Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Mon, 01 Dec 2008 00:05:31 +0000 | Sam Lantinga | Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code |
Mon, 01 Dec 2008 00:03:51 +0000 | Sam Lantinga | Finally got the right mojo for Apple's YUV texture format. |
Sun, 30 Nov 2008 23:42:33 +0000 | Sam Lantinga | Fixed the list of supported YUV formats |
Sun, 30 Nov 2008 21:58:23 +0000 | Sam Lantinga | Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available. |
Sat, 29 Nov 2008 21:48:14 +0000 | Sam Lantinga | Temporary fix for Mac OS X crash in textoverlay |
Sat, 29 Nov 2008 15:32:14 +0000 | Sam Lantinga | Whoops, we need this for subrect updates (testsprite) |
Sat, 29 Nov 2008 11:26:01 +0000 | Sam Lantinga | The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs. |