Wed, 12 Jan 2011 17:53:06 -0800 |
Sam Lantinga |
More Android cleanup:
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Wed, 12 Jan 2011 16:35:03 -0800 |
Sam Lantinga |
Whoops, need to pass that SDL format into native code
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Wed, 12 Jan 2011 15:58:53 -0800 |
Sam Lantinga |
Set blend mode for textures that were created from surfaces with a colorkey
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Wed, 12 Jan 2011 15:42:26 -0800 |
Sam Lantinga |
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
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Wed, 12 Jan 2011 15:23:19 -0800 |
Sam Lantinga |
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
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Wed, 12 Jan 2011 15:22:29 -0800 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
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Wed, 12 Jan 2011 15:21:12 -0800 |
Sam Lantinga |
Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
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Wed, 12 Jan 2011 14:53:23 -0800 |
Sam Lantinga |
Added some missing pixel formats and SDL_GetPixelFormatName()
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Wed, 12 Jan 2011 14:29:01 -0800 |
Sam Lantinga |
Fill in the video mode with the correct screen format
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Wed, 12 Jan 2011 13:52:41 -0800 |
Sam Lantinga |
A bit of cleanup in the Android driver
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Wed, 12 Jan 2011 13:52:27 -0800 |
Sam Lantinga |
Added SDL errors to the Android log stream if DEBUG_ERROR is defined
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Wed, 12 Jan 2011 13:46:37 -0800 |
Sam Lantinga |
You can't change the resolution on some devices
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Wed, 12 Jan 2011 13:38:10 -0800 |
Sam Lantinga |
Use a valid window when creating the default renderer
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Wed, 12 Jan 2011 12:40:11 -0800 |
Sam Lantinga |
Added information about starting a command shell on the device
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Wed, 12 Jan 2011 12:35:46 -0800 |
Sam Lantinga |
Added information about doing a clean build
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Wed, 12 Jan 2011 12:34:23 -0800 |
Sam Lantinga |
Added info for building your code without optimizations on
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Wed, 12 Jan 2011 12:31:51 -0800 |
Sam Lantinga |
Added information about decoding native stack traces
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Wed, 12 Jan 2011 11:55:02 -0800 |
Sam Lantinga |
Fixed spacing in comments
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Wed, 12 Jan 2011 09:47:33 -0800 |
Sam Lantinga |
Updated headers to match wiki documentation
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Mon, 10 Jan 2011 12:15:16 -0800 |
Sam Lantinga |
Include the Android Makefile in the distribution files
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Mon, 10 Jan 2011 11:22:07 -0800 |
Sam Lantinga |
Need to include SDL_main.h ... eh, just include everything. :)
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Sun, 09 Jan 2011 08:35:18 -0800 |
Sam Lantinga |
Jcw87 to Sam
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Fri, 07 Jan 2011 15:18:17 -0800 |
Sam Lantinga |
Added some more information on how the port works
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Fri, 07 Jan 2011 09:53:08 -0800 |
Sam Lantinga |
Fixed return value
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Thu, 06 Jan 2011 17:12:31 -0800 |
Sam Lantinga |
Added the Android project and lots of info to README.android
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Thu, 06 Jan 2011 16:11:21 -0800 |
Sam Lantinga |
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
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Wed, 05 Jan 2011 00:09:19 -0800 |
Sam Lantinga |
Fixed screen texture format on Android
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Tue, 04 Jan 2011 21:05:42 -0800 |
Sam Lantinga |
Backed down to NDK R4b
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