Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Wed, 02 Feb 2011 14:34:24 -0800 | Sam Lantinga | Fixed compiling with the latest API changes |
Tue, 01 Feb 2011 21:51:54 -0800 | Sam Lantinga | Removing Visual Studio projects for testpalette |
Tue, 01 Feb 2011 21:51:09 -0800 | Sam Lantinga | SDL doesn't actually support the physical/logical palette split anymore. |
Tue, 01 Feb 2011 21:40:03 -0800 | Sam Lantinga | Nobody is currently maintaining the QNX code, so removing it for now. |
Tue, 01 Feb 2011 21:23:43 -0800 | Sam Lantinga | Making the API simpler, removed support for palettized video modes and textures. |
Tue, 01 Feb 2011 20:50:04 -0800 | Sam Lantinga | The DrawRect API is implemented using lines |
Tue, 01 Feb 2011 19:19:43 -0800 | Sam Lantinga | The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future. |
Tue, 01 Feb 2011 19:15:42 -0800 | Sam Lantinga | Added functions to watch events as they go through the event queue. |