-03-04 Sam Lantinga Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX
2009-03-03 Sam Lantinga Mac OS X and iPhoneOS have the full math library
2009-03-03 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
2009-02-27 Sam Lantinga Removed unicows dependency, at least for now...
2009-02-27 Sam Lantinga Missing API function
2009-02-21 Edgar Simo More verbosity and error checking.
2009-02-21 Edgar Simo Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.
2009-02-19 Sam Lantinga indent
2009-02-19 Sam Lantinga Implemented X11 maximized state control
2009-02-19 Sam Lantinga Use the default arrow cursor until we implement the cursor API
2009-02-19 Sam Lantinga Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
2009-02-19 Sam Lantinga Added missing files
2009-02-18 Darren Alton NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.
2009-02-17 Sam Lantinga Fixed bug #684
2009-02-17 Sam Lantinga indent
2009-02-17 Sam Lantinga Fixed bug #681
2009-02-17 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000
2009-02-17 Sam Lantinga Fixed bug #633
2009-02-17 Sam Lantinga Fixed bug #537
2009-02-15 Sam Lantinga Fixed destination of XCopyArea()
2009-02-14 Sam Lantinga Added reminder for shaped windows
2009-02-14 Sam Lantinga Suggestion from the mailing list
2009-02-12 Sam Lantinga Fixed off by one error in line drawing code
2009-02-09 Sam Lantinga We need to figure out whether we should handle events on foreign windows
2009-02-09 Sam Lantinga More of the same
2009-02-09 Sam Lantinga Implemented Win32 version of the native window test
2009-02-09 Sam Lantinga Whoops, missed a file
2009-02-09 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
2009-02-09 Sam Lantinga Added test program for SDL_CreateWindowFrom()
2009-02-08 Sam Lantinga Oh, Polyline() uses a pen, not a brush. Doh! :)
2009-02-07 Sam Lantinga indent
2009-02-07 Sam Lantinga Fixed alpha blending textures with the GDI renderer
2009-01-30 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
2009-01-30 Sam Lantinga indent
2009-01-29 Sam Lantinga (none)
2009-01-25 Sam Lantinga Fixed Altivec blitters for PPC
2009-01-19 Sam Lantinga More Mac OS X 10.3.9 fixes
2009-01-19 Sam Lantinga Fixed compilation on Mac OS X 10.3.9
2009-01-19 Sam Lantinga Updated for older versions of subversion
2009-01-19 Sam Lantinga Fix recommended by Eddy L O Jansson
2009-01-18 Edgar Simo Some more safety around the SDL_HelperWindow stuff to avoid double creations.
2009-01-15 Bob Pendleton Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
2009-01-14 Sam Lantinga Unfortunately, adding the file means that every commit marks this file as
2009-01-14 Sam Lantinga Added a dummy revision to fix IDE builds
2009-01-14 Sam Lantinga Fixed OpenGL state issue reported by Dmytro Bogovych
2009-01-14 Sam Lantinga indent
2009-01-13 Couriersud Fix fullscreen crash with DirectFB <= 1.2.0
2009-01-13 Couriersud Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.0
2009-01-13 Couriersud Added DFB_VERSION_ATLEAST macro
2009-01-13 Bob Pendleton Added
2009-01-13 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
2009-01-13 Sam Lantinga Fixed NULL pointer dereference
2009-01-12 Couriersud Fix third party "-Wall -Werror" builds
2009-01-12 Sam Lantinga Fixed Visual C++ build
2009-01-12 Sam Lantinga Don't complain when the GNOME screensaver isn't running (or available)
2009-01-12 Sam Lantinga This is so wrong, it hurts.
2009-01-12 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
2009-01-12 Sam Lantinga Don't disable the screen saver by default for windows applications
2009-01-12 Sam Lantinga Fixed snapshot target
2009-01-12 Sam Lantinga Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
2009-01-12 Sam Lantinga Added an API to enable/disable the screen saver.
2009-01-11 Couriersud Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
2009-01-11 Couriersud DirectFB cleanups & simple window manager
2009-01-11 Couriersud Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)
2009-01-11 Ryan C. Gordon First shot at new audio resampling code.
2009-01-11 Ryan C. Gordon NULL-terminate the lists of autogenerated converters.
2009-01-11 Ryan C. Gordon Allow builds that reduce or eliminate the converters/resamplers.
2009-01-11 Ryan C. Gordon testresample.c: Write out correct size for resampled buffer.
2009-01-11 Ryan C. Gordon Added testresample.c
2009-01-11 Sam Lantinga Added svn ignore property for SDL_revision.h
2009-01-10 Sam Lantinga Removed extra debug output
2009-01-10 Sam Lantinga Check for functions after including the libraries that they might be in.
2009-01-10 Sam Lantinga Reverted Bob's indent checkin
2009-01-10 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
2009-01-09 Bob Pendleton I ran a global "make indent" it modified the following files.
2009-01-09 Bob Pendleton Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.
2009-01-09 Bob Pendleton Changed and hopefully fixed support for DirectColor with support for gammaramps.
2009-01-09 Ryan C. Gordon First shot at autogenerated audio resamplers.
2009-01-09 Sam Lantinga Date: Fri, 9 Jan 2009 19:18:23 +0600
2009-01-06 Sam Lantinga Implemented by Donny Viszneki
2009-01-05 Sam Lantinga Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
2009-01-05 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
2009-01-05 Sam Lantinga Fixed mouse events with --disable-video-x11-xinput
2009-01-05 Sam Lantinga define this value if it's not in the system headers
2009-01-05 Sam Lantinga Fixed bug #669
2009-01-05 Sam Lantinga Whoops, missing files from Couriersud's update
2009-01-04 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
2009-01-04 Sam Lantinga Date: Sun, 04 Jan 2009 20:53:30 +0100
2009-01-04 Sam Lantinga indent
2009-01-04 Sam Lantinga Added missing void
2009-01-04 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
2009-01-04 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
2009-01-04 Sam Lantinga Technically more correct
2009-01-04 Sam Lantinga The core pointer is comprised of merging the inputs of all mice.
2009-01-04 Sam Lantinga Implemented svn revision support
2009-01-04 Sam Lantinga indent
2009-01-04 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
2009-01-04 Sam Lantinga Added keyrepeat to the TODO list
2009-01-04 Sam Lantinga Added the Google Summer of Code folks to the credits.
2009-01-04 Sam Lantinga Updated the snapshot script for use on the website
2009-01-04 Sam Lantinga Fixed some dependency issues with SDL_revision.h
2009-01-04 Sam Lantinga Fixed some dependency issues with SDL_revision.h
2009-01-04 Sam Lantinga Fine tuned revision code, updated testver
2009-01-04 Sam Lantinga Make the current revision number available
2009-01-03 Sam Lantinga Good ideas, added to the TODO list
2009-01-03 Szymon Wilczek Bug 653 bugfix
2009-01-03 Sam Lantinga Fixed crash on Windows
2009-01-03 Sam Lantinga Added a few things to the TODO list.
2009-01-03 Sam Lantinga Icons with translucency are implemented
2009-01-03 Sam Lantinga Added bug reports to the credits
2009-01-03 Sam Lantinga Fixed bug #663
2009-01-03 Sam Lantinga The mouse position is relative to the client window.
2009-01-03 Sam Lantinga Improved Direct3D YUV texture support
2009-01-03 Sam Lantinga Query available formats before advertising them.
2009-01-03 Sam Lantinga Should we also set the icon in the task manager?
2009-01-03 Sam Lantinga Added support for translucent icons on Windows
2009-01-03 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
2009-01-02 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
2009-01-02 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
2009-01-02 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
2009-01-02 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
2009-01-02 Sam Lantinga indent
2009-01-02 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
2009-01-02 Sam Lantinga Hopefully fixed crash when there are no input devices
2009-01-02 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
2009-01-02 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
2009-01-02 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
2009-01-02 Sam Lantinga Bye bye PseudoColor! :)
2009-01-02 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
2009-01-02 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
2009-01-02 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
2009-01-02 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.
2009-01-02 Sam Lantinga Added Couriersud to credits for finding bugs
2009-01-02 Sam Lantinga Date: Fri, 02 Jan 2009 00:54:48 +0100
2009-01-02 Sam Lantinga Don't check in personal files
2009-01-01 Holmes Futrell Added target testdraw2 for running the test/testdraw2.c test.
2009-01-01 Holmes Futrell Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
2009-01-01 Holmes Futrell Re-enabled joystick support during compilation.
2009-01-01 Sam Lantinga Date: Thu, 01 Jan 2009 21:32:12 +0100
2009-01-01 Sam Lantinga Kicking off the great SDL Bug Hunt for January 2009
2009-01-01 Sam Lantinga Fixed DirectColor visual window creation problem
2009-01-01 Sam Lantinga Windows line drawing support is implemented
2009-01-01 Sam Lantinga Oh yeah, it's an XInput symbol
2009-01-01 Sam Lantinga indent
2009-01-01 Sam Lantinga Added missing symbol
2009-01-01 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
2009-01-01 Ryan C. Gordon Audio driver priority: favor PulseAudio and ALSA over OSS.
2009-01-01 Ryan C. Gordon Adjusted default choice of audio driver.
2008-12-31 Sam Lantinga Removed unused variable
2008-12-31 Sam Lantinga iPhone build compiles again (drawing routines need to be implemented)
2008-12-31 Sam Lantinga Added testdraw2 to Visual C++ tests
2008-12-31 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
2008-12-31 Sam Lantinga indent
2008-12-31 Sam Lantinga Implemented Direct3D line and point drawing
2008-12-30 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
2008-12-30 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
2008-12-30 Sam Lantinga indent
2008-12-30 Sam Lantinga Fixed missing return value
2008-12-30 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
2008-12-30 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
2008-12-30 Sam Lantinga Swapped functions to match the other renderer files
2008-12-30 Sam Lantinga Added project for testdraw2
2008-12-30 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
2008-12-29 Sam Lantinga Significant performance boost with blend mode none
2008-12-25 Sam Lantinga Don't forget OpenGL 3.0 support
2008-12-25 Sam Lantinga indent
2008-12-25 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
2008-12-25 Sam Lantinga Updated to build on Windows
2008-12-25 Sam Lantinga Updated project with new source files
2008-12-25 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
2008-12-24 Sam Lantinga Fixed CPU feature detection on x86_64 platform
2008-12-24 Sam Lantinga Correct the test program
2008-12-24 Sam Lantinga Don't unlock a surface we didn't lock
2008-12-23 Sam Lantinga Fixed clipping source rect to match destination rect clipping
2008-12-23 Sam Lantinga Need diagonal line clipping
2008-12-23 Sam Lantinga Fixed argument order to the line clipping routine
2008-12-23 Sam Lantinga Added line clipping
2008-12-23 Sam Lantinga Added clipping for render copy
2008-12-22 Sam Lantinga typo fix
2008-12-22 Sam Lantinga /* FIXME FIXME FIXME
2008-12-22 Sam Lantinga Fixed crash when resizing the window with the software renderer.
2008-12-21 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
2008-12-21 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
2008-12-21 Sam Lantinga Fixed crash in testdraw2, added more points
2008-12-21 Sam Lantinga Added RenderPiont() API
2008-12-21 Sam Lantinga Make it possible to switch algorithms in the future
2008-12-21 Sam Lantinga Added ARGB optimized case for Mac OS X
2008-12-21 Sam Lantinga Share code between fill and line drawing
2008-12-21 Sam Lantinga Added test program to verify fill functionality
2008-12-20 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Added missing return
2008-12-20 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
2008-12-20 Sam Lantinga Add a few test pattern lines
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
2008-12-20 Sam Lantinga Fixed crash in software line drawing
2008-12-20 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
2008-12-20 Sam Lantinga Added a test program for line drawing
2008-12-20 Sam Lantinga Minor corrections
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Fixed crash when resizing YUV textures
2008-12-19 Ryan C. Gordon More resampling fixes.
2008-12-19 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
2008-12-19 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
2008-12-19 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
2008-12-19 Sam Lantinga Reminder to implement icon support
2008-12-17 Sam Lantinga indent
2008-12-17 Sam Lantinga * Implemented X11 fullscreen input grab
2008-12-16 Sam Lantinga indent
2008-12-16 Sam Lantinga Progress on fullscreen mode switching on X11
2008-12-16 Sam Lantinga Use the desktop format instead of an arbitrary one.
2008-12-14 Sam Lantinga Corrected case for TargetConditionals.h
2008-12-14 Sam Lantinga The X11 window and all pixmaps and images share the same visual and depth.
2008-12-13 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
2008-12-13 Sam Lantinga Fixed BadMatch error in X11 renderer
2008-12-13 Sam Lantinga Updated test for API changes
2008-12-13 Sam Lantinga Fixed SDL 1.2 compatibility problem.
2008-12-13 Sam Lantinga indent
2008-12-13 Sam Lantinga Updated TODO list
2008-12-12 Edgar Simo Some error checking when destroying the HelperWindow.
2008-12-12 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
2008-12-10 Sam Lantinga Updated TODO list
2008-12-08 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
2008-12-08 Sam Lantinga Updated copyright date
2008-12-08 Sam Lantinga A little cleanup for SDL snapshot release
2008-12-07 Sam Lantinga Don't need multi-threaded X11 for SDL 1.3
2008-12-07 Sam Lantinga Default SSE2 off on iX86, since gcc will use it for floating point operations
2008-12-07 Sam Lantinga Fixed palette sharing
2008-12-07 Sam Lantinga Fixed updating the video surface when the palette changes
2008-12-07 Sam Lantinga Fixed picking blit function when RLE fails
2008-12-07 Sam Lantinga Better default format for Mac OS X
2008-12-07 Sam Lantinga Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
2008-12-07 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
2008-12-07 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
2008-12-07 Ryan C. Gordon Comment cleanup.
2008-12-07 Ryan C. Gordon Don't hardcode RECT for fragment program texture targets.
2008-12-07 Sam Lantinga Slight optimization of the shader, no need to scale into 0..255
2008-12-07 Sam Lantinga Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
2008-12-06 Sam Lantinga The YCbCr texture extension works now that bytes_per_pixel() returns the
2008-12-06 Sam Lantinga Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
2008-12-06 Sam Lantinga Date: Sat, 06 Dec 2008 15:27:00 +0100
2008-12-06 Sam Lantinga Date: Sat, 06 Dec 2008 14:54:10 +0100
2008-12-06 Sam Lantinga The previous checkin fixes the crash, so at least we're not overrunning
2008-12-06 Sam Lantinga Progress, maybe. :)
2008-12-06 Sam Lantinga Fixed SDL_SetAlpha compatibility function to match the documentation
2008-12-06 Sam Lantinga Fixed bug picking blitters
2008-12-06 Sam Lantinga Rebind the context to the window area and update matrices when the window size changes
2008-12-06 Ryan C. Gordon Initial pixel shader support for YUV textures in the GL renderer.
2008-12-05 Sam Lantinga minor bug
2008-12-05 Sam Lantinga Whoops, can't call glOrtho() repeatedly
2008-12-05 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
2008-12-05 Sam Lantinga Fixed crashes when resizing video modes
2008-12-05 Sam Lantinga fixed formatting
2008-12-04 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
2008-12-03 Sam Lantinga Added very slow software scaling to the X11 renderer
2008-12-03 Sam Lantinga If scaling isn't supported, do an unscaled copy instead of not showing anything.
2008-12-03 Sam Lantinga Fixed crash on 64-bit systems
2008-12-03 Sam Lantinga Date: Tue, 02 Dec 2008 23:38:26 +0100
2008-12-02 Sam Lantinga Added slow but complete blit fallback
2008-12-02 Sam Lantinga Added missing header
2008-12-02 Sam Lantinga Removed unused function
2008-12-02 Sam Lantinga You can't use memset() on screen formats with an alpha channel
2008-12-01 Sam Lantinga Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
2008-12-01 Ryan C. Gordon Removed newline, to make sure revision control post-commit hook is working.
2008-12-01 Ryan C. Gordon Added a newline, to verify that revision control is functioning.
2008-12-01 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
2008-12-01 Ryan C. Gordon Added *.dSYM to the ignore properties.
2008-12-01 Sam Lantinga Date: Mon, 01 Dec 2008 00:57:15 +0100
2008-12-01 Sam Lantinga indent
2008-12-01 Sam Lantinga Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
2008-12-01 Sam Lantinga Finally got the right mojo for Apple's YUV texture format.
2008-11-30 Sam Lantinga Fixed the list of supported YUV formats
2008-11-30 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
2008-11-29 Sam Lantinga Temporary fix for Mac OS X crash in textoverlay
2008-11-29 Sam Lantinga Whoops, we need this for subrect updates (testsprite)
2008-11-29 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
2008-11-29 Sam Lantinga Fixed testalpha screen clear for screen formats with an alpha channel
2008-11-29 Sam Lantinga Preserve the desire for RLE acceleration
2008-11-29 Sam Lantinga Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
2008-11-29 Sam Lantinga Fixed the texture format for the software fallback
2008-11-29 Sam Lantinga Fixed SW_SetTextureScaleMode()
2008-11-29 Sam Lantinga Fixed copy blit detection
2008-11-29 Sam Lantinga Added ARGB8888 destination format (used on Mac OS X)
2008-11-28 Sam Lantinga Again, map the color with the alpha channel filled in.
2008-11-28 Sam Lantinga Fixed crash in testalpha. I think this was supposed to clear those bits. :)
2008-11-28 Sam Lantinga Map to black, not necessarily 0
2008-11-28 Sam Lantinga Clear the screen to actual black based on the format of the screen.
2008-11-27 Sam Lantinga Set the alpha mask fixing software rendering in OpenGL
2008-11-27 Sam Lantinga Fixed mouse coordinate range on Mac OS X
2008-11-27 Sam Lantinga RemDisabled some video drivers which are not converted to 1.3 yet
2008-11-27 Sam Lantinga Show the grey background first before starting to blit sprites
2008-11-26 Sam Lantinga Date: Wed, 26 Nov 2008 19:50:31 +0100
2008-11-26 Sam Lantinga Both testsprite and testsprite2 use a grey background
2008-11-25 Sam Lantinga Fixed bug #605, per Martin's suggestion
2008-11-25 Sam Lantinga Updated with latest glext.h
2008-11-25 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
2008-11-25 Sam Lantinga indent
2008-11-25 Sam Lantinga Fixed bug with converting colorkey surface to texture
2008-11-25 Sam Lantinga (none)
2008-11-25 Sam Lantinga Fixed Direct3D rendering
2008-11-24 Sam Lantinga Added testsprite test projects for Visual Studio
2008-11-24 Sam Lantinga Added software fallback for YUV overlay code when YUV textures aren't available.
2008-11-24 Sam Lantinga Disable spurious warning
2008-11-24 Sam Lantinga Fixed Bugzilla bug #205
2008-11-22 Sam Lantinga Preliminary support for YUV textures
2008-11-17 Sam Lantinga Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
2008-11-08 Sam Lantinga Sort by HID usage, which makes more sense and is more cross-platform
2008-10-29 Sam Lantinga We'd never port SDL to Minix... would we? :)
2008-10-18 Sam Lantinga Added dummy shared object files, fixing linker errors
2008-10-18 Sam Lantinga (none)
2008-10-16 Sam Lantinga Added the SDL_haptic files to the project
2008-10-16 Sam Lantinga Disabled the Haptic API on iPhone, changed the order of the header to match
2008-10-14 Edgar Simo Fixed compilation on mingw32.
2008-10-12 Sam Lantinga Added missing math.h functionality for SDL_audiocvt.c
2008-10-12 Sam Lantinga Don't include <math.h> when HAVE_MATH_H isn't defined
2008-10-12 Sam Lantinga This can be static
2008-10-12 Sam Lantinga Fixed memory leak in raw mouse input processing.
2008-10-04 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-09-17 Ryan C. Gordon Add XInput support to Xcode project (untested!).
2008-09-17 Ryan C. Gordon Some cleanups on the new XInput code.
2008-09-15 Ryan C. Gordon Removed zap_ptr hack from Bugzilla #602...it was incorrect.
2008-09-15 Sam Lantinga Almost got this compiling on Cygwin32, just needs DirectInput 7
2008-09-15 Sam Lantinga Updated Visual C++ build
2008-09-15 Sam Lantinga more more!
2008-09-15 Sam Lantinga Yet more math...
2008-09-15 Sam Lantinga Whoops, missed a file...
2008-09-15 Sam Lantinga Expanded the libm support and put it into a separate directory.
2008-09-15 Sam Lantinga (none)
2008-09-15 Ryan C. Gordon Merged r4087:4088 from branches/SDL-1.2: missing semicolon.
2008-09-15 Sam Lantinga indent
2008-09-15 Sam Lantinga http://sources.redhat.com/ml/newlib/2002/msg00230.html
2008-09-08 Ryan C. Gordon Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.
2008-09-06 Darren Alton Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
2008-09-06 Darren Alton Initial work for NDS haptic support.
2008-09-04 Edgar Simo Allow testing haptic devices by index.
2008-09-02 Holmes Futrell Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
2008-09-02 Holmes Futrell Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
2008-09-02 Holmes Futrell Added support for OpenGL ES renderer
2008-09-02 Holmes Futrell Ran GNU indent on file
2008-09-02 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
2008-09-02 Holmes Futrell Added retained backing attribute, reference to UIKit renderer
2008-09-02 Holmes Futrell This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
2008-09-02 Holmes Futrell Added OpenGL ES support
2008-09-02 Holmes Futrell These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
2008-09-01 Sam Lantinga Fixed a bunch of compile warnings on Mac OS X
2008-08-31 Sam Lantinga Date: Sun, 31 Aug 2008 17:53:59 +0200
2008-08-31 Sam Lantinga indent
2008-08-27 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-08-27 Szymon Wilczek Many mouse and tablet linux test file added
2008-08-26 Edgar Simo Fix for mingw compilation by Alam.
2008-08-26 Edgar Simo Changed spaces to tabs.
2008-08-26 Edgar Simo svn:ignore files generated by xcode.
2008-08-26 Edgar Simo Update to xcode to include haptic subsystem stuff by Alam.
2008-08-26 Edgar Simo Missing an include.
2008-08-26 Sam Lantinga Fixed Visual Studio compilation problems
2008-08-26 Sam Lantinga Fixed crash when tablet isn't detected properly
2008-08-26 Sam Lantinga Dynamically load wintab32.dll
2008-08-26 Sam Lantinga indent
2008-08-26 Sam Lantinga Added Wacom API headers.
2008-08-26 Sam Lantinga Couriersud fixed bug #603
2008-08-26 Sam Lantinga indent. *sigh*
2008-08-26 Sam Lantinga Date: Sun, 20 Jul 2008 22:34:37 +0200
2008-08-26 Sam Lantinga Fixed compile errors for audio resampling. I'm not sure how this got missed...
2008-08-25 Edgar Simo Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
2008-08-25 Szymon Wilczek Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
2008-08-25 Edgar Simo Merge of force feedback branch r4039.
2008-08-25 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-08-25 Edgar Simo Merging another last minute fix from force feedback branch (r4036)
2008-08-25 Sam Lantinga Merged last minute fixes from force feedback branch (r4031, r4033, r4034)
2008-08-25 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-08-25 Sam Lantinga Fixed compile errors introduced during the merge refactoring
2008-08-25 Sam Lantinga Added missing X1/X2 button support
2008-08-25 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-08-25 Sam Lantinga Missing keysym defines
2008-07-05 Ryan C. Gordon Testing Subversion commit RSS feed.
2008-07-05 Sam Lantinga Reverted Holmes' changes, they should be on the iphone branch
2008-06-22 Holmes Futrell disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
2008-06-22 Holmes Futrell Added iPhone OS (__IPHONEOS__) as a platform
2008-06-22 Holmes Futrell iPhone OS uses a custom main
2008-05-26 Sam Lantinga Fixed compiler warning
2008-05-26 Sam Lantinga Reverted revision 3416, fixing bug #589
2008-05-08 Sam Lantinga Date: Wed, 7 May 2008 21:48:10 +0200
2008-05-02 Sam Lantinga Updated Xcode project from Eric Wing
2008-08-27 Sam Lantinga indent gsoc2008_nds
2008-08-27 Darren Alton Clean up. gsoc2008_nds
2008-08-21 Darren Alton Some more work on the audio driver. gsoc2008_nds
2008-08-18 Darren Alton Timers work now. gsoc2008_nds
2008-08-17 Darren Alton More sprite-driven texture work in the render/video drivers. gsoc2008_nds
2008-08-16 Darren Alton More sprite-work in the render driver, and some updates to the nds-test-progs. gsoc2008_nds
2008-08-16 Darren Alton Beginnings of sprite support. gsoc2008_nds
2008-08-16 Darren Alton Minor cleanups in renderer. gsoc2008_nds
2008-08-16 Darren Alton Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.) gsoc2008_nds
2008-08-16 Darren Alton More work and some bugfixes on the graphics driver. gsoc2008_nds
2008-08-15 Darren Alton Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them. gsoc2008_nds
2008-08-15 Darren Alton Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well gsoc2008_nds
2008-08-14 Darren Alton renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering. gsoc2008_nds
2008-08-13 Darren Alton Existing testsprite programs made into NDS projects gsoc2008_nds
2008-08-13 Darren Alton Making room for test prog's gsoc2008_nds
2008-08-11 Sam Lantinga Improved devkitPrO message in Makefile.ds and set better environment variable defaults gsoc2008_nds
2008-08-08 Darren Alton Ongoing video render work; initial work on NDS Timers. gsoc2008_nds
2008-07-26 Darren Alton Some debug work on the video driver, shows an error in the BG's vertical placement gsoc2008_nds
2008-07-25 Darren Alton Some small bug fixes and more work on video gsoc2008_nds
2008-07-19 Darren Alton More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver. gsoc2008_nds
2008-07-13 Darren Alton More NDS video driver work. gsoc2008_nds
2008-07-10 Darren Alton Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver gsoc2008_nds
2008-07-02 Darren Alton Starting to work on a more complete video driver. gsoc2008_nds
2008-07-01 Darren Alton Fixed a conflict between the touch and joystick drivers. They now should both behave as expected. gsoc2008_nds
2008-06-29 Darren Alton Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level. gsoc2008_nds
2008-06-23 Darren Alton Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API. gsoc2008_nds
2008-06-19 Darren Alton Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes. gsoc2008_nds
2008-06-17 Darren Alton NDS video driver is now functional, using software rendering and framebuffer. gsoc2008_nds
2008-06-12 Darren Alton some changes to the dummy driver for debug purposes that should be reverted. gsoc2008_nds
2008-06-10 Darren Alton Fix for the previous commit: actually 'svn add'ed some files. gsoc2008_nds
2008-06-10 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
2008-04-23 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_nds
2008-08-14 Aaron Wishnick Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet. gsoc2008_audio_resampling
2008-08-13 Aaron Wishnick Implemented streamer code in SDL_RunAudio() but have not tested it. gsoc2008_audio_resampling
2008-08-12 Aaron Wishnick More streamer work. gsoc2008_audio_resampling
2008-08-12 Aaron Wishnick Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though. gsoc2008_audio_resampling
2008-08-12 Aaron Wishnick General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something. gsoc2008_audio_resampling
2008-07-10 Aaron Wishnick Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug. gsoc2008_audio_resampling
2008-07-02 Aaron Wishnick The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out. gsoc2008_audio_resampling
2008-07-02 Aaron Wishnick Cleaned up some bugs, but the FIR filter is still distorting. gsoc2008_audio_resampling
2008-06-22 Aaron Wishnick Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion. gsoc2008_audio_resampling
2008-06-19 Aaron Wishnick IIR filtering now seems to work fine. Fixed point code also seems to be good. gsoc2008_audio_resampling
2008-06-18 Aaron Wishnick Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned. gsoc2008_audio_resampling
2008-06-18 Aaron Wishnick Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working. gsoc2008_audio_resampling
2008-06-18 Aaron Wishnick Added beginnings of resampling code. gsoc2008_audio_resampling
2008-04-23 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_audio_resampling
2008-08-25 Edgar Simo Fixed haptic dummy driver not compiling with some compilers. gsoc2008_force_feedback
2008-08-25 Edgar Simo Fix for mingw compilation of haptic subsystem by Alam. gsoc2008_force_feedback
2008-08-25 Edgar Simo Fixed silly mistake because of coding too fast. gsoc2008_force_feedback
2008-08-25 Sam Lantinga Yep, 0 is the correct value here gsoc2008_force_feedback
2008-08-25 Sam Lantinga Fixed code for building with UNICODE and without C runtime gsoc2008_force_feedback
2008-08-25 Edgar Simo * Fixed autotools never properly detecting directinput. gsoc2008_force_feedback
2008-08-24 Edgar Simo Fixed linux implementation of SDL_HapticStopAll. gsoc2008_force_feedback
2008-08-24 Edgar Simo Added SDL_HapticStopAll. gsoc2008_force_feedback
2008-08-24 Edgar Simo Added support for pausing/unpausing haptic devices. gsoc2008_force_feedback
2008-08-12 Edgar Simo More comments. gsoc2008_force_feedback
2008-08-12 Edgar Simo Made LINUXEV required for haptic. gsoc2008_force_feedback
2008-08-11 Edgar Simo Simplified some error messages. gsoc2008_force_feedback
2008-08-11 Edgar Simo More comments. gsoc2008_force_feedback
2008-08-11 Sam Lantinga Fixed force feedback detection of joystick devices gsoc2008_force_feedback
2008-08-10 Edgar Simo Casting for warnings. gsoc2008_force_feedback
2008-08-10 Edgar Simo Forgot some headers. gsoc2008_force_feedback
2008-08-10 Edgar Simo First draft of darwin haptic<->joystick stuff. gsoc2008_force_feedback
2008-08-06 Edgar Simo Added testhaptic to test haptic devices. gsoc2008_force_feedback
2008-08-06 Edgar Simo Linux documentation was off, periodic does not imply all the individual effects. gsoc2008_force_feedback
2008-08-06 Edgar Simo Correctness patch my alam. gsoc2008_force_feedback
2008-08-06 Edgar Simo Fixed typo. gsoc2008_force_feedback
2008-08-06 Edgar Simo Exposed the darwin joystick hardware data to the haptic subsystem. gsoc2008_force_feedback
2008-08-06 Edgar Simo Removed TODO. gsoc2008_force_feedback
2008-08-06 Edgar Simo Updating documentation about NumEffects and NumPlaying. gsoc2008_force_feedback
2008-08-06 Edgar Simo Removed TODO. gsoc2008_force_feedback
2008-08-06 Edgar Simo Should remove warnings on compilation. gsoc2008_force_feedback
2008-08-06 Edgar Simo Proper axes support for darwin haptic. gsoc2008_force_feedback
2008-08-06 Edgar Simo Added SDL_HAPTIC_STATUS support to windows haptic port. gsoc2008_force_feedback
2008-08-06 Edgar Simo Forgot to declare instance. gsoc2008_force_feedback
2008-08-06 Edgar Simo Fixd outstanding typo. gsoc2008_force_feedback
2008-08-06 Edgar Simo This should hopefully allow initailizing the joystick/haptic subsystems without calling SetVideoMode first. gsoc2008_force_feedback
2008-08-06 Edgar Simo Documenting special cases. gsoc2008_force_feedback
2008-08-06 Edgar Simo Forgot to alloc the hwdata when opening from joystick. gsoc2008_force_feedback
2008-08-06 Edgar Simo Forgot a return. gsoc2008_force_feedback
2008-08-06 Edgar Simo Made prototypes for all static functions. gsoc2008_force_feedback
2008-08-06 Edgar Simo Need DirectX version 7 or later. gsoc2008_force_feedback
2008-08-06 Edgar Simo Finished implementing the haptic<->joystick functions. gsoc2008_force_feedback
2008-08-06 Edgar Simo Moved the directinput joystick hwdata stuff into a seperate header file. gsoc2008_force_feedback
2008-08-06 Edgar Simo Implemented SDL_SYS_HapticMouse on windows. gsoc2008_force_feedback
2008-08-06 Edgar Simo Fixed another typo. gsoc2008_force_feedback
2008-08-06 Edgar Simo Fixed typo. gsoc2008_force_feedback
2008-08-06 Edgar Simo Check for capabilities at init. gsoc2008_force_feedback
2008-08-06 Edgar Simo Enabled capabilities again. gsoc2008_force_feedback
2008-08-05 Edgar Simo Added FFEFF_OBJECTOFFSETS to darwin port. gsoc2008_force_feedback
2008-08-05 Edgar Simo CONVERT now checks for overflows. gsoc2008_force_feedback
2008-08-05 Edgar Simo Using same syntax as the windows port for updating effects. gsoc2008_force_feedback
2008-08-05 Edgar Simo Undocumented hack to get all force feedback devices. gsoc2008_force_feedback
2008-08-05 Edgar Simo Some correctness, especially on axes. gsoc2008_force_feedback
2008-08-05 Edgar Simo Make sure axes have force feedback actuators. gsoc2008_force_feedback
2008-08-05 Edgar Simo Better handling of direction axes. gsoc2008_force_feedback
2008-08-05 Edgar Simo Fixed mistake in CONVERT. gsoc2008_force_feedback
2008-08-05 Edgar Simo Typo. gsoc2008_force_feedback
2008-08-05 Edgar Simo Get number of axes. gsoc2008_force_feedback
2008-08-05 Edgar Simo Using DIEFF_OBJECTOFFSETS now that seems obligatory. gsoc2008_force_feedback
2008-08-05 Edgar Simo With no axes use spherical direction by default. gsoc2008_force_feedback
2008-08-05 Edgar Simo Fixed stupid mistake. gsoc2008_force_feedback
2008-08-05 Edgar Simo Fixed only supporting last effect. gsoc2008_force_feedback
2008-08-05 Edgar Simo Missed a closing parenthesis. gsoc2008_force_feedback
2008-08-05 Edgar Simo GUID is not a pointer as I thought. gsoc2008_force_feedback
2008-08-05 Edgar Simo Changed EFFECT_TEST again for win32. gsoc2008_force_feedback
2008-08-04 Edgar Simo Missed closing parenthesis. gsoc2008_force_feedback
2008-08-04 Edgar Simo Changed effect comparison a bit. gsoc2008_force_feedback
2008-08-04 Edgar Simo Disabled getting capabilities (not used atm). gsoc2008_force_feedback
2008-08-04 Edgar Simo Seems like you have to get capabilities after setting data format. gsoc2008_force_feedback
2008-08-04 Edgar Simo Fixed typo. gsoc2008_force_feedback
2008-08-04 Edgar Simo Seems like you have to set the data format too. gsoc2008_force_feedback
2008-08-04 Edgar Simo Need to get cooperative level before acquiring. gsoc2008_force_feedback
2008-08-04 Edgar Simo Set an event handler for the Helper Window. gsoc2008_force_feedback
2008-08-04 Edgar Simo Trying to fix some issues with the Helper Window. gsoc2008_force_feedback
2008-08-04 Edgar Simo Seems like you have to register the class and other black magic too. gsoc2008_force_feedback
2008-08-04 Edgar Simo A bit of windows debugging. gsoc2008_force_feedback
2008-08-04 Edgar Simo Fixed warning. gsoc2008_force_feedback
2008-08-04 Edgar Simo Minor changes for it to compile. gsoc2008_force_feedback
2008-08-04 Edgar Simo Added the concept of the HelperWindow to help with DirectInput. gsoc2008_force_feedback
2008-08-03 Edgar Simo Used dxerr instead of dxerr9 in directinput joystick driver. gsoc2008_force_feedback
2008-08-03 Edgar Simo Attempt to fix windows haptic port compilation errors. gsoc2008_force_feedback
2008-07-31 Edgar Simo Fixed some lone malloc and free. gsoc2008_force_feedback
2008-07-31 Edgar Simo Converted some functions to SDL_mem*. gsoc2008_force_feedback
2008-07-31 Edgar Simo Fixed some stray memcpy and free. gsoc2008_force_feedback
2008-07-31 Edgar Simo Windows build should compile after this. gsoc2008_force_feedback
2008-07-31 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
2008-07-31 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
2008-07-31 Edgar Simo Another windows patch. gsoc2008_force_feedback
2008-07-31 Edgar Simo Another patch for windows haptic. gsoc2008_force_feedback
2008-07-31 Edgar Simo Another set of fixes to try to get haptic subsystem compiling on windows. gsoc2008_force_feedback
2008-07-31 Edgar Simo First attempt to fix compilation on windows. gsoc2008_force_feedback
2008-07-31 Edgar Simo Configure should try to use haptic on windows with directinput. gsoc2008_force_feedback
2008-07-31 Edgar Simo Basic haptic support for windows should work. Needs testing (probably won't compile). gsoc2008_force_feedback
2008-07-31 Edgar Simo Fixed broken envelopes. gsoc2008_force_feedback
2008-07-31 Edgar Simo Missed a bracket. gsoc2008_force_feedback
2008-07-31 Edgar Simo More verbose about envelopes. gsoc2008_force_feedback
2008-07-31 Edgar Simo Fixed memory leak. gsoc2008_force_feedback
2008-07-31 Edgar Simo Correctness patch, it's up to the SDL_haptic.c to clean up effects, not SDL_syshaptic.c. gsoc2008_force_feedback
2008-07-31 Edgar Simo Made ValidHaptic cleaner. gsoc2008_force_feedback
2008-07-30 Edgar Simo Allow effects with no axes. gsoc2008_force_feedback
2008-07-30 Edgar Simo Fixed some typos. gsoc2008_force_feedback
2008-07-30 Edgar Simo Made envelopes behave correctly with length of 0. gsoc2008_force_feedback
2008-07-30 Edgar Simo Updated button trigger stuff. gsoc2008_force_feedback
2008-07-30 Edgar Simo Not being able to compile locally gets on my nerves. gsoc2008_force_feedback
2008-07-30 Edgar Simo Warn about using button triggers. gsoc2008_force_feedback
2008-07-30 Edgar Simo Fixed typo. gsoc2008_force_feedback
2008-07-30 Edgar Simo Removed invalid type check. gsoc2008_force_feedback
2008-07-30 Edgar Simo First version of the windows haptic port, won't compile yet. gsoc2008_force_feedback
2008-07-30 Edgar Simo Reset device and enable actuators when initializing. gsoc2008_force_feedback
2008-07-28 Edgar Simo Put haptic defines in SDL_configs, patch by Alam. gsoc2008_force_feedback
2008-07-28 Edgar Simo Updated xcode. gsoc2008_force_feedback
2008-07-22 Edgar Simo Accidently left in hidDevice. gsoc2008_force_feedback
2008-07-22 Edgar Simo Attempt to fix HIDGetDeviceProduct. gsoc2008_force_feedback
2008-07-22 Edgar Simo Allow haptic subsystem to build on mac. gsoc2008_force_feedback
2008-07-22 Edgar Simo Alam pointed out that the dummy haptic driver does not compile. gsoc2008_force_feedback
2008-07-20 Edgar Simo Commented out a bit until definition is found. gsoc2008_force_feedback
2008-07-20 Edgar Simo Fixed some stupid mistakes. gsoc2008_force_feedback
2008-07-20 Edgar Simo More verbose errors. gsoc2008_force_feedback
2008-07-20 Edgar Simo Synced with trunk. gsoc2008_force_feedback
2008-07-20 Edgar Simo Properly support INFINITY length haptic effects on linux. gsoc2008_force_feedback
2008-07-20 Edgar Simo Improved correctiveness in CreateEffect. gsoc2008_force_feedback
2008-07-19 Edgar Simo Support for SDL_HapticName in darwin. gsoc2008_force_feedback
2008-07-19 Edgar Simo Fixed some typos in the doxygen. gsoc2008_force_feedback
2008-07-19 Edgar Simo Added custom effect with support on darwin. gsoc2008_force_feedback
2008-07-18 Edgar Simo Was a typo in the mac os x documentation. gsoc2008_force_feedback
2008-07-18 Edgar Simo Added SDL_HAPTIC_RAMP support for darwin. gsoc2008_force_feedback
2008-07-18 Edgar Simo More comments. gsoc2008_force_feedback
2008-07-18 Edgar Simo Fixed some inconsistancies in coding style. gsoc2008_force_feedback
2008-07-18 Edgar Simo More comments. gsoc2008_force_feedback
2008-07-18 Edgar Simo Can't believe I missed this typo. gsoc2008_force_feedback
2008-07-18 Edgar Simo Fixed some typos. gsoc2008_force_feedback
2008-07-18 Edgar Simo Handle axes for darwin now. gsoc2008_force_feedback
2008-07-18 Edgar Simo More documentation. gsoc2008_force_feedback
2008-07-17 Edgar Simo Added third axis to condition effects. gsoc2008_force_feedback
2008-07-17 Edgar Simo Better handling of opening haptics from joysticks. gsoc2008_force_feedback
2008-07-17 Edgar Simo Haptic subsystem handles haptic axes now. gsoc2008_force_feedback
2008-07-15 Edgar Simo Now compiles cleanly (has yet to work though). gsoc2008_force_feedback
2008-07-15 Edgar Simo Many typo and silly mistake fixes. gsoc2008_force_feedback
2008-07-15 Edgar Simo Adding initial darwin port of haptic subsystem - broken atm. gsoc2008_force_feedback
2008-07-15 Edgar Simo More explicit with iterations and length. gsoc2008_force_feedback
2008-07-15 Edgar Simo * Removed unneeded int. gsoc2008_force_feedback
2008-07-10 Edgar Simo Broke API by introducing iterations to SDL_HapticRunEffects(). gsoc2008_force_feedback
2008-07-10 Edgar Simo Created win32 and darwin dirs. gsoc2008_force_feedback
2008-07-10 Edgar Simo Added SDL_HapticNumEffectsPlaying(). gsoc2008_force_feedback
2008-07-10 Edgar Simo Minor corrections. gsoc2008_force_feedback
2008-07-10 Edgar Simo Prefixed all haptic errors with "Haptic:" for easier readability. gsoc2008_force_feedback
2008-07-10 Edgar Simo Improved some ioctl handling. gsoc2008_force_feedback
2008-07-09 Edgar Simo Fixed bugs in documentation. gsoc2008_force_feedback
2008-07-09 Edgar Simo Implemented SDL_HAPTIC_CARTESIAN on linux. gsoc2008_force_feedback
2008-07-09 Edgar Simo Dummy SDL haptic driver finally builds now. gsoc2008_force_feedback
2008-07-09 Edgar Simo Fixed some typos preventing SDL from compiling with the haptic dummy driver. gsoc2008_force_feedback
2008-07-08 Edgar Simo Gain is set to max on haptic device open. gsoc2008_force_feedback
2008-07-08 Edgar Simo Added SDL_HapticOpened(). gsoc2008_force_feedback
2008-07-08 Edgar Simo Added SDL_HapticIndex. gsoc2008_force_feedback
2008-07-07 Edgar Simo Fixed more mistakes in documentation. gsoc2008_force_feedback
2008-07-07 Edgar Simo Another important typo mistake. gsoc2008_force_feedback
2008-07-07 Edgar Simo Fixed linux directions being inverted. gsoc2008_force_feedback
2008-07-07 Edgar Simo Fixed mistake in example. gsoc2008_force_feedback
2008-07-06 Edgar Simo Implemented polar coordinates in linux. gsoc2008_force_feedback
2008-07-06 Edgar Simo Created SDL_HapticDirection. gsoc2008_force_feedback
2008-07-06 Edgar Simo Fixed various mistakes in the doxygen. gsoc2008_force_feedback
2008-07-06 Edgar Simo Renamed SDL_HapticQueryEffects to SDL_HapticQuery. gsoc2008_force_feedback
2008-07-03 Edgar Simo Using errno for more verbosity in errors. gsoc2008_force_feedback
2008-07-03 Edgar Simo Added SDL_HapticGetEffectStatus(). gsoc2008_force_feedback
2008-07-03 Edgar Simo Haptic subsystem should finally be properly attached to the build system. gsoc2008_force_feedback
2008-07-03 Edgar Simo Fixed regex replace mistake. gsoc2008_force_feedback
2008-07-02 Edgar Simo Updated the haptic dummy driver. gsoc2008_force_feedback
2008-07-02 Edgar Simo Commented SDL_syshaptic.h. gsoc2008_force_feedback
2008-07-02 Edgar Simo Some more error checking. gsoc2008_force_feedback
2008-07-02 Edgar Simo Exposed some of the joystick stuff to the haptic subsystem. gsoc2008_force_feedback
2008-07-01 Edgar Simo Added SDL_HapticUpdateEffect(). gsoc2008_force_feedback
2008-07-01 Edgar Simo Merged seperate waveforms into types to be more compatible. gsoc2008_force_feedback
2008-07-01 Edgar Simo Added SDL_HAPTIC_CUSTOM (not supported on linux). gsoc2008_force_feedback
2008-07-01 Edgar Simo Added SDL_HapticStopEffect(). gsoc2008_force_feedback
2008-07-01 Edgar Simo HapticSetGain checks to see if device supports it. gsoc2008_force_feedback
2008-07-01 Edgar Simo Setting effects memory to 0. gsoc2008_force_feedback
2008-07-01 Edgar Simo Removed the linux only SDL_HAPTIC_RUMBLE (use PERIODIC instead). gsoc2008_force_feedback
2008-07-01 Edgar Simo More comments. gsoc2008_force_feedback
2008-07-01 Edgar Simo Some more error reporting. gsoc2008_force_feedback
2008-06-30 Edgar Simo Added some preliminary support for haptic effect control. gsoc2008_force_feedback
2008-06-30 Edgar Simo Added query functions for haptic devices. gsoc2008_force_feedback
2008-06-30 Edgar Simo Starting to add infrastructure to handle haptic effects. gsoc2008_force_feedback
2008-06-23 Edgar Simo * Implemented opening and closing of haptic devices. gsoc2008_force_feedback
2008-06-01 Edgar Simo Some code cleanup. gsoc2008_force_feedback
2008-06-01 Edgar Simo Properly quit the SDL_haptic subsystem. gsoc2008_force_feedback
2008-06-01 Edgar Simo Properly install the SDL_haptic header. gsoc2008_force_feedback
2008-06-01 Edgar Simo First commit of the SDL_haptic subsystem. gsoc2008_force_feedback
2008-04-23 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_force_feedback
2008-08-18 Holmes Futrell Updated Template script to include symbolic links during copy gsoc2008_iphone
2008-08-18 Holmes Futrell Updated template to include CoreGraphics framework (needed), updated template build script to copy config.h.default (necessary file) gsoc2008_iphone
2008-08-18 Holmes Futrell removed build folder from branch gsoc2008_iphone
2008-08-18 Holmes Futrell Fixed problem where creating the view passed NULL as the context for setting current context ... needed to actually pass the context. gsoc2008_iphone
2008-08-18 Holmes Futrell updated template build settings gsoc2008_iphone
2008-08-18 Holmes Futrell Added instruction to set the active SDK gsoc2008_iphone
2008-08-18 Holmes Futrell modified template build script gsoc2008_iphone
2008-08-18 Holmes Futrell update template script gsoc2008_iphone
2008-08-18 Holmes Futrell updated template script gsoc2008_iphone
2008-08-18 Holmes Futrell grammar, typos gsoc2008_iphone
2008-08-18 Holmes Futrell added description gsoc2008_iphone
2008-08-18 Holmes Futrell Grammar, spelling, clarity. gsoc2008_iphone
2008-08-16 Holmes Futrell updated project for new file paths gsoc2008_iphone
2008-08-16 Holmes Futrell (none) gsoc2008_iphone
2008-08-16 Holmes Futrell Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though. gsoc2008_iphone
2008-08-16 Holmes Futrell Filled in list of all OpenGL ES functions, used to contain only functions that were in use. gsoc2008_iphone
2008-08-16 Holmes Futrell whitespace gsoc2008_iphone
2008-08-16 Holmes Futrell removed NULL comment ... it's UIKit now, not NULL gsoc2008_iphone
2008-08-16 Holmes Futrell whitespace gsoc2008_iphone
2008-08-16 Holmes Futrell removed comment about NULL video driver ... it's not null anymore, it's the UIKit video driver. gsoc2008_iphone
2008-08-16 Holmes Futrell Added comments, view now deletes keyboard upon dealloc, function declarations for iPhone keyboard additions now moved to SDL_uikitkeyboard.h. gsoc2008_iphone
2008-08-16 Holmes Futrell comments and trivials gsoc2008_iphone
2008-08-16 Holmes Futrell updated #include path, added comments. gsoc2008_iphone
2008-08-16 Holmes Futrell Added comments gsoc2008_iphone
2008-08-16 Holmes Futrell Cleaned up, updated header include path gsoc2008_iphone
2008-08-16 Holmes Futrell added comment gsoc2008_iphone
2008-08-16 Holmes Futrell Added comments, updated included header name gsoc2008_iphone
2008-08-15 Holmes Futrell Header files that users of the library can include for additional iPhone keyboard functions. gsoc2008_iphone
2008-08-15 Holmes Futrell renamed and moved up one directory gsoc2008_iphone
2008-08-15 Holmes Futrell Elaborated on features and limitations of SDL for iPhone. renamed and moved readme with all the other readmes. gsoc2008_iphone
2008-08-15 Holmes Futrell Renamed jump.c and jump.h to jumphack.c and jumphack.h ... why? Because they are undesirable hacks used to allow an SDL programmer to execute his/her own code upon program exit. gsoc2008_iphone
2008-08-15 Holmes Futrell Cleaned up code, added comments. gsoc2008_iphone
2008-08-15 Holmes Futrell Added macro so that targetconditionals.h isn't included when compiling from versions of Mac OS X earlier than 10.3 (the header file doesn't exist there). Instead, it is just assumed that you want to compile for Mac OS X rather than iPhone ... a fine assumption since you need 10.5 to compile for iPhone. gsoc2008_iphone
2008-08-15 Holmes Futrell Added comments, link to Kronos site. gsoc2008_iphone
2008-08-15 Holmes Futrell Removed useless lines, added comments. gsoc2008_iphone
2008-08-15 Holmes Futrell changed #ifndef statment to _SDL_config_iphoneos_h instead of _SDL_config_minimal_h. gsoc2008_iphone
2008-08-15 Holmes Futrell Added string for iPhone OS platform to the list gsoc2008_iphone
2008-08-15 Holmes Futrell Added line to set proper display resolution on iPhone OS gsoc2008_iphone
2008-08-15 Holmes Futrell Added lines to change path when run on iPhone. Reason: iPhone operates in sandbox and so cannot write files just anywhere ... I use the documents folder in this test. gsoc2008_iphone
2008-08-15 Holmes Futrell Added some code to set proper screensize on iPhone gsoc2008_iphone
2008-08-15 Holmes Futrell A version of testgl2 written using OpenGL ES calls. Necessary because there's no glBegin/glEnd, etc. gsoc2008_iphone
2008-08-15 Holmes Futrell testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry. gsoc2008_iphone
2008-08-15 Holmes Futrell Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice. gsoc2008_iphone
2008-08-15 Holmes Futrell changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force. gsoc2008_iphone
2008-08-15 Holmes Futrell Removed log messages gsoc2008_iphone
2008-08-15 Holmes Futrell Removed log messages (printf and NSLog) gsoc2008_iphone
2008-08-15 Holmes Futrell Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too. gsoc2008_iphone
2008-08-15 Holmes Futrell Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility. gsoc2008_iphone
2008-08-15 Holmes Futrell Just re-ordered some things logically in the project file gsoc2008_iphone
2008-08-15 Holmes Futrell Readme file for iPhone OS Demo applications gsoc2008_iphone
2008-08-15 Holmes Futrell (none) gsoc2008_iphone
2008-08-13 Holmes Futrell Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself. gsoc2008_iphone
2008-08-13 Holmes Futrell (none) gsoc2008_iphone
2008-08-13 Holmes Futrell Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have. gsoc2008_iphone
2008-08-13 Holmes Futrell Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context. gsoc2008_iphone
2008-08-13 Holmes Futrell updated XCode project, now includes files for keyboard support (oops) gsoc2008_iphone
2008-08-02 Holmes Futrell Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here. gsoc2008_iphone
2008-08-02 Holmes Futrell just updating XCode project files to include keyboard example as target gsoc2008_iphone
2008-08-02 Holmes Futrell keyboard.c contains the source code for the bitmap font keyboard example. gsoc2008_iphone
2008-07-29 Holmes Futrell whitespace gsoc2008_iphone
2008-07-29 Holmes Futrell removed reference to pthread.h gsoc2008_iphone
2008-07-29 Holmes Futrell This is the header file for SDL_uikitview.m ... somehow this file was not committed. gsoc2008_iphone
2008-07-29 Holmes Futrell Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not. gsoc2008_iphone
2008-07-29 Holmes Futrell keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system. gsoc2008_iphone
2008-07-29 Holmes Futrell SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard. gsoc2008_iphone
2008-07-29 Holmes Futrell Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled gsoc2008_iphone
2008-07-29 Holmes Futrell Added textField view and member variable which shows if keyboard is shown gsoc2008_iphone
2008-07-22 Holmes Futrell Added standard SDL header comments gsoc2008_iphone
2008-07-22 Holmes Futrell removed references to singletons, now uses SDL_WindowData information instead. gsoc2008_iphone