log

age author description
2009-12-02 Sam Lantinga Don't need to hide the menu bar if we're not on the main display
2009-12-02 Sam Lantinga Changed so that it's obvious that the two code blocks are related.
2009-12-02 Sam Lantinga Fixed mouse coordinates for fullscreen mode
2009-12-01 Sam Lantinga The window positions are relative to the origin of the windowing system (upper left of the primary display).
2009-12-01 Sam Lantinga Added support for placing windows on different displays
2009-12-01 Sam Lantinga Ensure that the main display is picked up first
2009-12-01 Sam Lantinga Allow mirrored displays, but only the primary display in a mirrored set.
2009-12-01 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
2009-12-01 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
2009-12-01 Sam Lantinga Removed a little redundancy in the naming
2009-12-01 Sam Lantinga Work in progress on multi-display support:
2009-11-30 Sam Lantinga Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
2009-11-30 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
2009-11-30 Sam Lantinga Added support for 32-bit BMP files with an alpha channel
2009-11-27 Sam Lantinga Joe 2009-11-23 21:31:10 PST
2009-11-27 Sam Lantinga Adam Strzelecki to SDL
2009-11-26 Sam Lantinga Adam Strzelecki to SDL
2009-11-25 Sam Lantinga SDL_CreateWindowFrom() is actually going to be supported. :)
2009-11-25 Sam Lantinga Clarified the windowID parameter
2009-11-25 Sam Lantinga Add error messages for failure cases
2009-11-25 Sam Lantinga Added the automated test to the Visual Studio 2008 project
2009-11-24 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
2009-11-24 Sam Lantinga Fixed bug #771
2009-11-24 Sam Lantinga Eric Wing to Sam, hfutrell
2009-11-24 Sam Lantinga Fixed bug #891
2009-11-24 Sam Lantinga Mason Wheeler to sdl
2009-11-22 Sam Lantinga Set the error so someone can get more information
2009-11-22 Sam Lantinga Made the comment actually mean something. :)
2009-11-22 Sam Lantinga More fixes to compile under Visual C++
2009-11-22 Sam Lantinga Fixed include paths for Visual C++
2009-11-22 Sam Lantinga The Direct3D Read/Write pixels interface is in progress.
2009-11-22 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
2009-11-21 Mike Gorchak Added support for QNX default font. Backspace and Return keys now handled.
2009-11-21 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
2009-11-21 Sam Lantinga Increased tolerance a little bit more for multiple blending passes accumulating error.
2009-11-21 Sam Lantinga Added comment for pixel-perfect line workaround.
2009-11-21 Sam Lantinga Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
2009-11-21 Sam Lantinga This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
2009-11-21 Sam Lantinga Fixed the coordinates for pixel coverage in blits
2009-11-21 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
2009-11-21 Sam Lantinga It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
2009-11-21 Mike Gorchak RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
2009-11-21 Sam Lantinga My first OpenGL shader! Momma will be so proud!
2009-11-21 Sam Lantinga pixels don't need to be dynamically allocated
2009-11-21 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
2009-11-20 Mike Gorchak Support for UTF-8 text input has been added.
2009-11-20 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2009-11-20 Mike Gorchak Output last SDL error in case of test was failed.
2009-11-20 Mike Gorchak RenderReadPixels and RenderWritePixels now work properly.
2009-11-20 Mike Gorchak Deinitialization fixes, in case if QNXGF driver is not initialized properly.
2009-11-19 Mike Gorchak Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
2009-11-19 Mike Gorchak Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
2009-11-19 Sam Lantinga Mike Gorchak to Sam
2009-11-19 Sam Lantinga Found a way to implement mask semantics in OpenGL
2009-11-19 Sam Lantinga Allow some variation in the pixel values to account for blending accuracy differences.
2009-11-19 Sam Lantinga Include the endpoint in the line we're drawing
2009-11-19 Sam Lantinga Adjust the vertices to be over the texel center.
2009-11-18 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
2009-11-18 Sam Lantinga Use SDL's string and memory functions instead of stdlib
2009-11-18 Sam Lantinga Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
2009-11-18 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
2009-11-18 Sam Lantinga Fixes for the automated rendering test
2009-11-18 Sam Lantinga If we explicitly request a driver, try to initialize it.
2009-11-18 Sam Lantinga Fixed GL_RenderReadPixels() - thanks Ryan!
2009-11-18 Sam Lantinga First pass (untested) at RenderWritePixels()
2009-11-18 Sam Lantinga Refactored to use render_loadTestFace()
2009-11-18 Sam Lantinga Fixed endianness of the face image surface
2009-11-18 Sam Lantinga Trying to figure out why the OpenGL tests are failing...
2009-11-18 Sam Lantinga Compare against the correct image
2009-11-17 Sam Lantinga Debug info to help track down render test failures
2009-11-17 Sam Lantinga Added missing return values
2009-11-17 Sam Lantinga Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
2009-11-17 Sam Lantinga Scott to slouken
2009-11-16 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
2009-11-16 Sam Lantinga Fixed memory corruption in SW_RenderReadPixels()
2009-11-16 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
2009-11-15 Sam Lantinga Added a utility function to convert blocks of pixels
2009-11-15 Sam Lantinga Hmm, this isn't going to work, is it?
2009-11-15 Sam Lantinga Work in progress: SDL_RenderReadPixels() should be implemented soon.
2009-11-15 Sam Lantinga Work in progress on OpenGL ReadPixels/WritePixels interface
2009-11-11 Sam Lantinga Updated for the new pixel format structure
2009-11-11 Sam Lantinga The docs directory doesn't exist anymore
2009-11-09 Sam Lantinga Fixed gcc warning
2009-11-09 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
2009-11-09 Sam Lantinga Fixed bug #878
2009-11-08 Sam Lantinga Fixed compile warning
2009-11-08 Sam Lantinga Skip renderers that fail to initialize
2009-11-02 Sam Lantinga Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
2009-11-02 Sam Lantinga Fixed bug #847
2009-10-30 Sam Lantinga cpuid doesn't actually change the flags register
2009-10-30 Sam Lantinga Fixed bug #734
2009-10-29 Mike Gorchak Cursor hotspot fixes.
2009-10-28 Sam Lantinga Fixed compile error
2009-10-28 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
2009-10-28 Sam Lantinga Adam Strzelecki to SDL
2009-10-28 Sam Lantinga Adam Strzelecki to SDL
2009-10-23 Sam Lantinga Adam Strzelecki to SDL
2009-10-23 Sam Lantinga Adam Strzelecki to SDL
2009-10-22 Mike Gorchak Fixes in GLES configuration selection.
2009-10-22 Mike Gorchak Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
2009-10-22 Mike Gorchak Optimizations.
2009-10-22 Sam Lantinga Adam Strzelecki to SDL
2009-10-21 Mike Gorchak Support for GL initialization parameters has been added.
2009-10-19 Sam Lantinga Partial fix for bug #859
2009-10-18 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
2009-10-18 Sam Lantinga Merged improvements to SDL_SoftStretch() from SDL 1.2
2009-10-18 Sam Lantinga Fixed bug #853
2009-10-17 Sam Lantinga Whoops, need " inside quotes
2009-10-17 Sam Lantinga Fixed bug #852
2009-10-17 Sam Lantinga iPhone/Xcode for 1.3
2009-10-17 Sam Lantinga iPhone interruption patch / SDL 1.3
2009-10-13 Mike Gorchak Working on fullscreen video modes support
2009-10-13 Mike Gorchak Fixed memory allocation size.
2009-10-13 Mike Gorchak Fixed handling of the initial window size.
2009-10-13 Mike Gorchak All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
2009-10-13 Mike Gorchak Options --double --triple have been added to test double and triple buffering.
2009-10-13 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay!
2009-10-13 Mike Gorchak Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
2009-10-13 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them
2009-10-13 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image
2009-10-13 Sam Lantinga Debian patch: 050_altivec_detection.diff
2009-10-13 Mike Gorchak Fixed OpenGL ES primitive alpha blending.
2009-10-13 Sam Lantinga Missed converting PULSE to PULSEAUDIO
2009-10-12 Mike Gorchak Initial support for fullscreen application modes.
2009-10-12 Mike Gorchak Photon SDL renderer almost finished, the double/tripple buffering is left only.
2009-10-12 Sam Lantinga Joystick patch from FreeBSD ports system
2009-10-12 Mike Gorchak Continue working on 2D support in Photon.
2009-10-11 Mike Gorchak Continue working on 2D support in Photon
2009-10-11 Sam Lantinga A better solution to making the default build optimization -O3
2009-10-11 Sam Lantinga Whoops, the ProjectDir is one level lower than the SolutionDir
2009-10-11 Sam Lantinga stefanullinger to me
2009-10-11 Sam Lantinga pkg-config replaced sdl-config in these cases.
2009-10-11 Sam Lantinga Fixed bug #31
2009-10-11 Sam Lantinga gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h
2009-10-11 Sam Lantinga This is crazy. In order to override the default optimization for GCC,
2009-10-10 Mike Gorchak Continue working on 2D support for Photon/QNX.
2009-10-10 Sam Lantinga Matěj Týč 2009-10-05 14:09:03 PDT
2009-10-10 Mike Gorchak Revert back. Sorry.
2009-10-10 Mike Gorchak Added phrender library linkage for QNX target.
2009-10-10 Mike Gorchak Call CommonQuit() at exit has been added.
2009-10-10 Mike Gorchak Created windows must be destroyed at CommonQuit().
2009-10-10 Sam Lantinga Debian patch: 218_joystick_memmove.diff
2009-10-10 Sam Lantinga Fixed bug #833
2009-10-10 Sam Lantinga Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version
2009-10-10 Sam Lantinga Adapted from Debian patch: 215_kfreebsd_gnu.diff
2009-10-10 Sam Lantinga Made typedef for SDL_bool the same as the other typedefs.
2009-10-10 Mike Gorchak Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.
2009-10-10 Sam Lantinga Fixed bug #627
2009-10-10 Ryan C. Gordon Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.
2009-10-10 Sam Lantinga typo
2009-10-10 Ryan C. Gordon Use new 1.3 API for getting audio driver name.
2009-10-10 Ryan C. Gordon Added some debug output to loopwave.c
2009-10-10 Sam Lantinga Use test instead of [ because that's an m4 quote character
2009-10-08 Sam Lantinga Fixed bug #830
2009-10-08 Sam Lantinga Fixed bug #830
2009-10-08 Ryan C. Gordon Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.
2009-10-08 Sam Lantinga Fixed bug #828
2009-10-08 Sam Lantinga Update config.guess and config.sub
2009-10-07 Sam Lantinga The SDL 1.3 documentation will be primarily online wiki based:
2009-10-07 Sam Lantinga SuSE 11.1 installs directfb-config without directfb-devel, so check to
2009-10-07 Sam Lantinga Reminder, add multiple icon sizes!
2009-10-07 Sam Lantinga Upgrading libtool didn't fix bug #499
2009-10-06 Sam Lantinga Eric Wing to Sam
2009-10-06 Sam Lantinga Eric Wing to Sam
2009-10-04 Sam Lantinga Updated libtool to version 2.2.6a
2009-10-04 Sam Lantinga Split out ltoptions.m4
2009-10-04 Sam Lantinga Fixed make dist
2009-10-04 Sam Lantinga Fixed make dist
2009-10-04 Sam Lantinga Split acinclude.m4 into its constituent parts for easy upgrading
2009-10-04 Sam Lantinga Fixed bug #826
2009-10-04 Sam Lantinga Fixed bug #522
2009-10-04 Sam Lantinga Eric Wing to Sam
2009-10-04 Sam Lantinga Fixed bug #817
2009-10-04 Sam Lantinga Fixed bug #814
2009-10-04 Sam Lantinga Fixed a bug where when the audio starts paused all the DirectSound buffers
2009-10-04 Sam Lantinga Adam Strzelecki to SDL
2009-10-04 Sam Lantinga Use gcc's built-in dependency generation, thanks to Adam Strzelecki
2009-10-03 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
2009-10-02 Sam Lantinga You should check for the C compiler before you set CFLAGS. :)
2009-10-01 Sam Lantinga Eric Wing to Sam
2009-10-01 Sam Lantinga Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.
2009-09-29 Sam Lantinga Added missing templates
2009-09-29 Sam Lantinga Reminder to investigate upgrading libtool to fix bug #499
2009-09-29 Sam Lantinga Better cross-platform macros for printing 32 and 64 bit values
2009-09-29 Sam Lantinga Temporary band-aid for bug #575
2009-09-28 Bob Pendleton Ok, added long casts to get rid of compiler warnings.
2009-09-28 Sam Lantinga -0.5 is causing trouble according to comments in bug #783
2009-09-28 Sam Lantinga Added renderer information for dynamic OpenGL test
2009-09-27 Sam Lantinga Fixed bug #716
2009-09-26 Sam Lantinga Fixed 32-bit build
2009-09-26 Sam Lantinga Fixed bug #797
2009-09-26 Sam Lantinga Fixed bug #777
2009-09-26 Sam Lantinga Fixed bug #766
2009-09-26 Sam Lantinga Fixed bug #765
2009-09-26 Sam Lantinga Fixed bug #764
2009-09-26 Sam Lantinga Fixed bug #761
2009-09-26 Sam Lantinga Fixed bug #734
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #704
2009-09-26 Sam Lantinga Fixed crash with right side up BMP files
2009-09-26 Sam Lantinga Eric Wing to Sam
2009-09-25 Bob Pendleton fixed a spelling error in the documentation.
2009-09-25 Bob Pendleton Changed to include SDL_atomic.c in the windows version of SDL 1.3
2009-09-25 Bob Pendleton This version actaully should work on Windows.
2009-09-24 Sam Lantinga More TODO!
2009-09-24 Sam Lantinga Eric Wing to Sam
2009-09-24 Sam Lantinga Updated Xcode project from Eric Wing
2009-09-24 Sam Lantinga Getting ready for a new Xcode project from Eric Wing
2009-09-23 Sam Lantinga Fixed bug #732
2009-09-23 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
2009-09-23 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
2009-09-22 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
2009-09-21 Bob Pendleton oops
2009-09-21 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
2009-09-21 Sam Lantinga Whoops, need both the header and the library!
2009-09-21 Sam Lantinga Fixed bug #714
2009-09-21 Sam Lantinga Fixed bug #674
2009-09-21 Sam Lantinga Fixed bug #615
2009-09-21 Sam Lantinga Added reminder to look into 2D vblank synchronization
2009-09-21 Sam Lantinga Oh yeah, we have GLX support too.
2009-09-21 Sam Lantinga Fixed bug #577
2009-09-21 Sam Lantinga Fixed bug #591
2009-09-21 Sam Lantinga Fixed bug #570