log

age author description
Tue, 03 Aug 2010 00:47:33 -0400 egottlieb Got basic, pre-actually-writing-anything Cocoa to build.
Mon, 02 Aug 2010 23:58:22 -0400 Eli Gottlieb Why wasn't this in the repository?
Mon, 02 Aug 2010 23:33:04 -0400 Eli Gottlieb Added SDL_cocoashape.h
Mon, 02 Aug 2010 22:20:13 -0400 egottlieb Added and re-added VS2010 solution files.
Mon, 02 Aug 2010 21:43:08 -0400 egottlieb Added VS2010 build files.
Mon, 02 Aug 2010 01:54:59 -0400 egottlieb Worked on Windows implementation and the quad-trees.
Sun, 01 Aug 2010 23:27:22 -0400 egottlieb Added VS2010 tests solution file.
Sun, 01 Aug 2010 23:26:37 -0400 egottlieb Added Windows build files for testshape.
Sun, 01 Aug 2010 23:16:32 -0400 egottlieb Converted some project files to VS2010, adding new files. Backups were made.
Sun, 01 Aug 2010 23:07:59 -0400 egottlieb Changed the file name to its correct, required one.
Sun, 01 Aug 2010 21:10:42 -0400 Eli Gottlieb Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
Fri, 30 Jul 2010 18:04:21 -0400 Eli Gottlieb Added Andreas's VS2010 patch for testshape.
Thu, 29 Jul 2010 22:57:39 -0400 Eli Gottlieb Added Andreas's patch to fix my silly C++-style errors.
Thu, 29 Jul 2010 12:49:17 -0400 Eli Gottlieb Added the header to the repo. Oops.
Wed, 28 Jul 2010 23:35:24 -0400 Eli Gottlieb Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
Mon, 26 Jul 2010 21:49:32 -0400 Eli Gottlieb Added shapes folder to hg.
Mon, 26 Jul 2010 21:48:53 -0400 Eli Gottlieb Working on Cocoa implementation.
Mon, 26 Jul 2010 20:41:45 -0400 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Fri, 23 Jul 2010 01:48:42 -0400 Eli Gottlieb More work on color-key mode.
Thu, 22 Jul 2010 23:11:01 -0400 Eli Gottlieb Added color-key mode and redid the code to work with it.
Tue, 20 Jul 2010 12:42:43 -0400 Eli Gottlieb Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Mon, 19 Jul 2010 00:24:02 -0400 Eli Gottlieb Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
Sun, 18 Jul 2010 23:51:47 -0400 Eli Gottlieb Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Sun, 18 Jul 2010 23:36:39 -0400 Eli Gottlieb Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
Sun, 18 Jul 2010 23:05:40 -0400 Eli Gottlieb Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
Sun, 18 Jul 2010 22:24:52 -0400 Eli Gottlieb Added #define's for error codes returned from SDL shaped-window API.
Sun, 18 Jul 2010 22:17:52 -0400 Eli Gottlieb Same place as before, but optimizing a bit to try to isolate the spot in the program that locks things up.
Sun, 18 Jul 2010 21:31:22 -0400 Eli Gottlieb Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Sun, 18 Jul 2010 15:15:05 -0400 Eli Gottlieb Updated testeyes.c. It now shows some kind of gibberish Missingno-type picture somewhere on the screen and, possibly, hangs the window system. On the upside, the Missingno is definitely a non-rectangular window.
Sun, 18 Jul 2010 14:47:04 -0400 Eli Gottlieb Added SDL_win32shape.h to version control. D'oh.
Thu, 15 Jul 2010 01:41:38 -0400 Eli Gottlieb Added in Visual Studio patch.
Wed, 14 Jul 2010 00:49:28 -0400 Eli Gottlieb Numerous bug fixes that keep testeyes from crashing and dying.
Tue, 13 Jul 2010 02:43:49 -0400 Ryan C. Gordon Check configure-defined macro before doing _anything_ with XShape.
Tue, 13 Jul 2010 02:43:10 -0400 Ryan C. Gordon Add XShape test to configure scripts.
Tue, 13 Jul 2010 02:27:59 -0400 Ryan C. Gordon Removed compiled testeyes from revision control. Added it to ignore list.
Tue, 13 Jul 2010 02:26:50 -0400 Ryan C. Gordon Make sure we have XShape symbols before we allow a shaped window.
Tue, 13 Jul 2010 02:12:14 -0400 Ryan C. Gordon Add new X11 symbols that XShape support needs to the dynamic function list.
Sun, 11 Jul 2010 17:11:22 -0400 Eli Gottlieb Fixed a pair of syntax errors.
Fri, 09 Jul 2010 20:24:44 -0400 Eli Gottlieb Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
Thu, 08 Jul 2010 22:52:49 -0400 Eli Gottlieb Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.
Wed, 07 Jul 2010 16:20:54 -0400 Eli Gottlieb Fixed up shape files as best I can.
Tue, 06 Jul 2010 22:05:22 -0400 Eli Gottlieb Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
Fri, 02 Jul 2010 12:05:47 -0400 Eli Gottlieb Added SDL_x11shape.h and removed unnecessary header includes from SDL_x11shape.c. This should help Andreas and Sam to compile the new code.
Fri, 02 Jul 2010 12:02:18 -0400 Eli Gottlieb Added SDL_x11shape.h.
Wed, 30 Jun 2010 16:19:44 -0400 Eli Gottlieb Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Mon, 21 Jun 2010 23:08:10 -0400 Eli Gottlieb Added Andreas's fixes to the header and stub file for SDL_shape.
Sat, 19 Jun 2010 23:10:57 -0400 Eli Gottlieb Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
Thu, 10 Jun 2010 17:50:38 -0400 Eli Gottlieb Doxygen commenting is all finished up.
Thu, 10 Jun 2010 17:37:19 -0400 Eli Gottlieb Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
Sat, 05 Jun 2010 15:12:27 -0400 Eli Gottlieb Fixed names of driver-specific implementation files.
Sat, 05 Jun 2010 15:07:14 -0400 Eli Gottlieb Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
Sat, 05 Jun 2010 15:02:26 -0400 Eli Gottlieb Took away a line break to make SDL_shape.c new. Why isn't hg tracking these two files properly?
Sat, 05 Jun 2010 15:01:40 -0400 Eli Gottlieb Updated SDL_shape.h by adding a line break... somehow it's not being tracked correctly.`
Thu, 03 Jun 2010 17:21:40 -0400 Eli Gottlieb Fixed up new functions and files so that they build as part of SDL.
Thu, 03 Jun 2010 16:21:04 -0400 Eli Gottlieb Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
Thu, 03 Jun 2010 14:43:38 -0400 Eli Gottlieb Added management and drawing functions for ellipses and polygons.
Mon, 31 May 2010 21:23:06 -0400 Eli Gottlieb Moved the SDL_Eyes test program for shaped windows into the Hg repository and got it building and linking as a test.
Thu, 27 May 2010 16:44:35 -0400 Eli Gottlieb Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
Tue, 25 May 2010 00:23:41 -0400 Eli Gottlieb Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
Sun, 23 May 2010 01:27:09 -0400 Eli Gottlieb I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
Fri, 21 May 2010 17:28:12 -0400 Eli Gottlieb Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
Fri, 21 May 2010 14:50:04 -0400 Eli Gottlieb Added stub files, working on sample program SDLeyes.
Sun, 22 Aug 2010 12:39:56 -0700 Sam Lantinga Removed Daniel's test code
Sun, 22 Aug 2010 12:39:27 -0700 Sam Lantinga Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Sun, 22 Aug 2010 12:35:34 -0700 Sam Lantinga Cleanup from the Android commit
Sun, 22 Aug 2010 12:34:31 -0700 Sam Lantinga Removed spurious carriage returns
Wed, 04 Aug 2010 23:17:12 -0400 dewyatt Updated to fit SDL style a little more.
Tue, 03 Aug 2010 16:57:49 -0400 dewyatt Large commit with initial reading string support, TSF UILess code, etc.
Tue, 03 Aug 2010 16:52:10 -0400 dewyatt Added SDL_wcslcpy and SDL_wcslcat.
Sun, 25 Jul 2010 13:17:31 -0400 dewyatt Correctly draw cursor based on position.
Sat, 24 Jul 2010 20:48:50 -0400 dewyatt Changed markedText to have its own storage to resolve multiple bugs.
Sun, 18 Jul 2010 13:48:23 -0400 dewyatt Merge with main repo (mainly for non-printable character fix)
Tue, 13 Jul 2010 15:05:45 -0400 dewyatt Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.
Mon, 12 Jul 2010 14:17:43 -0400 dewyatt Changed Start/StopTextInput back to not take any parameters.
Mon, 12 Jul 2010 11:33:27 -0400 dewyatt Initial IMM implementation.
Sat, 10 Jul 2010 13:15:47 -0400 dewyatt Changed StopTextInput to take an SDL_Window parameter.
Thu, 08 Jul 2010 01:35:47 -0400 dewyatt Changed StartTextInput to take an SDL_Window parameter.
Tue, 06 Jul 2010 08:22:36 -0700 Sam Lantinga Fixed fullscreen window position
Tue, 06 Jul 2010 03:27:22 -0400 dewyatt Added missing line to make things compile.
Tue, 06 Jul 2010 02:34:49 -0400 dewyatt Added empty text input functions for win32.
Tue, 06 Jul 2010 02:07:42 -0400 dewyatt Merge
Tue, 06 Jul 2010 02:06:17 -0400 dewyatt Many changes, preparing to pull/merge main repo to get SDL_GetKeyboardFocus.
Tue, 06 Jul 2010 02:00:15 -0400 dewyatt Added mouse button click to toggle IMM.
Sun, 04 Jul 2010 06:15:42 -0400 dewyatt Fixed window title (from GLTSF to GLIMM).
Sun, 04 Jul 2010 06:07:38 -0400 dewyatt Added Get_IMM method to Window.
Wed, 30 Jun 2010 17:29:20 -0400 dewyatt Added GLIMM (using IMM instead of TSF)
Sun, 27 Jun 2010 22:03:08 -0400 dewyatt Added condition check macros to make the code clear and easier to debug.
Mon, 21 Jun 2010 17:16:37 -0400 dewyatt Starting to implement ITextStoreACP.
Sat, 12 Jun 2010 03:21:54 -0400 dewyatt Added support for On_Resized event to App.
Sat, 12 Jun 2010 03:19:43 -0400 dewyatt Renamed Window::Update to Window::Handle_Events.
Fri, 11 Jun 2010 18:32:18 -0400 dewyatt Added vs2008 project files for GLTSF (2008 is much faster on my old computer)
Wed, 09 Jun 2010 21:36:32 -0400 dewyatt Added else to make things clear.
Wed, 09 Jun 2010 00:03:54 -0400 dewyatt Added On_Char method to Window_Listener for WM_CHAR messages.
Tue, 08 Jun 2010 05:22:49 -0400 dewyatt Change SDL to not use DefWindowProc as the window class' window procedure.
Sun, 30 May 2010 15:48:16 -0400 dewyatt Implementing base parts of TSF
Thu, 27 May 2010 20:47:52 -0400 dewyatt Adding some initial TSF code
Tue, 25 May 2010 18:53:09 -0400 dewyatt Adding GLTSF (somewhat based on SFML, no actual TSF code yet)
Sun, 22 Aug 2010 12:23:55 -0700 Sam Lantinga Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Thu, 19 Aug 2010 00:21:20 -0700 Sam Lantinga Removed obsolete test project
Tue, 17 Aug 2010 17:28:14 +1200 Paul Hunkin Updated the readme
Tue, 17 Aug 2010 15:35:56 +1200 Paul Hunkin Cleanups.
Sat, 14 Aug 2010 16:17:17 +1200 Paul Hunkin Added initial README.android
Sat, 14 Aug 2010 12:35:21 +1200 Paul Hunkin Working on the sound system
Tue, 27 Jul 2010 21:58:18 +0200 Paul Hunkin More joystick stuff
Tue, 27 Jul 2010 21:21:24 +0200 Paul Hunkin - Cleaned up a bunch of code
Tue, 27 Jul 2010 21:20:17 +0200 Paul Hunkin Added accelerometer 'joystick'
Tue, 27 Jul 2010 15:23:09 +0200 Paul Hunkin Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff
Tue, 27 Jul 2010 11:35:06 +0200 Paul Hunkin Updated test app to init the sound system
Tue, 27 Jul 2010 11:34:43 +0200 Paul Hunkin Added stub android sound system
Tue, 27 Jul 2010 11:02:07 +0200 Paul Hunkin OK, /actually/ fixed the nativeQuit() crash this time
Tue, 27 Jul 2010 10:49:11 +0200 Paul Hunkin Added resize hander stub and initial screen size setter
Tue, 27 Jul 2010 10:20:22 +0200 Paul Hunkin Shut down the C application properly on quit instead of crashing in the most horrible way possible
Tue, 27 Jul 2010 09:58:17 +0200 Paul Hunkin - Modified build system
Wed, 07 Jul 2010 00:43:23 +1200 Paul Hunkin Added preliminary keyboard event support
Tue, 29 Jun 2010 01:30:11 +1200 Paul Hunkin Code cleanup
Tue, 29 Jun 2010 00:40:12 +1200 Paul Hunkin - Restructured threads and application structure.
Mon, 28 Jun 2010 21:35:28 +1200 Paul Hunkin Last test version with GLSurface
Fri, 18 Jun 2010 01:29:14 +1200 Paul Hunkin Tweaks to the libsdl side
Fri, 18 Jun 2010 01:28:39 +1200 Paul Hunkin Added egl headers so we can use eglMakeCurrent()