Wed, 28 Oct 2009 04:33:24 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Wed, 28 Oct 2009 04:27:50 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Fri, 23 Oct 2009 04:08:32 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Fri, 23 Oct 2009 03:58:23 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Thu, 22 Oct 2009 06:09:03 +0000 |
Mike Gorchak |
Fixes in GLES configuration selection.
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Thu, 22 Oct 2009 06:08:36 +0000 |
Mike Gorchak |
Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
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Thu, 22 Oct 2009 06:07:05 +0000 |
Mike Gorchak |
Optimizations.
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Thu, 22 Oct 2009 04:46:11 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Wed, 21 Oct 2009 14:51:42 +0000 |
Mike Gorchak |
Support for GL initialization parameters has been added.
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Mon, 19 Oct 2009 13:31:58 +0000 |
Sam Lantinga |
Partial fix for bug #859
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Sun, 18 Oct 2009 23:21:15 +0000 |
Sam Lantinga |
There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
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Sun, 18 Oct 2009 17:49:40 +0000 |
Sam Lantinga |
Merged improvements to SDL_SoftStretch() from SDL 1.2
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Sun, 18 Oct 2009 16:14:35 +0000 |
Sam Lantinga |
Fixed bug #853
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Sat, 17 Oct 2009 23:29:52 +0000 |
Sam Lantinga |
Whoops, need " inside quotes
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Sat, 17 Oct 2009 21:46:08 +0000 |
Sam Lantinga |
Fixed bug #852
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Sat, 17 Oct 2009 07:38:14 +0000 |
Sam Lantinga |
iPhone/Xcode for 1.3
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Sat, 17 Oct 2009 07:36:45 +0000 |
Sam Lantinga |
iPhone interruption patch / SDL 1.3
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Tue, 13 Oct 2009 20:17:11 +0000 |
Mike Gorchak |
Working on fullscreen video modes support
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Tue, 13 Oct 2009 20:16:23 +0000 |
Mike Gorchak |
Fixed memory allocation size.
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Tue, 13 Oct 2009 18:14:22 +0000 |
Mike Gorchak |
Fixed handling of the initial window size.
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Tue, 13 Oct 2009 11:26:40 +0000 |
Mike Gorchak |
All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
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Tue, 13 Oct 2009 11:24:36 +0000 |
Mike Gorchak |
Options --double --triple have been added to test double and triple buffering.
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Tue, 13 Oct 2009 07:02:19 +0000 |
Sam Lantinga |
We don't need dlvsym() for ALSA anymore, yay!
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Tue, 13 Oct 2009 06:51:20 +0000 |
Mike Gorchak |
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
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