Tue, 01 Dec 2009 05:57:15 +0000 |
Sam Lantinga |
Work in progress on multi-display support:
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Mon, 30 Nov 2009 21:04:25 +0000 |
Sam Lantinga |
Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
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Mon, 30 Nov 2009 19:52:34 +0000 |
Sam Lantinga |
Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
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Mon, 30 Nov 2009 17:57:12 +0000 |
Sam Lantinga |
Added support for 32-bit BMP files with an alpha channel
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Fri, 27 Nov 2009 19:29:27 +0000 |
Sam Lantinga |
Joe 2009-11-23 21:31:10 PST
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Fri, 27 Nov 2009 03:11:26 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Thu, 26 Nov 2009 05:55:57 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Wed, 25 Nov 2009 07:42:23 +0000 |
Sam Lantinga |
SDL_CreateWindowFrom() is actually going to be supported. :)
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Wed, 25 Nov 2009 06:24:15 +0000 |
Sam Lantinga |
Clarified the windowID parameter
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Wed, 25 Nov 2009 06:00:00 +0000 |
Sam Lantinga |
Add error messages for failure cases
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Wed, 25 Nov 2009 04:41:09 +0000 |
Sam Lantinga |
Added the automated test to the Visual Studio 2008 project
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Tue, 24 Nov 2009 19:28:27 +0000 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
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