Wed, 26 Jan 2011 19:20:16 -0800 |
Sam Lantinga |
Since we're directly reading and writing 'active' from different threads, it needs to be flagged volatile.
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Wed, 26 Jan 2011 12:26:27 -0800 |
Sam Lantinga |
Ozkan Sezer to slouken
SDL-1.2
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Wed, 26 Jan 2011 12:23:32 -0800 |
Sam Lantinga |
Ozkan Sezer to slouken
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Wed, 26 Jan 2011 00:03:34 -0800 |
Sam Lantinga |
Added a test to measure the impact of a separate thread periodically locking the queue entirely.
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Tue, 25 Jan 2011 23:23:52 -0800 |
Sam Lantinga |
Added a FIFO test to the atomic test suite.
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Tue, 25 Jan 2011 18:02:41 -0800 |
Sam Lantinga |
More fixes for compilation on Visual Studio
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Tue, 25 Jan 2011 17:44:17 -0800 |
Sam Lantinga |
Fixed compile error on Visual C++
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Tue, 25 Jan 2011 17:40:06 -0800 |
Sam Lantinga |
Improvements based on feedback from Anthony Williams
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Mon, 24 Jan 2011 23:54:21 -0600 |
krogoway |
Added SDL_window.* to the project.
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Mon, 24 Jan 2011 21:41:36 -0800 |
Sam Lantinga |
Fixed cross-compiling for Windows
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Mon, 24 Jan 2011 21:31:32 -0800 |
Sam Lantinga |
Fixed Android build
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Mon, 24 Jan 2011 21:22:00 -0800 |
Sam Lantinga |
Only include windows.h on Windows. :)
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Mon, 24 Jan 2011 21:20:30 -0800 |
Sam Lantinga |
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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Mon, 24 Jan 2011 17:47:18 -0800 |
Sam Lantinga |
Fixed bug #1102
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Mon, 24 Jan 2011 17:38:18 -0800 |
Sam Lantinga |
Fixed bug #1100
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