Wed, 12 Jan 2011 17:53:06 -0800 |
Sam Lantinga |
More Android cleanup:
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Wed, 12 Jan 2011 16:35:03 -0800 |
Sam Lantinga |
Whoops, need to pass that SDL format into native code
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Wed, 12 Jan 2011 15:58:53 -0800 |
Sam Lantinga |
Set blend mode for textures that were created from surfaces with a colorkey
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Wed, 12 Jan 2011 15:42:26 -0800 |
Sam Lantinga |
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
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Wed, 12 Jan 2011 15:23:19 -0800 |
Sam Lantinga |
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
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Wed, 12 Jan 2011 15:22:29 -0800 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
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Wed, 12 Jan 2011 15:21:12 -0800 |
Sam Lantinga |
Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
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Wed, 12 Jan 2011 14:53:23 -0800 |
Sam Lantinga |
Added some missing pixel formats and SDL_GetPixelFormatName()
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Wed, 12 Jan 2011 14:29:01 -0800 |
Sam Lantinga |
Fill in the video mode with the correct screen format
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Wed, 12 Jan 2011 13:52:41 -0800 |
Sam Lantinga |
A bit of cleanup in the Android driver
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Wed, 12 Jan 2011 13:52:27 -0800 |
Sam Lantinga |
Added SDL errors to the Android log stream if DEBUG_ERROR is defined
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Wed, 12 Jan 2011 13:46:37 -0800 |
Sam Lantinga |
You can't change the resolution on some devices
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Wed, 12 Jan 2011 13:38:10 -0800 |
Sam Lantinga |
Use a valid window when creating the default renderer
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Wed, 12 Jan 2011 12:40:11 -0800 |
Sam Lantinga |
Added information about starting a command shell on the device
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Wed, 12 Jan 2011 12:35:46 -0800 |
Sam Lantinga |
Added information about doing a clean build
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Wed, 12 Jan 2011 12:34:23 -0800 |
Sam Lantinga |
Added info for building your code without optimizations on
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Wed, 12 Jan 2011 12:31:51 -0800 |
Sam Lantinga |
Added information about decoding native stack traces
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Wed, 12 Jan 2011 11:55:02 -0800 |
Sam Lantinga |
Fixed spacing in comments
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Wed, 12 Jan 2011 09:47:33 -0800 |
Sam Lantinga |
Updated headers to match wiki documentation
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Mon, 10 Jan 2011 12:15:16 -0800 |
Sam Lantinga |
Include the Android Makefile in the distribution files
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Mon, 10 Jan 2011 11:22:07 -0800 |
Sam Lantinga |
Need to include SDL_main.h ... eh, just include everything. :)
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Sun, 09 Jan 2011 08:35:18 -0800 |
Sam Lantinga |
Jcw87 to Sam
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Fri, 07 Jan 2011 15:18:17 -0800 |
Sam Lantinga |
Added some more information on how the port works
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Fri, 07 Jan 2011 09:53:08 -0800 |
Sam Lantinga |
Fixed return value
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Thu, 06 Jan 2011 17:12:31 -0800 |
Sam Lantinga |
Added the Android project and lots of info to README.android
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Thu, 06 Jan 2011 16:11:21 -0800 |
Sam Lantinga |
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
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Wed, 05 Jan 2011 00:09:19 -0800 |
Sam Lantinga |
Fixed screen texture format on Android
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Tue, 04 Jan 2011 21:05:42 -0800 |
Sam Lantinga |
Backed down to NDK R4b
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Tue, 04 Jan 2011 20:37:07 -0800 |
Sam Lantinga |
Android has OpenGL ES too...
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Tue, 04 Jan 2011 20:36:39 -0800 |
Sam Lantinga |
Fixed 2D video on Android
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Tue, 04 Jan 2011 20:30:54 -0800 |
Sam Lantinga |
Don't continually print stub message for testgles
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Tue, 04 Jan 2011 18:55:23 -0800 |
Sam Lantinga |
We don't need these scripts anymore
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Tue, 04 Jan 2011 15:25:49 -0800 |
Sam Lantinga |
Need to set something valid for argc/argv
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Tue, 04 Jan 2011 12:49:48 -0800 |
Sam Lantinga |
Fixed problem with trailing space
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Tue, 04 Jan 2011 12:46:49 -0800 |
Sam Lantinga |
Change from jlunder:
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Tue, 04 Jan 2011 12:39:10 -0800 |
Sam Lantinga |
Added the step to edit local properties
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Tue, 04 Jan 2011 11:39:52 -0800 |
Sam Lantinga |
Fixed prototype for SDL_main()
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Tue, 04 Jan 2011 11:39:04 -0800 |
Sam Lantinga |
Android needs the SDL_main() redirect as well
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Tue, 04 Jan 2011 11:22:43 -0800 |
Sam Lantinga |
Fixes the following warning:
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Tue, 04 Jan 2011 11:07:27 -0800 |
Sam Lantinga |
Added the Android config include to the default config.h
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Tue, 04 Jan 2011 10:19:24 -0800 |
Sam Lantinga |
The source rectangle isn't modified in SDL_UpperBlit
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Mon, 03 Jan 2011 14:39:41 -0800 |
Sam Lantinga |
Fixed crash on Windows XP
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Sat, 01 Jan 2011 20:46:39 -0800 |
Sam Lantinga |
Fixed trying to create an XRender texture for YUV formats
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Sat, 01 Jan 2011 20:44:38 -0800 |
Sam Lantinga |
Missing math library for testgesture
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Sat, 01 Jan 2011 20:04:50 -0800 |
Sam Lantinga |
Final touches on renaming SDL_eventtouch to SDL_x11touch
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Sat, 01 Jan 2011 19:50:50 -0800 |
Sam Lantinga |
I am using SDL 1.3 on FreeBSD. I found two problems.
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Sat, 01 Jan 2011 19:46:36 -0800 |
Sam Lantinga |
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
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Sat, 01 Jan 2011 19:38:56 -0800 |
Sam Lantinga |
Allow META-Enter to toggle fullscreen mode
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