2011-01-19 |
Sam Lantinga |
Fixed using the native iconv library
|
2011-01-19 |
Sam Lantinga |
Fixed test for libiconv
|
2011-01-19 |
Sam Lantinga |
Use the debug C runtime for the debug configuration
|
2011-01-19 |
Sam Lantinga |
Normalized line endings
|
2011-01-19 |
Sam Lantinga |
Raw input is no longer used. Yay!
|
2011-01-19 |
Sam Lantinga |
The clipboard API was missing from the 2010 project
|
2011-01-19 |
Sam Lantinga |
Added post build step to copy SDL and data files into the test projects
|
2011-01-19 |
Sam Lantinga |
Added testshape to the Debug configuration
|
2011-01-19 |
Sam Lantinga |
Added post build step to copy SDL and data files into the test projects
|
2011-01-19 |
Sam Lantinga |
Removed extra space
|
2011-01-19 |
Sam Lantinga |
Added XFlush() so changes happen immediately instead of waiting for the next event loop.
|
2011-01-19 |
Sam Lantinga |
Greg Jandl to SDL
|
2011-01-19 |
Sam Lantinga |
Greg Jandl to SDL
|
2011-01-19 |
Sam Lantinga |
Whoops, good catch from Greg Jandl
|
2011-01-19 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
2011-01-19 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
2011-01-19 |
Sam Lantinga |
Fixed missing source files in static library target
|
2011-01-18 |
Sam Lantinga |
Not all MinGW compilers have intrin.h, so we'll only use this with Visual Studio.
|
2011-01-18 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
2011-01-18 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
2011-01-18 |
Sam Lantinga |
Fixed build against 10.4 SDK
|
2011-01-18 |
Sam Lantinga |
Fixed compiler error with the latest Xcode package
|
2011-01-18 |
Sam Lantinga |
Updated the snapshot script for Mercurial
|
2011-01-18 |
Sam Lantinga |
Michael gave permission to use his test code
|
2011-01-17 |
Sam Lantinga |
SDL_atomic.h is safe to include in the main header now.
|
2011-01-17 |
Sam Lantinga |
Fixed compiler warnings using Windows intrinsics
|
2011-01-17 |
Sam Lantinga |
Use compiler intrinsics on Windows
|
2011-01-17 |
Sam Lantinga |
Fixed compiler error
|
2011-01-17 |
Sam Lantinga |
Fixed compiler errors
|
2011-01-17 |
Sam Lantinga |
Use compiler intrinsics, where available
|
2011-01-17 |
Sam Lantinga |
Use the portable intrinsic
|
2011-01-17 |
Sam Lantinga |
Added testatomic test project
|
2011-01-17 |
Sam Lantinga |
Minor documentation consistency cleanup
|
2011-01-17 |
Sam Lantinga |
Fixed compiler warning
|
2011-01-17 |
Sam Lantinga |
Fixed compiler warning about symbol redefinition
|
2011-01-17 |
Sam Lantinga |
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
|
2011-01-16 |
Sam Lantinga |
Don't hose code that isn't expecting a windows include
|
2011-01-16 |
Sam Lantinga |
Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
|
2011-01-15 |
Sam Lantinga |
Updated the atomic API for better use cases
|
2011-01-15 |
Sam Lantinga |
Added some missing config for the iPhone
|
2011-01-14 |
Sam Lantinga |
Added "mouse" support for the Android touch screen
|
2011-01-14 |
Sam Lantinga |
Cleaned up internal accelerometer interface
|
2011-01-14 |
Sam Lantinga |
Make sure we shut down the app if SDL_main() returns instead of exiting.
|
2011-01-13 |
Sam Lantinga |
The window is changed to reflect the actual screen dimensions, for now.
|
2011-01-13 |
Sam Lantinga |
Removed code from GetPrimtiveArrayCritical() experiment
|
2011-01-13 |
Sam Lantinga |
Fixed audio buffer lifecycle and implemented audio shutdown
|
2011-01-13 |
Sam Lantinga |
Working audio implementation contributed by Joseph Lunderville
|
2011-01-13 |
Sam Lantinga |
Added missing header
|
2011-01-13 |
Sam Lantinga |
Implemented translation from Android keycodes to SDL scancodes
|
2011-01-13 |
Sam Lantinga |
Added an extra line for consistency
|
2011-01-13 |
Sam Lantinga |
Fixed video mode format for unknown surface format
|
2011-01-13 |
Sam Lantinga |
Improved error message for unsupported texture format
|
2011-01-13 |
Sam Lantinga |
More Android cleanup:
|
2011-01-13 |
Sam Lantinga |
Whoops, need to pass that SDL format into native code
|
2011-01-12 |
Sam Lantinga |
Set blend mode for textures that were created from surfaces with a colorkey
|
2011-01-12 |
Sam Lantinga |
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
|
2011-01-12 |
Sam Lantinga |
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
|
2011-01-12 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
|
2011-01-12 |
Sam Lantinga |
Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
|
2011-01-12 |
Sam Lantinga |
Added some missing pixel formats and SDL_GetPixelFormatName()
|
2011-01-12 |
Sam Lantinga |
Fill in the video mode with the correct screen format
|
2011-01-12 |
Sam Lantinga |
A bit of cleanup in the Android driver
|
2011-01-12 |
Sam Lantinga |
Added SDL errors to the Android log stream if DEBUG_ERROR is defined
|
2011-01-12 |
Sam Lantinga |
You can't change the resolution on some devices
|
2011-01-12 |
Sam Lantinga |
Use a valid window when creating the default renderer
|
2011-01-12 |
Sam Lantinga |
Added information about starting a command shell on the device
|
2011-01-12 |
Sam Lantinga |
Added information about doing a clean build
|
2011-01-12 |
Sam Lantinga |
Added info for building your code without optimizations on
|
2011-01-12 |
Sam Lantinga |
Added information about decoding native stack traces
|
2011-01-12 |
Sam Lantinga |
Fixed spacing in comments
|
2011-01-12 |
Sam Lantinga |
Updated headers to match wiki documentation
|
2011-01-10 |
Sam Lantinga |
Include the Android Makefile in the distribution files
|
2011-01-10 |
Sam Lantinga |
Need to include SDL_main.h ... eh, just include everything. :)
|
2011-01-09 |
Sam Lantinga |
Jcw87 to Sam
|
2011-01-07 |
Sam Lantinga |
Added some more information on how the port works
|
2011-01-07 |
Sam Lantinga |
Fixed return value
|
2011-01-07 |
Sam Lantinga |
Added the Android project and lots of info to README.android
|
2011-01-07 |
Sam Lantinga |
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
|
2011-01-05 |
Sam Lantinga |
Fixed screen texture format on Android
|
2011-01-05 |
Sam Lantinga |
Backed down to NDK R4b
|
2011-01-05 |
Sam Lantinga |
Android has OpenGL ES too...
|
2011-01-05 |
Sam Lantinga |
Fixed 2D video on Android
|
2011-01-05 |
Sam Lantinga |
Don't continually print stub message for testgles
|
2011-01-05 |
Sam Lantinga |
We don't need these scripts anymore
|
2011-01-04 |
Sam Lantinga |
Need to set something valid for argc/argv
|
2011-01-04 |
Sam Lantinga |
Fixed problem with trailing space
|
2011-01-04 |
Sam Lantinga |
Change from jlunder:
|
2011-01-04 |
Sam Lantinga |
Added the step to edit local properties
|
2011-01-04 |
Sam Lantinga |
Fixed prototype for SDL_main()
|
2011-01-04 |
Sam Lantinga |
Android needs the SDL_main() redirect as well
|
2011-01-04 |
Sam Lantinga |
Fixes the following warning:
|
2011-01-04 |
Sam Lantinga |
Added the Android config include to the default config.h
|
2011-01-04 |
Sam Lantinga |
The source rectangle isn't modified in SDL_UpperBlit
|
2011-01-03 |
Sam Lantinga |
Fixed crash on Windows XP
|
2011-01-02 |
Sam Lantinga |
Fixed trying to create an XRender texture for YUV formats
|
2011-01-02 |
Sam Lantinga |
Missing math library for testgesture
|
2011-01-02 |
Sam Lantinga |
Final touches on renaming SDL_eventtouch to SDL_x11touch
|
2011-01-02 |
Sam Lantinga |
I am using SDL 1.3 on FreeBSD. I found two problems.
|
2011-01-02 |
Sam Lantinga |
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
|
2011-01-02 |
Sam Lantinga |
Allow META-Enter to toggle fullscreen mode
|
2011-01-02 |
Sam Lantinga |
Updated for NDK R5
|
2011-01-02 |
Sam Lantinga |
Android has atan() and atan2()
|
2011-01-02 |
Sam Lantinga |
Fixed restoring the desktop resolution when toggling fullscreen mode
|
2011-01-01 |
Sam Lantinga |
Fixed compiling on Android
|
2010-12-31 |
Sam Lantinga |
Don't crash when resizing non-shaped windows
|
2010-12-31 |
Sam Lantinga |
Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
|
2010-12-31 |
Sam Lantinga |
Return an error code if Mercurial isn't installed
|
2010-12-30 |
Sam Lantinga |
Fixed compiling X11 touch interface
|
2010-12-30 |
Sam Lantinga |
Hopefully fix X11 compile error
|
2010-12-29 |
Sam Lantinga |
Removed carriage returns
|
2010-12-16 |
Jim Grandpre |
Fixed SDL_VS2005.vcproj
|
2010-12-16 |
Jim Grandpre |
Reverted SDL_VS2005.vcproj to revision 4634.
|
2010-12-12 |
Sam Lantinga |
Use the enumerated type for blend and scale mode instead of int
|
2010-12-04 |
Sam Lantinga |
Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow.
SDL-1.2
|
2010-12-02 |
Sam Lantinga |
Fixed touch events on Mac OS X 10.6
|
2010-12-01 |
Sam Lantinga |
Fixed the gcc include path when building on Mac OS X 10.5
|
2010-12-01 |
Sam Lantinga |
Removed support for 10.3.9
|
2010-12-01 |
Sam Lantinga |
Allow the SDK path to be rebased
|
2010-12-01 |
Sam Lantinga |
Renamed X11 touch files for consistency
|
2010-12-01 |
Sam Lantinga |
Don't conflict with glext.h if it's already been included
|