Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Fri, 18 Jul 2008 18:45:36 +0000 | Holmes Futrell | Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none. gsoc2008_iphone |
Fri, 18 Jul 2008 18:41:08 +0000 | Holmes Futrell | Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone |
Fri, 18 Jul 2008 18:24:50 +0000 | Holmes Futrell | Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__ gsoc2008_iphone |
Fri, 18 Jul 2008 18:23:23 +0000 | Holmes Futrell | added SDL_LOADSO_DLOPEN macro gsoc2008_iphone |
Fri, 18 Jul 2008 18:22:41 +0000 | Holmes Futrell | Added SDL_VIDEO_RENDER_OGL macro back in gsoc2008_iphone |
Fri, 18 Jul 2008 18:09:04 +0000 | Holmes Futrell | This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone |