Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Sat, 22 Jul 2006 21:17:37 +0000 | Sam Lantinga | Query the maximum texture size for the D3D renderer. |
Sat, 22 Jul 2006 21:02:57 +0000 | Sam Lantinga | If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled. |
Sat, 22 Jul 2006 19:51:48 +0000 | Sam Lantinga | Switch OpenGL contexts when switching render contexts. |
Sat, 22 Jul 2006 19:03:31 +0000 | Sam Lantinga | Fixed OpenGL blend modes, added power of 2 texture code |
Sat, 22 Jul 2006 18:01:56 +0000 | Sam Lantinga | Bug fixes to the OpenGL renderer |
Sat, 22 Jul 2006 08:33:18 +0000 | Sam Lantinga | Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations. |
Wed, 19 Jul 2006 08:46:57 +0000 | Sam Lantinga | Fixed to compile while the OpenGL renderer is under construction |