Sun, 07 Dec 2008 21:53:28 +0000 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
|
Sun, 07 Dec 2008 07:16:40 +0000 |
Ryan C. Gordon |
Comment cleanup.
|
Sun, 07 Dec 2008 07:06:34 +0000 |
Ryan C. Gordon |
Don't hardcode RECT for fragment program texture targets.
|
Sun, 07 Dec 2008 04:38:32 +0000 |
Sam Lantinga |
Slight optimization of the shader, no need to scale into 0..255
|
Sun, 07 Dec 2008 04:02:23 +0000 |
Sam Lantinga |
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
|
Sat, 06 Dec 2008 18:37:06 +0000 |
Sam Lantinga |
The YCbCr texture extension works now that bytes_per_pixel() returns the
|
Sat, 06 Dec 2008 18:22:28 +0000 |
Sam Lantinga |
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
|
Sat, 06 Dec 2008 17:50:50 +0000 |
Sam Lantinga |
Date: Sat, 06 Dec 2008 15:27:00 +0100
|
Sat, 06 Dec 2008 17:46:55 +0000 |
Sam Lantinga |
Date: Sat, 06 Dec 2008 14:54:10 +0100
|
Sat, 06 Dec 2008 17:43:10 +0000 |
Sam Lantinga |
The previous checkin fixes the crash, so at least we're not overrunning
|
Sat, 06 Dec 2008 17:41:01 +0000 |
Sam Lantinga |
Progress, maybe. :)
|
Sat, 06 Dec 2008 05:49:53 +0000 |
Sam Lantinga |
Fixed SDL_SetAlpha compatibility function to match the documentation
|
Sat, 06 Dec 2008 05:49:08 +0000 |
Sam Lantinga |
Fixed bug picking blitters
|
Sat, 06 Dec 2008 05:23:35 +0000 |
Sam Lantinga |
Rebind the context to the window area and update matrices when the window size changes
|
Sat, 06 Dec 2008 00:56:47 +0000 |
Ryan C. Gordon |
Initial pixel shader support for YUV textures in the GL renderer.
|
Fri, 05 Dec 2008 07:01:12 +0000 |
Sam Lantinga |
minor bug
|
Fri, 05 Dec 2008 07:00:58 +0000 |
Sam Lantinga |
Whoops, can't call glOrtho() repeatedly
|
Fri, 05 Dec 2008 06:22:19 +0000 |
Sam Lantinga |
The matrices have already been set, so you don't have to re-set them.
|
Fri, 05 Dec 2008 06:19:49 +0000 |
Sam Lantinga |
Fixed crashes when resizing video modes
|
Fri, 05 Dec 2008 06:19:09 +0000 |
Sam Lantinga |
fixed formatting
|
Thu, 04 Dec 2008 16:54:22 +0000 |
Sam Lantinga |
Allow resizing of SDL 1.2 compatibility video mode
|
Wed, 03 Dec 2008 12:10:51 +0000 |
Sam Lantinga |
Added very slow software scaling to the X11 renderer
|
Wed, 03 Dec 2008 11:09:58 +0000 |
Sam Lantinga |
If scaling isn't supported, do an unscaled copy instead of not showing anything.
|
Wed, 03 Dec 2008 06:32:04 +0000 |
Sam Lantinga |
Fixed crash on 64-bit systems
|
Wed, 03 Dec 2008 04:32:24 +0000 |
Sam Lantinga |
Date: Tue, 02 Dec 2008 23:38:26 +0100
|
Tue, 02 Dec 2008 17:14:04 +0000 |
Sam Lantinga |
Added slow but complete blit fallback
|
Tue, 02 Dec 2008 17:10:05 +0000 |
Sam Lantinga |
Added missing header
|
Tue, 02 Dec 2008 16:10:21 +0000 |
Sam Lantinga |
Removed unused function
|
Tue, 02 Dec 2008 16:09:58 +0000 |
Sam Lantinga |
You can't use memset() on screen formats with an alpha channel
|
Mon, 01 Dec 2008 23:09:09 +0000 |
Sam Lantinga |
Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
|
Mon, 01 Dec 2008 09:45:01 +0000 |
Ryan C. Gordon |
Removed newline, to make sure revision control post-commit hook is working.
|
Mon, 01 Dec 2008 09:09:31 +0000 |
Ryan C. Gordon |
Added a newline, to verify that revision control is functioning.
|
Mon, 01 Dec 2008 00:41:19 +0000 |
Sam Lantinga |
Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
|
Mon, 01 Dec 2008 00:41:15 +0000 |
Ryan C. Gordon |
Added *.dSYM to the ignore properties.
|
Mon, 01 Dec 2008 00:10:49 +0000 |
Sam Lantinga |
Date: Mon, 01 Dec 2008 00:57:15 +0100
|
Mon, 01 Dec 2008 00:07:45 +0000 |
Sam Lantinga |
indent
|
Mon, 01 Dec 2008 00:05:31 +0000 |
Sam Lantinga |
Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
|
Mon, 01 Dec 2008 00:03:51 +0000 |
Sam Lantinga |
Finally got the right mojo for Apple's YUV texture format.
|
Sun, 30 Nov 2008 23:42:33 +0000 |
Sam Lantinga |
Fixed the list of supported YUV formats
|
Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
|
Sat, 29 Nov 2008 21:48:14 +0000 |
Sam Lantinga |
Temporary fix for Mac OS X crash in textoverlay
|
Sat, 29 Nov 2008 15:32:14 +0000 |
Sam Lantinga |
Whoops, we need this for subrect updates (testsprite)
|
Sat, 29 Nov 2008 11:26:01 +0000 |
Sam Lantinga |
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
|
Sat, 29 Nov 2008 11:24:18 +0000 |
Sam Lantinga |
Fixed testalpha screen clear for screen formats with an alpha channel
|
Sat, 29 Nov 2008 10:43:50 +0000 |
Sam Lantinga |
Preserve the desire for RLE acceleration
|
Sat, 29 Nov 2008 06:29:33 +0000 |
Sam Lantinga |
Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
|
Sat, 29 Nov 2008 06:27:26 +0000 |
Sam Lantinga |
Fixed the texture format for the software fallback
|
Sat, 29 Nov 2008 00:11:35 +0000 |
Sam Lantinga |
Fixed SW_SetTextureScaleMode()
|
Sat, 29 Nov 2008 00:10:59 +0000 |
Sam Lantinga |
Fixed copy blit detection
|
Sat, 29 Nov 2008 00:08:29 +0000 |
Sam Lantinga |
Added ARGB8888 destination format (used on Mac OS X)
|
Fri, 28 Nov 2008 20:09:32 +0000 |
Sam Lantinga |
Again, map the color with the alpha channel filled in.
|
Fri, 28 Nov 2008 19:59:46 +0000 |
Sam Lantinga |
Fixed crash in testalpha. I think this was supposed to clear those bits. :)
|
Fri, 28 Nov 2008 17:44:28 +0000 |
Sam Lantinga |
Map to black, not necessarily 0
|
Fri, 28 Nov 2008 17:42:40 +0000 |
Sam Lantinga |
Clear the screen to actual black based on the format of the screen.
|
Thu, 27 Nov 2008 22:11:01 +0000 |
Sam Lantinga |
Set the alpha mask fixing software rendering in OpenGL
|
Thu, 27 Nov 2008 21:53:18 +0000 |
Sam Lantinga |
Fixed mouse coordinate range on Mac OS X
|
Thu, 27 Nov 2008 05:29:12 +0000 |
Sam Lantinga |
RemDisabled some video drivers which are not converted to 1.3 yet
|
Thu, 27 Nov 2008 04:51:34 +0000 |
Sam Lantinga |
Show the grey background first before starting to blit sprites
|
Wed, 26 Nov 2008 21:59:35 +0000 |
Sam Lantinga |
Date: Wed, 26 Nov 2008 19:50:31 +0100
|
Wed, 26 Nov 2008 15:52:00 +0000 |
Sam Lantinga |
Both testsprite and testsprite2 use a grey background
|
Tue, 25 Nov 2008 20:06:27 +0000 |
Sam Lantinga |
Fixed bug #605, per Martin's suggestion
|
Tue, 25 Nov 2008 08:40:52 +0000 |
Sam Lantinga |
Updated with latest glext.h
|
Tue, 25 Nov 2008 05:29:14 +0000 |
Sam Lantinga |
It turns out both the software and the OpenGL renderer had the same problem.
|
Tue, 25 Nov 2008 02:21:53 +0000 |
Sam Lantinga |
indent
|
Tue, 25 Nov 2008 02:12:19 +0000 |
Sam Lantinga |
Fixed bug with converting colorkey surface to texture
|
Tue, 25 Nov 2008 00:48:25 +0000 |
Sam Lantinga |
(none)
|
Tue, 25 Nov 2008 00:29:44 +0000 |
Sam Lantinga |
Fixed Direct3D rendering
|
Mon, 24 Nov 2008 23:55:18 +0000 |
Sam Lantinga |
Added testsprite test projects for Visual Studio
|
Mon, 24 Nov 2008 23:25:36 +0000 |
Sam Lantinga |
Added software fallback for YUV overlay code when YUV textures aren't available.
|
Mon, 24 Nov 2008 21:43:02 +0000 |
Sam Lantinga |
Disable spurious warning
|
Mon, 24 Nov 2008 00:18:42 +0000 |
Sam Lantinga |
Fixed Bugzilla bug #205
|
Sat, 22 Nov 2008 06:59:22 +0000 |
Sam Lantinga |
Preliminary support for YUV textures
|
Mon, 17 Nov 2008 18:50:50 +0000 |
Sam Lantinga |
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
|
Sat, 08 Nov 2008 07:34:21 +0000 |
Sam Lantinga |
Sort by HID usage, which makes more sense and is more cross-platform
|
Wed, 29 Oct 2008 05:56:23 +0000 |
Sam Lantinga |
We'd never port SDL to Minix... would we? :)
|
Sat, 18 Oct 2008 04:03:41 +0000 |
Sam Lantinga |
Added dummy shared object files, fixing linker errors
|
Sat, 18 Oct 2008 03:21:32 +0000 |
Sam Lantinga |
(none)
|
Thu, 16 Oct 2008 12:35:28 +0000 |
Sam Lantinga |
Added the SDL_haptic files to the project
|
Thu, 16 Oct 2008 12:22:56 +0000 |
Sam Lantinga |
Disabled the Haptic API on iPhone, changed the order of the header to match
|
Tue, 14 Oct 2008 18:28:28 +0000 |
Edgar Simo |
Fixed compilation on mingw32.
|
Sun, 12 Oct 2008 16:30:42 +0000 |
Sam Lantinga |
Added missing math.h functionality for SDL_audiocvt.c
|
Sun, 12 Oct 2008 16:21:36 +0000 |
Sam Lantinga |
Don't include <math.h> when HAVE_MATH_H isn't defined
|
Sun, 12 Oct 2008 16:15:43 +0000 |
Sam Lantinga |
This can be static
|
Sun, 12 Oct 2008 16:05:34 +0000 |
Sam Lantinga |
Fixed memory leak in raw mouse input processing.
|
Sat, 04 Oct 2008 06:46:59 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Wed, 17 Sep 2008 08:24:51 +0000 |
Ryan C. Gordon |
Add XInput support to Xcode project (untested!).
|
Wed, 17 Sep 2008 08:20:57 +0000 |
Ryan C. Gordon |
Some cleanups on the new XInput code.
|
Mon, 15 Sep 2008 20:48:51 +0000 |
Ryan C. Gordon |
Removed zap_ptr hack from Bugzilla #602...it was incorrect.
|
Mon, 15 Sep 2008 08:41:03 +0000 |
Sam Lantinga |
Almost got this compiling on Cygwin32, just needs DirectInput 7
|
Mon, 15 Sep 2008 07:34:36 +0000 |
Sam Lantinga |
Updated Visual C++ build
|
Mon, 15 Sep 2008 06:49:23 +0000 |
Sam Lantinga |
more more!
|
Mon, 15 Sep 2008 06:48:41 +0000 |
Sam Lantinga |
Yet more math...
|
Mon, 15 Sep 2008 06:46:23 +0000 |
Sam Lantinga |
Whoops, missed a file...
|
Mon, 15 Sep 2008 06:33:23 +0000 |
Sam Lantinga |
Expanded the libm support and put it into a separate directory.
|
Mon, 15 Sep 2008 05:14:11 +0000 |
Sam Lantinga |
(none)
|
Mon, 15 Sep 2008 05:09:45 +0000 |
Ryan C. Gordon |
Merged r4087:4088 from branches/SDL-1.2: missing semicolon.
|
Mon, 15 Sep 2008 04:32:36 +0000 |
Sam Lantinga |
indent
|
Mon, 15 Sep 2008 04:31:30 +0000 |
Sam Lantinga |
http://sources.redhat.com/ml/newlib/2002/msg00230.html
|
Mon, 08 Sep 2008 07:38:41 +0000 |
Ryan C. Gordon |
Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.
|
Sat, 06 Sep 2008 04:31:34 +0000 |
Darren Alton |
Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
|
Sat, 06 Sep 2008 00:10:16 +0000 |
Darren Alton |
Initial work for NDS haptic support.
|
Thu, 04 Sep 2008 13:43:39 +0000 |
Edgar Simo |
Allow testing haptic devices by index.
|
Tue, 02 Sep 2008 20:27:47 +0000 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
|
Tue, 02 Sep 2008 20:22:05 +0000 |
Holmes Futrell |
Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
|
Tue, 02 Sep 2008 20:19:45 +0000 |
Holmes Futrell |
Added support for OpenGL ES renderer
|
Tue, 02 Sep 2008 20:11:06 +0000 |
Holmes Futrell |
Ran GNU indent on file
|
Tue, 02 Sep 2008 20:05:33 +0000 |
Holmes Futrell |
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
|
Tue, 02 Sep 2008 19:53:56 +0000 |
Holmes Futrell |
Added retained backing attribute, reference to UIKit renderer
|
Tue, 02 Sep 2008 02:44:45 +0000 |
Holmes Futrell |
This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
|
Tue, 02 Sep 2008 02:27:06 +0000 |
Holmes Futrell |
Added OpenGL ES support
|
Tue, 02 Sep 2008 00:37:04 +0000 |
Holmes Futrell |
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
|
Mon, 01 Sep 2008 16:04:20 +0000 |
Sam Lantinga |
Fixed a bunch of compile warnings on Mac OS X
|
Sun, 31 Aug 2008 16:04:32 +0000 |
Sam Lantinga |
Date: Sun, 31 Aug 2008 17:53:59 +0200
|
Sun, 31 Aug 2008 16:03:55 +0000 |
Sam Lantinga |
indent
|
Wed, 27 Aug 2008 15:10:03 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Wed, 27 Aug 2008 13:37:19 +0000 |
Szymon Wilczek |
Many mouse and tablet linux test file added
|
Tue, 26 Aug 2008 11:50:37 +0000 |
Edgar Simo |
Fix for mingw compilation by Alam.
|
Tue, 26 Aug 2008 11:40:37 +0000 |
Edgar Simo |
Changed spaces to tabs.
|
Tue, 26 Aug 2008 11:27:30 +0000 |
Edgar Simo |
svn:ignore files generated by xcode.
|
Tue, 26 Aug 2008 11:18:34 +0000 |
Edgar Simo |
Update to xcode to include haptic subsystem stuff by Alam.
|
Tue, 26 Aug 2008 11:17:16 +0000 |
Edgar Simo |
Missing an include.
|
Tue, 26 Aug 2008 07:34:49 +0000 |
Sam Lantinga |
Fixed Visual Studio compilation problems
|
Tue, 26 Aug 2008 07:34:23 +0000 |
Sam Lantinga |
Fixed crash when tablet isn't detected properly
|
Tue, 26 Aug 2008 06:03:48 +0000 |
Sam Lantinga |
Dynamically load wintab32.dll
|
Tue, 26 Aug 2008 05:57:41 +0000 |
Sam Lantinga |
indent
|
Tue, 26 Aug 2008 05:26:28 +0000 |
Sam Lantinga |
Added Wacom API headers.
|
Tue, 26 Aug 2008 02:47:26 +0000 |
Sam Lantinga |
Couriersud fixed bug #603
|
Tue, 26 Aug 2008 02:40:24 +0000 |
Sam Lantinga |
indent. *sigh*
|
Tue, 26 Aug 2008 02:32:45 +0000 |
Sam Lantinga |
Date: Sun, 20 Jul 2008 22:34:37 +0200
|
Tue, 26 Aug 2008 02:26:18 +0000 |
Sam Lantinga |
Fixed compile errors for audio resampling. I'm not sure how this got missed...
|
Mon, 25 Aug 2008 20:51:03 +0000 |
Edgar Simo |
Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
|
Mon, 25 Aug 2008 18:02:14 +0000 |
Szymon Wilczek |
Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
|
Mon, 25 Aug 2008 17:34:58 +0000 |
Edgar Simo |
Merge of force feedback branch r4039.
|
Mon, 25 Aug 2008 15:08:59 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Mon, 25 Aug 2008 10:14:21 +0000 |
Edgar Simo |
Merging another last minute fix from force feedback branch (r4036)
|
Mon, 25 Aug 2008 10:04:06 +0000 |
Sam Lantinga |
Merged last minute fixes from force feedback branch (r4031, r4033, r4034)
|
Mon, 25 Aug 2008 09:55:03 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Mon, 25 Aug 2008 08:50:37 +0000 |
Sam Lantinga |
Fixed compile errors introduced during the merge refactoring
|
Mon, 25 Aug 2008 06:58:34 +0000 |
Sam Lantinga |
Added missing X1/X2 button support
|
Mon, 25 Aug 2008 06:33:00 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Mon, 25 Aug 2008 05:30:28 +0000 |
Sam Lantinga |
Missing keysym defines
|
Sat, 05 Jul 2008 18:25:28 +0000 |
Ryan C. Gordon |
Testing Subversion commit RSS feed.
|
Sat, 05 Jul 2008 16:15:44 +0000 |
Sam Lantinga |
Reverted Holmes' changes, they should be on the iphone branch
|
Sun, 22 Jun 2008 23:13:02 +0000 |
Holmes Futrell |
disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
|
Sun, 22 Jun 2008 23:12:02 +0000 |
Holmes Futrell |
Added iPhone OS (__IPHONEOS__) as a platform
|
Sun, 22 Jun 2008 23:10:44 +0000 |
Holmes Futrell |
iPhone OS uses a custom main
|
Mon, 26 May 2008 12:56:10 +0000 |
Sam Lantinga |
Fixed compiler warning
|
Mon, 26 May 2008 12:43:37 +0000 |
Sam Lantinga |
Reverted revision 3416, fixing bug #589
|
Thu, 08 May 2008 05:06:24 +0000 |
Sam Lantinga |
Date: Wed, 7 May 2008 21:48:10 +0200
|
Fri, 02 May 2008 14:55:08 +0000 |
Sam Lantinga |
Updated Xcode project from Eric Wing
|
Wed, 27 Aug 2008 13:44:02 +0000 |
Sam Lantinga |
indent
gsoc2008_nds
|
Wed, 27 Aug 2008 04:23:38 +0000 |
Darren Alton |
Clean up.
gsoc2008_nds
|
Thu, 21 Aug 2008 12:38:21 +0000 |
Darren Alton |
Some more work on the audio driver.
gsoc2008_nds
|
Mon, 18 Aug 2008 07:29:52 +0000 |
Darren Alton |
Timers work now.
gsoc2008_nds
|
Sun, 17 Aug 2008 09:50:28 +0000 |
Darren Alton |
More sprite-driven texture work in the render/video drivers.
gsoc2008_nds
|
Sat, 16 Aug 2008 12:58:36 +0000 |
Darren Alton |
More sprite-work in the render driver, and some updates to the nds-test-progs.
gsoc2008_nds
|
Sat, 16 Aug 2008 12:08:12 +0000 |
Darren Alton |
Beginnings of sprite support.
gsoc2008_nds
|
Sat, 16 Aug 2008 11:16:08 +0000 |
Darren Alton |
Minor cleanups in renderer.
gsoc2008_nds
|
Sat, 16 Aug 2008 11:05:50 +0000 |
Darren Alton |
Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.)
gsoc2008_nds
|
Sat, 16 Aug 2008 07:44:35 +0000 |
Darren Alton |
More work and some bugfixes on the graphics driver.
gsoc2008_nds
|
Fri, 15 Aug 2008 10:44:31 +0000 |
Darren Alton |
Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them.
gsoc2008_nds
|
Fri, 15 Aug 2008 10:17:07 +0000 |
Darren Alton |
Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well
gsoc2008_nds
|
Thu, 14 Aug 2008 04:33:55 +0000 |
Darren Alton |
renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering.
gsoc2008_nds
|
Wed, 13 Aug 2008 00:49:03 +0000 |
Darren Alton |
Existing testsprite programs made into NDS projects
gsoc2008_nds
|
Wed, 13 Aug 2008 00:45:35 +0000 |
Darren Alton |
Making room for test prog's
gsoc2008_nds
|
Mon, 11 Aug 2008 04:39:24 +0000 |
Sam Lantinga |
Improved devkitPrO message in Makefile.ds and set better environment variable defaults
gsoc2008_nds
|
Fri, 08 Aug 2008 08:22:08 +0000 |
Darren Alton |
Ongoing video render work; initial work on NDS Timers.
gsoc2008_nds
|
Sat, 26 Jul 2008 05:52:59 +0000 |
Darren Alton |
Some debug work on the video driver, shows an error in the BG's vertical placement
gsoc2008_nds
|
Fri, 25 Jul 2008 23:39:14 +0000 |
Darren Alton |
Some small bug fixes and more work on video
gsoc2008_nds
|
Sat, 19 Jul 2008 17:37:19 +0000 |
Darren Alton |
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
gsoc2008_nds
|
Sun, 13 Jul 2008 04:28:54 +0000 |
Darren Alton |
More NDS video driver work.
gsoc2008_nds
|
Thu, 10 Jul 2008 23:35:01 +0000 |
Darren Alton |
Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver
gsoc2008_nds
|
Wed, 02 Jul 2008 13:59:30 +0000 |
Darren Alton |
Starting to work on a more complete video driver.
gsoc2008_nds
|
Tue, 01 Jul 2008 13:02:50 +0000 |
Darren Alton |
Fixed a conflict between the touch and joystick drivers. They now should both behave as expected.
gsoc2008_nds
|
Sun, 29 Jun 2008 21:32:31 +0000 |
Darren Alton |
Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level.
gsoc2008_nds
|
Mon, 23 Jun 2008 11:55:26 +0000 |
Darren Alton |
Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API.
gsoc2008_nds
|
Thu, 19 Jun 2008 07:11:35 +0000 |
Darren Alton |
Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes.
gsoc2008_nds
|
Tue, 17 Jun 2008 08:26:36 +0000 |
Darren Alton |
NDS video driver is now functional, using software rendering and framebuffer.
gsoc2008_nds
|
Thu, 12 Jun 2008 02:38:49 +0000 |
Darren Alton |
some changes to the dummy driver for debug purposes that should be reverted.
gsoc2008_nds
|
Tue, 10 Jun 2008 06:57:57 +0000 |
Darren Alton |
Fix for the previous commit: actually 'svn add'ed some files.
gsoc2008_nds
|
Tue, 10 Jun 2008 06:45:39 +0000 |
Darren Alton |
First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.
gsoc2008_nds
|
Wed, 23 Apr 2008 06:27:10 +0000 |
Sam Lantinga |
Creating GSoC 2008 code branches
gsoc2008_nds
|
Thu, 14 Aug 2008 08:21:25 +0000 |
Aaron Wishnick |
Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet.
gsoc2008_audio_resampling
|
Wed, 13 Aug 2008 02:50:10 +0000 |
Aaron Wishnick |
Implemented streamer code in SDL_RunAudio() but have not tested it.
gsoc2008_audio_resampling
|
Tue, 12 Aug 2008 01:03:05 +0000 |
Aaron Wishnick |
More streamer work.
gsoc2008_audio_resampling
|
Tue, 12 Aug 2008 00:50:58 +0000 |
Aaron Wishnick |
Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though.
gsoc2008_audio_resampling
|
Tue, 12 Aug 2008 00:24:42 +0000 |
Aaron Wishnick |
General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something.
gsoc2008_audio_resampling
|
Thu, 10 Jul 2008 07:02:18 +0000 |
Aaron Wishnick |
Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug.
gsoc2008_audio_resampling
|
Wed, 02 Jul 2008 08:04:50 +0000 |
Aaron Wishnick |
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
gsoc2008_audio_resampling
|
Wed, 02 Jul 2008 07:25:02 +0000 |
Aaron Wishnick |
Cleaned up some bugs, but the FIR filter is still distorting.
gsoc2008_audio_resampling
|
Sun, 22 Jun 2008 00:36:35 +0000 |
Aaron Wishnick |
Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion.
gsoc2008_audio_resampling
|
Thu, 19 Jun 2008 20:11:06 +0000 |
Aaron Wishnick |
IIR filtering now seems to work fine. Fixed point code also seems to be good.
gsoc2008_audio_resampling
|