Thu, 13 Jan 2011 17:13:00 -0800 |
Sam Lantinga |
Make sure we shut down the app if SDL_main() returns instead of exiting.
|
Thu, 13 Jan 2011 15:10:17 -0800 |
Sam Lantinga |
The window is changed to reflect the actual screen dimensions, for now.
|
Thu, 13 Jan 2011 12:36:59 -0800 |
Sam Lantinga |
Removed code from GetPrimtiveArrayCritical() experiment
|
Thu, 13 Jan 2011 12:32:55 -0800 |
Sam Lantinga |
Fixed audio buffer lifecycle and implemented audio shutdown
|
Thu, 13 Jan 2011 11:14:20 -0800 |
Sam Lantinga |
Working audio implementation contributed by Joseph Lunderville
|
Thu, 13 Jan 2011 09:15:51 -0800 |
Sam Lantinga |
Added missing header
|
Wed, 12 Jan 2011 21:21:21 -0800 |
Sam Lantinga |
Implemented translation from Android keycodes to SDL scancodes
|
Wed, 12 Jan 2011 21:21:08 -0800 |
Sam Lantinga |
Added an extra line for consistency
|
Wed, 12 Jan 2011 19:33:29 -0800 |
Sam Lantinga |
Fixed video mode format for unknown surface format
|
Wed, 12 Jan 2011 19:33:04 -0800 |
Sam Lantinga |
Improved error message for unsupported texture format
|
Wed, 12 Jan 2011 17:53:06 -0800 |
Sam Lantinga |
More Android cleanup:
|
Wed, 12 Jan 2011 16:35:03 -0800 |
Sam Lantinga |
Whoops, need to pass that SDL format into native code
|
Wed, 12 Jan 2011 15:58:53 -0800 |
Sam Lantinga |
Set blend mode for textures that were created from surfaces with a colorkey
|
Wed, 12 Jan 2011 15:42:26 -0800 |
Sam Lantinga |
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
|
Wed, 12 Jan 2011 15:23:19 -0800 |
Sam Lantinga |
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
|
Wed, 12 Jan 2011 15:22:29 -0800 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
|
Wed, 12 Jan 2011 15:21:12 -0800 |
Sam Lantinga |
Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
|
Wed, 12 Jan 2011 14:53:23 -0800 |
Sam Lantinga |
Added some missing pixel formats and SDL_GetPixelFormatName()
|
Wed, 12 Jan 2011 14:29:01 -0800 |
Sam Lantinga |
Fill in the video mode with the correct screen format
|
Wed, 12 Jan 2011 13:52:41 -0800 |
Sam Lantinga |
A bit of cleanup in the Android driver
|
Wed, 12 Jan 2011 13:52:27 -0800 |
Sam Lantinga |
Added SDL errors to the Android log stream if DEBUG_ERROR is defined
|
Wed, 12 Jan 2011 13:46:37 -0800 |
Sam Lantinga |
You can't change the resolution on some devices
|
Wed, 12 Jan 2011 13:38:10 -0800 |
Sam Lantinga |
Use a valid window when creating the default renderer
|
Wed, 12 Jan 2011 12:40:11 -0800 |
Sam Lantinga |
Added information about starting a command shell on the device
|
Wed, 12 Jan 2011 12:35:46 -0800 |
Sam Lantinga |
Added information about doing a clean build
|
Wed, 12 Jan 2011 12:34:23 -0800 |
Sam Lantinga |
Added info for building your code without optimizations on
|
Wed, 12 Jan 2011 12:31:51 -0800 |
Sam Lantinga |
Added information about decoding native stack traces
|
Wed, 12 Jan 2011 11:55:02 -0800 |
Sam Lantinga |
Fixed spacing in comments
|
Wed, 12 Jan 2011 09:47:33 -0800 |
Sam Lantinga |
Updated headers to match wiki documentation
|
Mon, 10 Jan 2011 12:15:16 -0800 |
Sam Lantinga |
Include the Android Makefile in the distribution files
|
Mon, 10 Jan 2011 11:22:07 -0800 |
Sam Lantinga |
Need to include SDL_main.h ... eh, just include everything. :)
|
Sun, 09 Jan 2011 08:35:18 -0800 |
Sam Lantinga |
Jcw87 to Sam
|
Fri, 07 Jan 2011 15:18:17 -0800 |
Sam Lantinga |
Added some more information on how the port works
|
Fri, 07 Jan 2011 09:53:08 -0800 |
Sam Lantinga |
Fixed return value
|
Thu, 06 Jan 2011 17:12:31 -0800 |
Sam Lantinga |
Added the Android project and lots of info to README.android
|
Thu, 06 Jan 2011 16:11:21 -0800 |
Sam Lantinga |
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
|
Wed, 05 Jan 2011 00:09:19 -0800 |
Sam Lantinga |
Fixed screen texture format on Android
|
Tue, 04 Jan 2011 21:05:42 -0800 |
Sam Lantinga |
Backed down to NDK R4b
|
Tue, 04 Jan 2011 20:37:07 -0800 |
Sam Lantinga |
Android has OpenGL ES too...
|
Tue, 04 Jan 2011 20:36:39 -0800 |
Sam Lantinga |
Fixed 2D video on Android
|
Tue, 04 Jan 2011 20:30:54 -0800 |
Sam Lantinga |
Don't continually print stub message for testgles
|
Tue, 04 Jan 2011 18:55:23 -0800 |
Sam Lantinga |
We don't need these scripts anymore
|
Tue, 04 Jan 2011 15:25:49 -0800 |
Sam Lantinga |
Need to set something valid for argc/argv
|
Tue, 04 Jan 2011 12:49:48 -0800 |
Sam Lantinga |
Fixed problem with trailing space
|
Tue, 04 Jan 2011 12:46:49 -0800 |
Sam Lantinga |
Change from jlunder:
|
Tue, 04 Jan 2011 12:39:10 -0800 |
Sam Lantinga |
Added the step to edit local properties
|
Tue, 04 Jan 2011 11:39:52 -0800 |
Sam Lantinga |
Fixed prototype for SDL_main()
|
Tue, 04 Jan 2011 11:39:04 -0800 |
Sam Lantinga |
Android needs the SDL_main() redirect as well
|
Tue, 04 Jan 2011 11:22:43 -0800 |
Sam Lantinga |
Fixes the following warning:
|
Tue, 04 Jan 2011 11:07:27 -0800 |
Sam Lantinga |
Added the Android config include to the default config.h
|
Tue, 04 Jan 2011 10:19:24 -0800 |
Sam Lantinga |
The source rectangle isn't modified in SDL_UpperBlit
|
Mon, 03 Jan 2011 14:39:41 -0800 |
Sam Lantinga |
Fixed crash on Windows XP
|
Sat, 01 Jan 2011 20:46:39 -0800 |
Sam Lantinga |
Fixed trying to create an XRender texture for YUV formats
|
Sat, 01 Jan 2011 20:44:38 -0800 |
Sam Lantinga |
Missing math library for testgesture
|
Sat, 01 Jan 2011 20:04:50 -0800 |
Sam Lantinga |
Final touches on renaming SDL_eventtouch to SDL_x11touch
|
Sat, 01 Jan 2011 19:50:50 -0800 |
Sam Lantinga |
I am using SDL 1.3 on FreeBSD. I found two problems.
|
Sat, 01 Jan 2011 19:46:36 -0800 |
Sam Lantinga |
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
|
Sat, 01 Jan 2011 19:38:56 -0800 |
Sam Lantinga |
Allow META-Enter to toggle fullscreen mode
|
Sat, 01 Jan 2011 19:38:23 -0800 |
Sam Lantinga |
Updated for NDK R5
|
Sat, 01 Jan 2011 16:56:54 -0800 |
Sam Lantinga |
Android has atan() and atan2()
|