Sat, 22 Jul 2006 19:03:31 +0000 |
Sam Lantinga |
Fixed OpenGL blend modes, added power of 2 texture code
|
Sat, 22 Jul 2006 18:01:56 +0000 |
Sam Lantinga |
Bug fixes to the OpenGL renderer
|
Sat, 22 Jul 2006 08:33:18 +0000 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
|
Wed, 19 Jul 2006 08:46:57 +0000 |
Sam Lantinga |
Fixed to compile while the OpenGL renderer is under construction
|
Wed, 19 Jul 2006 07:18:45 +0000 |
Sam Lantinga |
Starting on the OpenGL renderer...
|
Wed, 19 Jul 2006 05:45:42 +0000 |
Sam Lantinga |
Implemented scaling in the D3D renderer
|
Wed, 19 Jul 2006 05:03:21 +0000 |
Sam Lantinga |
Implemented blend modes in the D3D renderer
|
Wed, 19 Jul 2006 04:24:41 +0000 |
Sam Lantinga |
Implemented multi-window OpenGL program with test framework.
|