log

age author description
2011-01-13 Sam Lantinga More Android cleanup:
2011-01-13 Sam Lantinga Whoops, need to pass that SDL format into native code
2011-01-12 Sam Lantinga Set blend mode for textures that were created from surfaces with a colorkey
2011-01-12 Sam Lantinga Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
2011-01-12 Sam Lantinga Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
2011-01-12 Sam Lantinga Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
2011-01-12 Sam Lantinga Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
2011-01-12 Sam Lantinga Added some missing pixel formats and SDL_GetPixelFormatName()
2011-01-12 Sam Lantinga Fill in the video mode with the correct screen format
2011-01-12 Sam Lantinga A bit of cleanup in the Android driver
2011-01-12 Sam Lantinga Added SDL errors to the Android log stream if DEBUG_ERROR is defined
2011-01-12 Sam Lantinga You can't change the resolution on some devices
2011-01-12 Sam Lantinga Use a valid window when creating the default renderer
2011-01-12 Sam Lantinga Added information about starting a command shell on the device
2011-01-12 Sam Lantinga Added information about doing a clean build
2011-01-12 Sam Lantinga Added info for building your code without optimizations on
2011-01-12 Sam Lantinga Added information about decoding native stack traces
2011-01-12 Sam Lantinga Fixed spacing in comments
2011-01-12 Sam Lantinga Updated headers to match wiki documentation
2011-01-10 Sam Lantinga Include the Android Makefile in the distribution files
2011-01-10 Sam Lantinga Need to include SDL_main.h ... eh, just include everything. :)
2011-01-09 Sam Lantinga Jcw87 to Sam
2011-01-07 Sam Lantinga Added some more information on how the port works
2011-01-07 Sam Lantinga Fixed return value
2011-01-07 Sam Lantinga Added the Android project and lots of info to README.android
2011-01-07 Sam Lantinga Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
2011-01-05 Sam Lantinga Fixed screen texture format on Android
2011-01-05 Sam Lantinga Backed down to NDK R4b
2011-01-05 Sam Lantinga Android has OpenGL ES too...
2011-01-05 Sam Lantinga Fixed 2D video on Android
2011-01-05 Sam Lantinga Don't continually print stub message for testgles
2011-01-05 Sam Lantinga We don't need these scripts anymore
2011-01-04 Sam Lantinga Need to set something valid for argc/argv
2011-01-04 Sam Lantinga Fixed problem with trailing space
2011-01-04 Sam Lantinga Change from jlunder:
2011-01-04 Sam Lantinga Added the step to edit local properties
2011-01-04 Sam Lantinga Fixed prototype for SDL_main()
2011-01-04 Sam Lantinga Android needs the SDL_main() redirect as well
2011-01-04 Sam Lantinga Fixes the following warning:
2011-01-04 Sam Lantinga Added the Android config include to the default config.h
2011-01-04 Sam Lantinga The source rectangle isn't modified in SDL_UpperBlit
2011-01-03 Sam Lantinga Fixed crash on Windows XP
2011-01-02 Sam Lantinga Fixed trying to create an XRender texture for YUV formats
2011-01-02 Sam Lantinga Missing math library for testgesture
2011-01-02 Sam Lantinga Final touches on renaming SDL_eventtouch to SDL_x11touch
2011-01-02 Sam Lantinga I am using SDL 1.3 on FreeBSD. I found two problems.
2011-01-02 Sam Lantinga Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
2011-01-02 Sam Lantinga Allow META-Enter to toggle fullscreen mode
2011-01-02 Sam Lantinga Updated for NDK R5
2011-01-02 Sam Lantinga Android has atan() and atan2()
2011-01-02 Sam Lantinga Fixed restoring the desktop resolution when toggling fullscreen mode
2011-01-01 Sam Lantinga Fixed compiling on Android
2010-12-31 Sam Lantinga Don't crash when resizing non-shaped windows
2010-12-31 Sam Lantinga Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
2010-12-31 Sam Lantinga Return an error code if Mercurial isn't installed
2010-12-30 Sam Lantinga Fixed compiling X11 touch interface
2010-12-30 Sam Lantinga Hopefully fix X11 compile error
2010-12-29 Sam Lantinga Removed carriage returns
2010-12-16 Jim Grandpre Fixed SDL_VS2005.vcproj
2010-12-16 Jim Grandpre Reverted SDL_VS2005.vcproj to revision 4634.
2010-12-12 Sam Lantinga Use the enumerated type for blend and scale mode instead of int
2010-12-04 Sam Lantinga Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow. SDL-1.2
2010-12-02 Sam Lantinga Fixed touch events on Mac OS X 10.6
2010-12-01 Sam Lantinga Fixed the gcc include path when building on Mac OS X 10.5
2010-12-01 Sam Lantinga Removed support for 10.3.9
2010-12-01 Sam Lantinga Allow the SDK path to be rebased
2010-12-01 Sam Lantinga Renamed X11 touch files for consistency
2010-12-01 Sam Lantinga Don't conflict with glext.h if it's already been included
2010-12-01 Sam Lantinga Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
2010-12-01 Sam Lantinga Fixed massive stack memory usage in the gesture functions
2010-12-01 Sam Lantinga First pass at Windows multi-touch gesture support
2010-11-30 Sam Lantinga Added a Visual Studio project for testgesture
2010-11-30 Sam Lantinga Removed references to testwm
2010-11-29 Daniel Wyatt Better horizontal candidate list rendering.
2010-05-09 Jjgod Jiang Fix right mouse event handling in Cocoa
2010-11-24 Daniel Wyatt Code style updates.
2010-11-23 Daniel Wyatt Windows candidate list support.
2010-11-23 Daniel Wyatt Add variables needed for win32 candidate list support.
2010-11-23 Daniel Wyatt Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
2010-11-20 Andreas Schiffler Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
2010-11-16 Daniel Wyatt Use SDL endian macros in libm.
2010-11-16 Andreas Schiffler Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
2010-11-16 Andreas Schiffler Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
2010-10-17 Sam Lantinga This fixes some keyboard defs for Haiku.
2010-10-17 Sam Lantinga This fixes SDL_renderer_gl so that it builds with c89.
2010-10-10 Sam Lantinga Removed debug output
2010-09-30 Sam Lantinga Documentation clarification
2010-09-30 Sam Lantinga Make the union nameless to reduce the complexity of the API.
2010-09-27 Sam Lantinga Minor cleanup in patches from Coursoud
2010-09-27 Sam Lantinga Merged the Windows custom window system hooks into the union used by X11.
2010-09-27 Sam Lantinga attached is a patch to support DirectFB in include/SDL_syswm.h. It
2010-09-27 Sam Lantinga XDamageDestroy is called before use_damage is tested. This crashes on my
2010-09-27 Sam Lantinga SDL_DestroyWindow is setting window->magic to NULL too early. -
2010-09-27 Sam Lantinga Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
2010-09-26 Sam Lantinga Fixed documentation typo
2010-09-19 Sam Lantinga Fixed compiling with mingw32/64
2010-09-19 Daniel Wyatt Fixed all MinGW problems (except libraries not added to build yet).
2010-09-19 Daniel Wyatt Added imm.h include, will be needed on MinGW.
2010-09-19 Sam Lantinga This patch fixes a dllexport directive warning on Haiku SDL-1.2
2010-09-19 Sam Lantinga Fixed crash on systems that don't have StopTextInput
2010-09-19 Sam Lantinga Fixed crashing loading 48KHz audio, contributed by Terry Welsh
2010-09-19 Sam Lantinga Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku, SDL-1.2
2010-09-19 Sam Lantinga Fixed grammar, thanks to Sheena's suggestion.
2010-09-17 Sam Lantinga Updated build for Visual Studio 2010
2010-09-16 Andreas Schiffler Remove superflous sample shapes (same BMPs)
2010-09-16 Andreas Schiffler - added directx include path to VS2008 solution
2010-09-15 Sam Lantinga Fixed documentation
2010-09-15 dewyatt Ensure compositions are committed when keyboard focus changes.
2010-09-08 Andreas Schiffler Add missing imm32.lib from VS2010 project
2010-08-24 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-30 Sam Lantinga Documentation consistency
2010-08-30 Sam Lantinga Documentation consistency
2010-08-30 Sam Lantinga Fixed typo in header
2010-08-30 Sam Lantinga Documentation clarification
2010-08-30 Sam Lantinga Suspending the screensaver defaults off.
2010-08-29 Sam Lantinga Compiling in atan()/atan2() implementation on Visual Studio 2008.
2010-08-29 Sam Lantinga Added atan implementation from uClibc
2010-08-29 Sam Lantinga Whoops, return "" even if the window is invalid.
2010-08-29 Sam Lantinga The title is stored internally as NULL if it's empty, and returned as ""
2010-08-29 Sam Lantinga Added atan2 implementation from uClibc