log

age author description
Wed, 23 Sep 2009 06:37:27 +0000 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
Wed, 23 Sep 2009 02:52:11 +0000 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
Tue, 22 Sep 2009 02:20:56 +0000 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
Mon, 21 Sep 2009 22:25:14 +0000 Bob Pendleton oops
Mon, 21 Sep 2009 22:23:41 +0000 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
Mon, 21 Sep 2009 11:31:28 +0000 Sam Lantinga Whoops, need both the header and the library!
Mon, 21 Sep 2009 11:04:01 +0000 Sam Lantinga Fixed bug #714
Mon, 21 Sep 2009 10:23:19 +0000 Sam Lantinga Fixed bug #674
Mon, 21 Sep 2009 09:21:00 +0000 Sam Lantinga Fixed bug #615
Mon, 21 Sep 2009 09:16:35 +0000 Sam Lantinga Added reminder to look into 2D vblank synchronization
Mon, 21 Sep 2009 09:02:05 +0000 Sam Lantinga Oh yeah, we have GLX support too.
Mon, 21 Sep 2009 08:40:04 +0000 Sam Lantinga Fixed bug #577
Mon, 21 Sep 2009 08:31:02 +0000 Sam Lantinga Fixed bug #591
Mon, 21 Sep 2009 07:35:06 +0000 Sam Lantinga Fixed bug #570
Mon, 21 Sep 2009 05:24:54 +0000 Sam Lantinga Fixed build on Mac OS X 10.4
Sun, 20 Sep 2009 23:09:30 +0000 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
Sun, 20 Sep 2009 22:47:28 +0000 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
Sun, 20 Sep 2009 04:15:19 +0000 Sam Lantinga Removed outdated Atari support
Sun, 20 Sep 2009 04:13:23 +0000 Sam Lantinga Oh yeah, need this option for PPC as well now.
Sat, 19 Sep 2009 15:22:33 +0000 Bob Pendleton I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
Sat, 19 Sep 2009 13:29:40 +0000 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sat, 19 Sep 2009 12:48:52 +0000 Sam Lantinga I think this fixes the texture pixel alignment
Sat, 19 Sep 2009 07:33:15 +0000 Sam Lantinga This is waaaaay outdated. :)
Sat, 19 Sep 2009 07:32:36 +0000 Sam Lantinga This name inconsistency has been bugging me for a while...
Sat, 19 Sep 2009 07:30:29 +0000 Sam Lantinga Removed outdated VGL support
Sat, 19 Sep 2009 07:28:59 +0000 Sam Lantinga Removed outdated wscons support
Sat, 19 Sep 2009 07:26:51 +0000 Sam Lantinga Removed outdated Nano-X support
Sat, 19 Sep 2009 07:22:07 +0000 Sam Lantinga Removed outdated OS/2 support
Sat, 19 Sep 2009 07:21:22 +0000 Sam Lantinga Removed outdated Dreamcast support
Sat, 19 Sep 2009 07:09:41 +0000 Sam Lantinga Oh yeah, this file is gone
Sat, 19 Sep 2009 06:45:36 +0000 Sam Lantinga NASM is no longer used in SDL 1.3
Sat, 19 Sep 2009 06:43:45 +0000 Sam Lantinga Removed outdated OS/2 support
Sat, 19 Sep 2009 06:24:07 +0000 Sam Lantinga Removed outdated iPodLinux support
Sat, 19 Sep 2009 05:47:54 +0000 Sam Lantinga testsprite2 should be pixel correct on Direct3D now.
Sat, 19 Sep 2009 05:45:49 +0000 Sam Lantinga More test coverage
Sat, 19 Sep 2009 05:43:15 +0000 Sam Lantinga Added more tests for the different primitive types
Sat, 19 Sep 2009 05:12:26 +0000 Sam Lantinga Fixed bug #783
Sat, 19 Sep 2009 04:47:36 +0000 Sam Lantinga Removing old CD-ROM header reference
Sat, 19 Sep 2009 04:43:41 +0000 Sam Lantinga Stefan Ullinger
Thu, 17 Sep 2009 20:35:12 +0000 Bob Pendleton The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Mon, 07 Sep 2009 16:04:44 +0000 Sam Lantinga Kenneth Bull to SDL
Mon, 07 Sep 2009 05:06:34 +0000 Sam Lantinga Merged Edgar's code changes from Google Summer of Code 2009
Mon, 07 Sep 2009 05:01:01 +0000 Sam Lantinga This doesn't actually build on other platforms, I'll have to check with Martin
Mon, 07 Sep 2009 04:51:29 +0000 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
Sun, 06 Sep 2009 15:04:38 +0000 Sam Lantinga Fixed bug where minimized windows get zero width/height
Sun, 06 Sep 2009 04:40:54 +0000 Sam Lantinga Fixed compiling on 64-bit Windows
Sun, 06 Sep 2009 04:40:29 +0000 Sam Lantinga Upgraded solution to Visual Studio 2008 and added 64-bit target
Sat, 05 Sep 2009 23:37:35 +0000 Sam Lantinga Fixed issues building 64-bit Windows binary
Sat, 05 Sep 2009 21:31:50 +0000 Sam Lantinga Removed CD-ROM code from Visual C projects
Sat, 05 Sep 2009 20:01:35 +0000 Sam Lantinga Updated Xcode project for latest file changes
Sat, 05 Sep 2009 19:34:51 +0000 Sam Lantinga Updated Xcode project for latest file changes
Sat, 05 Sep 2009 14:22:12 +0000 Sam Lantinga Fix build on native 64-bit architecture
Sat, 05 Sep 2009 10:39:18 +0000 Sam Lantinga Added 64-bit architectures to the fat build script
Sat, 05 Sep 2009 09:55:25 +0000 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
Sat, 05 Sep 2009 09:54:45 +0000 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
Sat, 05 Sep 2009 09:51:39 +0000 Sam Lantinga Updated fatbuild.sh to build for 10.4u SDK
Sat, 05 Sep 2009 09:12:03 +0000 Sam Lantinga Removed references to CD-ROM support from the README files
Sat, 05 Sep 2009 09:11:03 +0000 Sam Lantinga CD-ROM support is so passé :)
Sat, 05 Sep 2009 09:03:35 +0000 Sam Lantinga Bye bye SoundManager, you are officially obsolete...
Sat, 05 Sep 2009 07:33:54 +0000 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
Sat, 05 Sep 2009 07:13:01 +0000 Sam Lantinga Updated glext.h
Thu, 20 Aug 2009 04:40:02 +0000 Sam Lantinga Fix suggested by Bob
Tue, 18 Aug 2009 03:26:53 +0000 Sam Lantinga David Carre to Sam
Tue, 11 Aug 2009 21:27:19 +0000 Bob Pendleton Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
Tue, 11 Aug 2009 21:15:18 +0000 Bob Pendleton I forgot to copy the dummy version to macosx.
Tue, 11 Aug 2009 13:45:01 +0000 Sam Lantinga David Carre to Sam
Fri, 07 Aug 2009 10:20:10 +0000 Sam Lantinga Fixed bug #746
Fri, 07 Aug 2009 09:44:40 +0000 Sam Lantinga Added request for SDL handling the desktop background window
Wed, 05 Aug 2009 16:31:49 +0000 Edgar Simo Patch by Janosch Gräf <janosch.graef@gmx.net>
Wed, 05 Aug 2009 08:12:31 +0000 Sam Lantinga Add clipboard support to TODO list
Mon, 03 Aug 2009 18:07:31 +0000 Couriersud Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
Sun, 02 Aug 2009 20:45:11 +0000 Sam Lantinga Fixed type size for test_bit()
Sun, 02 Aug 2009 18:40:18 +0000 Sam Lantinga Added SDL_revision.h
Sun, 02 Aug 2009 18:39:57 +0000 Sam Lantinga Clarified API documentation
Sun, 02 Aug 2009 18:39:24 +0000 Sam Lantinga Added TODO for automated testing
Sun, 02 Aug 2009 14:27:48 +0000 Sam Lantinga Removed arbitrary window size limitation
Sun, 02 Aug 2009 13:51:20 +0000 Sam Lantinga Whoops, still need the iPhoneOS config file. :)
Sun, 02 Aug 2009 13:49:13 +0000 Sam Lantinga Added missing SDL_revision.h
Sun, 02 Aug 2009 13:46:34 +0000 Sam Lantinga Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
Sun, 02 Aug 2009 13:08:19 +0000 Sam Lantinga Added SDL_atomic.h and SDL_power.h to public API headers
Sun, 02 Aug 2009 12:54:59 +0000 Sam Lantinga Better check which includes #define used in stdint.h
Sun, 02 Aug 2009 12:45:20 +0000 Sam Lantinga Don't redefine types if HAVE_STDINT_H is defined
Thu, 30 Jul 2009 14:53:57 +0000 Sam Lantinga Patch from David Carre:
Sun, 19 Jul 2009 08:04:59 +0000 Mike Gorchak Support for native and emulated atomic operations has been added.
Thu, 09 Jul 2009 21:31:27 +0000 Bob Pendleton volitile... duh, yeah the variable need to be labeled volitile
Tue, 07 Jul 2009 14:02:57 +0000 Sam Lantinga Documentation fix fix
Mon, 06 Jul 2009 21:56:38 +0000 Bob Pendleton Applied patch from bug id=762 provided by Pierre Phaneuf
Mon, 06 Jul 2009 21:48:52 +0000 Bob Pendleton Documentation fix.
Thu, 02 Jul 2009 21:47:02 +0000 Bob Pendleton This is a cosmetic fix, I found a stupid typo
Thu, 02 Jul 2009 16:53:56 +0000 Bob Pendleton Another documentation fix, Thanks to Mason Wheeler for finding these.
Thu, 02 Jul 2009 16:15:55 +0000 Bob Pendleton Documentation fix.
Tue, 30 Jun 2009 22:19:10 +0000 Bob Pendleton Corrected documentation error for SDL_RenderFill.
Tue, 30 Jun 2009 06:53:17 +0000 Ryan C. Gordon Added testpower to svn:ignore
Tue, 30 Jun 2009 06:27:08 +0000 Ryan C. Gordon Moved hardcoding of "/proc/apm" elsewhere.
Tue, 30 Jun 2009 06:26:02 +0000 Ryan C. Gordon Linux /proc/apm: handle hex and decimal (and octal!) values.
Tue, 30 Jun 2009 05:44:00 +0000 Ryan C. Gordon Linux /proc/acpi: check for ac_adapter states, other cleanup.
Tue, 30 Jun 2009 05:27:11 +0000 Ryan C. Gordon Removed stub for Linux /sys/power processing.
Tue, 30 Jun 2009 03:50:30 +0000 Ryan C. Gordon Power: First shot at Linux /proc/acpi/battery support.
Mon, 29 Jun 2009 19:54:43 +0000 Bob Pendleton I've made so many changes I don't dare continue until I check the current stuff in.
Wed, 24 Jun 2009 22:24:23 +0000 Bob Pendleton Disabling 64 bit atomics operations until I figure out why they do not link.
Wed, 24 Jun 2009 20:20:57 +0000 Bob Pendleton First draft of atomic operations code for GCC and linux.
Wed, 24 Jun 2009 20:04:08 +0000 Bob Pendleton This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Wed, 17 Jun 2009 04:26:19 +0000 Ryan C. Gordon Added power API and test program to Visual C++ project files.
Tue, 16 Jun 2009 14:34:15 +0000 Sam Lantinga Alexei Tereschenko
Fri, 12 Jun 2009 08:41:48 +0000 Sam Lantinga Fixed some compile errors and warnings under Visual C++
Thu, 11 Jun 2009 20:08:33 +0000 Bob Pendleton Mouse events now report the correct window id and window enter/leave events are now reported.
Thu, 11 Jun 2009 06:03:05 +0000 Mike Gorchak Proper window resize handling in GLES test application.
Thu, 11 Jun 2009 05:57:32 +0000 Mike Gorchak Fixed problems with OpenGL ES window resizing.
Wed, 10 Jun 2009 18:32:42 +0000 Mike Gorchak Note about hardware mouse cursor has been added.
Wed, 10 Jun 2009 14:00:21 +0000 Sam Lantinga Fixed bug #750
Wed, 10 Jun 2009 13:54:13 +0000 Sam Lantinga Added missing files for OpenGL ES support
Wed, 10 Jun 2009 13:53:53 +0000 Sam Lantinga Added missing header file for Pandora support
Wed, 10 Jun 2009 13:46:54 +0000 Sam Lantinga Whoops, didn't mean to commit unfinished patch
Wed, 10 Jun 2009 13:38:19 +0000 Sam Lantinga indent is really bad at handling assembly
Wed, 10 Jun 2009 13:34:20 +0000 Sam Lantinga indent
Wed, 10 Jun 2009 08:09:04 +0000 Mike Gorchak Continue working on QNX GF and Photon support.
Wed, 10 Jun 2009 05:56:36 +0000 Mike Gorchak SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
Wed, 10 Jun 2009 05:54:19 +0000 Mike Gorchak Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
Wed, 10 Jun 2009 05:51:44 +0000 Mike Gorchak Support for 24 bpp pixel formats has been added.
Tue, 09 Jun 2009 19:39:23 +0000 Bob Pendleton OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
Tue, 09 Jun 2009 17:33:44 +0000 Bob Pendleton First commit for SDL atomic operations.
Tue, 09 Jun 2009 15:45:33 +0000 Bob Pendleton zeroing out the rest of the unititialize fields in mouse motion events.
Tue, 09 Jun 2009 08:56:43 +0000 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Tue, 09 Jun 2009 04:34:50 +0000 Sam Lantinga Fixed 4 bit-per-pixel definition. Thanks Mike!
Tue, 09 Jun 2009 03:27:48 +0000 Bob Pendleton make sure that mouse.z == 0 until it is used.
Mon, 08 Jun 2009 21:00:52 +0000 Mike Gorchak Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
Mon, 08 Jun 2009 19:24:38 +0000 Bob Pendleton Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
Sun, 07 Jun 2009 22:44:59 +0000 Ryan C. Gordon BeOS support for power subsystem.
Sun, 07 Jun 2009 06:49:01 +0000 Ryan C. Gordon Reverted bogus change to SDLTest xcode project.
Sun, 07 Jun 2009 06:42:15 +0000 Ryan C. Gordon Added power subsystem to Xcode project.
Sun, 07 Jun 2009 06:06:35 +0000 Ryan C. Gordon Initial work on power subsystem for SDL 1.3.
Sun, 07 Jun 2009 02:45:55 +0000 Sam Lantinga indent
Sun, 07 Jun 2009 02:44:46 +0000 Sam Lantinga Hi,
Fri, 05 Jun 2009 23:36:00 +0000 Bob Pendleton Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
Fri, 05 Jun 2009 07:35:06 +0000 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Fri, 05 Jun 2009 07:30:51 +0000 Mike Gorchak QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Thu, 04 Jun 2009 21:00:45 +0000 Bob Pendleton Added an ifdef so that if you
Wed, 03 Jun 2009 10:40:44 +0000 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Wed, 03 Jun 2009 04:37:27 +0000 Sam Lantinga Von: Thomas Zimmermann
Sun, 31 May 2009 11:53:12 +0000 Sam Lantinga OpenPandora support added by David Carré
Thu, 28 May 2009 09:39:14 +0000 Sam Lantinga error message typo fix
Thu, 12 Nov 2009 21:44:14 +0000 Martin Lowinski Added framebuffer mapping. gsoc2009_ps3
Sat, 07 Nov 2009 11:35:19 +0000 Martin Lowinski created env (fbcon-1.3) and added basic files gsoc2009_ps3
Thu, 27 Aug 2009 11:33:56 +0000 Martin Lowinski Added comments, clean up. gsoc2009_ps3
Fri, 14 Aug 2009 15:49:44 +0000 Martin Lowinski Rewritten Makefile (fixed bug) and cleanup for yuv2rgb. gsoc2009_ps3
Tue, 11 Aug 2009 14:37:19 +0000 Martin Lowinski Checking for spu-progs and libs. gsoc2009_ps3
Mon, 10 Aug 2009 18:05:33 +0000 Martin Lowinski Added Makefile rule for spu programs. Added Readme. gsoc2009_ps3
Mon, 10 Aug 2009 13:28:58 +0000 Martin Lowinski Fixed bug in texture format. gsoc2009_ps3
Thu, 06 Aug 2009 12:24:47 +0000 Martin Lowinski Working 1080p, 720p, 480p videomodes and double buffering. gsoc2009_ps3
Tue, 21 Jul 2009 05:33:11 +0000 Martin Lowinski Moved mode functions to SDL_ps3modes and fixed minor stuff. gsoc2009_ps3
Sun, 19 Jul 2009 11:31:47 +0000 Martin Lowinski Code reviewed and added SPE API documentation. gsoc2009_ps3
Sun, 21 Jun 2009 03:55:21 +0000 Martin Lowinski configure.in changes missing in last commit. gsoc2009_ps3
Fri, 19 Jun 2009 05:22:00 +0000 Martin Lowinski Scaling (bilinear) of YUV-Textures working. gsoc2009_ps3
Thu, 18 Jun 2009 03:27:12 +0000 Martin Lowinski Support all YUV texture formats using SW_Textures. gsoc2009_ps3
Mon, 15 Jun 2009 16:33:03 +0000 Martin Lowinski YUV-Textures with SPU-support working. gsoc2009_ps3
Sat, 13 Jun 2009 05:20:57 +0000 Martin Lowinski Initialise 720p and 1080p display modes in VideoInit(). gsoc2009_ps3
Wed, 10 Jun 2009 09:15:33 +0000 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
Sat, 06 Jun 2009 06:40:23 +0000 Martin Lowinski Fixed centering. Added debug msgs for RenderCopy(). gsoc2009_ps3
Thu, 04 Jun 2009 07:02:15 +0000 Martin Lowinski Roughly working framebuffer. gsoc2009_ps3
Fri, 29 May 2009 09:50:21 +0000 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
Sat, 23 May 2009 22:49:46 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_ps3
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Thu, 20 Aug 2009 04:54:24 +0000 Jiang Jiang Disable a debug message. gsoc2009_IME
Thu, 06 Aug 2009 09:01:03 +0000 Jiang Jiang Update testime program to accept font parameter. gsoc2009_IME
Thu, 06 Aug 2009 08:59:53 +0000 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
Thu, 06 Aug 2009 08:56:48 +0000 Jiang Jiang Update API, first step: make it build gsoc2009_IME
Thu, 06 Aug 2009 08:53:00 +0000 Jiang Jiang Polish test code gsoc2009_IME
Wed, 01 Jul 2009 16:12:00 +0000 Jiang Jiang Draw cursor, underline marked text gsoc2009_IME
Wed, 01 Jul 2009 07:33:58 +0000 Jiang Jiang Add SDL_TEXTEDTING event to inform application about marked text. gsoc2009_IME
Wed, 01 Jul 2009 05:52:17 +0000 Jiang Jiang Add IME test program gsoc2009_IME
Fri, 26 Jun 2009 10:37:57 +0000 Jiang Jiang Basic text input API gsoc2009_IME
Sun, 31 May 2009 16:57:29 +0000 Jiang Jiang Basic marked text handling gsoc2009_IME
Mon, 25 May 2009 11:09:29 +0000 Jiang Jiang Support system-wide keyboard shortcuts on Mac gsoc2009_IME
Mon, 25 May 2009 02:42:45 +0000 Jiang Jiang Get basic text input support working for Cocoa gsoc2009_IME
Sat, 23 May 2009 22:48:40 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_IME
Fri, 15 May 2009 15:47:37 +0000 Mike Gorchak Few new video modes have been added.
Thu, 14 May 2009 11:51:42 +0000 Mike Gorchak More checks for current GF state were added.
Thu, 14 May 2009 11:50:05 +0000 Mike Gorchak Set audio device handle to NULL in case of open was not successful.
Thu, 14 May 2009 10:54:34 +0000 Mike Gorchak OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Thu, 07 May 2009 12:50:55 +0000 Sam Lantinga Reminder to implement landscape mode for iPhone
Thu, 07 May 2009 12:27:42 +0000 Sam Lantinga Temporary workaround for building on 64-bit Mac OS X
Thu, 07 May 2009 12:04:53 +0000 Sam Lantinga Fixed dynamic loading on Windows CE
Wed, 06 May 2009 09:46:55 +0000 Mike Gorchak Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
Wed, 06 May 2009 07:00:32 +0000 Mike Gorchak Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
Tue, 05 May 2009 17:50:34 +0000 Mike Gorchak Added support for single buffering, if double buffering is not available.
Tue, 05 May 2009 17:47:41 +0000 Mike Gorchak Added handler for all window events.
Tue, 28 Apr 2009 06:04:21 +0000 Mike Gorchak GF header must be included before Photon header for QNX.
Tue, 28 Apr 2009 04:46:05 +0000 Mike Gorchak Added hiddi library linkage when GF target is available for QNX
Tue, 28 Apr 2009 04:43:21 +0000 Mike Gorchak New last cursor position must rely on the clamped coordinates.
Tue, 28 Apr 2009 04:41:25 +0000 Mike Gorchak Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.
Tue, 28 Apr 2009 04:38:51 +0000 Mike Gorchak Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Tue, 28 Apr 2009 04:33:30 +0000 Mike Gorchak Support for HID devices (mice and keyboards only for now) has been added
Tue, 28 Apr 2009 04:30:52 +0000 Mike Gorchak Continue working on QNX Photon with OpenGL ES support
Fri, 24 Apr 2009 03:46:54 +0000 Mike Gorchak Update README for QNX 6.x
Mon, 13 Apr 2009 09:33:55 +0000 Sam Lantinga Added a reminder for the jobs mailing list
Fri, 03 Apr 2009 17:19:05 +0000 Sam Lantinga Fixed bug #721
Fri, 03 Apr 2009 13:35:05 +0000 Sam Lantinga Fixed undefined references to joystick code
Fri, 03 Apr 2009 13:27:33 +0000 Sam Lantinga Added SDL_GetColorKey()
Sat, 28 Mar 2009 06:00:42 +0000 Sam Lantinga Oops
Tue, 24 Mar 2009 10:46:18 +0000 Sam Lantinga Added credits for OpenGL 3.0 support
Tue, 24 Mar 2009 10:43:53 +0000 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
Tue, 24 Mar 2009 10:33:12 +0000 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
Mon, 23 Mar 2009 05:37:45 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 17:27:54 +0100
Mon, 23 Mar 2009 05:35:21 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
Mon, 23 Mar 2009 05:21:40 +0000 Sam Lantinga Date: Tue, 17 Feb 2009 14:00:25 +0100
Mon, 23 Mar 2009 02:02:30 +0000 Sam Lantinga Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
Sun, 22 Mar 2009 06:56:37 +0000 Sam Lantinga Fixed potential crash in testbitmap
Tue, 17 Mar 2009 03:56:21 +0000 Sam Lantinga Fixed iPhone demos
Tue, 17 Mar 2009 03:24:22 +0000 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
Sun, 15 Mar 2009 15:50:18 +0000 Sam Lantinga Fixed return value for SDL_CreateRenderer()
Thu, 12 Mar 2009 03:51:39 +0000 Sam Lantinga Fixed OpenGL library linking issue
Fri, 06 Mar 2009 05:53:33 +0000 Sam Lantinga Fixed potential double-free crash
Fri, 06 Mar 2009 05:48:52 +0000 Sam Lantinga Reverted dangerous change that could remove /bin/sh :)
Wed, 04 Mar 2009 15:10:47 +0000 Sam Lantinga Date: Wed, 4 Mar 2009 15:38:22 +0200
Wed, 04 Mar 2009 09:35:32 +0000 Sam Lantinga Updated config.guess and config.sub
Wed, 04 Mar 2009 08:57:30 +0000 Sam Lantinga Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX
Tue, 03 Mar 2009 09:48:00 +0000 Sam Lantinga Mac OS X and iPhoneOS have the full math library
Tue, 03 Mar 2009 04:21:51 +0000 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
Fri, 27 Feb 2009 09:51:55 +0000 Sam Lantinga Removed unicows dependency, at least for now...
Fri, 27 Feb 2009 09:39:39 +0000 Sam Lantinga Missing API function
Sat, 21 Feb 2009 18:03:22 +0000 Edgar Simo More verbosity and error checking.
Sat, 21 Feb 2009 18:02:55 +0000 Edgar Simo Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.
Thu, 19 Feb 2009 06:49:59 +0000 Sam Lantinga indent
Thu, 19 Feb 2009 06:48:25 +0000 Sam Lantinga Implemented X11 maximized state control
Thu, 19 Feb 2009 04:41:09 +0000 Sam Lantinga Use the default arrow cursor until we implement the cursor API
Thu, 19 Feb 2009 04:15:04 +0000 Sam Lantinga Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
Thu, 19 Feb 2009 04:03:05 +0000 Sam Lantinga Added missing files
Wed, 18 Feb 2009 00:33:31 +0000 Darren Alton NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.
Tue, 17 Feb 2009 05:59:40 +0000 Sam Lantinga Fixed bug #684
Tue, 17 Feb 2009 05:57:54 +0000 Sam Lantinga indent
Tue, 17 Feb 2009 05:44:49 +0000 Sam Lantinga Fixed bug #681
Tue, 17 Feb 2009 05:39:18 +0000 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000
Tue, 17 Feb 2009 05:17:51 +0000 Sam Lantinga Fixed bug #633
Tue, 17 Feb 2009 04:57:39 +0000 Sam Lantinga Fixed bug #537
Sun, 15 Feb 2009 06:12:52 +0000 Sam Lantinga Fixed destination of XCopyArea()
Sat, 14 Feb 2009 15:56:26 +0000 Sam Lantinga Added reminder for shaped windows
Sat, 14 Feb 2009 15:53:52 +0000 Sam Lantinga Suggestion from the mailing list
Thu, 12 Feb 2009 06:01:54 +0000 Sam Lantinga Fixed off by one error in line drawing code
Mon, 09 Feb 2009 06:45:03 +0000 Sam Lantinga We need to figure out whether we should handle events on foreign windows
Mon, 09 Feb 2009 06:42:38 +0000 Sam Lantinga More of the same
Mon, 09 Feb 2009 06:41:49 +0000 Sam Lantinga Implemented Win32 version of the native window test
Mon, 09 Feb 2009 06:28:45 +0000 Sam Lantinga Whoops, missed a file
Mon, 09 Feb 2009 06:15:06 +0000 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Sun, 08 Feb 2009 15:35:06 +0000 Sam Lantinga Oh, Polyline() uses a pen, not a brush. Doh! :)
Sat, 07 Feb 2009 18:03:46 +0000 Sam Lantinga indent
Sat, 07 Feb 2009 17:56:08 +0000 Sam Lantinga Fixed alpha blending textures with the GDI renderer
Fri, 30 Jan 2009 06:40:16 +0000 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
Fri, 30 Jan 2009 06:38:44 +0000 Sam Lantinga indent
Thu, 29 Jan 2009 13:25:08 +0000 Sam Lantinga (none)
Sun, 25 Jan 2009 05:14:29 +0000 Sam Lantinga Fixed Altivec blitters for PPC
Mon, 19 Jan 2009 15:58:57 +0000 Sam Lantinga More Mac OS X 10.3.9 fixes
Mon, 19 Jan 2009 15:15:03 +0000 Sam Lantinga Fixed compilation on Mac OS X 10.3.9
Mon, 19 Jan 2009 07:35:52 +0000 Sam Lantinga Updated for older versions of subversion
Mon, 19 Jan 2009 03:28:23 +0000 Sam Lantinga Fix recommended by Eddy L O Jansson
Sun, 18 Jan 2009 17:00:02 +0000 Edgar Simo Some more safety around the SDL_HelperWindow stuff to avoid double creations.
Thu, 15 Jan 2009 21:35:42 +0000 Bob Pendleton Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
Wed, 14 Jan 2009 15:03:44 +0000 Sam Lantinga Unfortunately, adding the file means that every commit marks this file as
Wed, 14 Jan 2009 15:00:22 +0000 Sam Lantinga Added a dummy revision to fix IDE builds
Wed, 14 Jan 2009 06:53:03 +0000 Sam Lantinga Fixed OpenGL state issue reported by Dmytro Bogovych
Wed, 14 Jan 2009 04:25:32 +0000 Sam Lantinga indent
Tue, 13 Jan 2009 23:27:08 +0000 Couriersud Fix fullscreen crash with DirectFB <= 1.2.0
Tue, 13 Jan 2009 22:59:02 +0000 Couriersud Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.0
Tue, 13 Jan 2009 21:17:38 +0000 Couriersud Added DFB_VERSION_ATLEAST macro
Tue, 13 Jan 2009 19:31:06 +0000 Bob Pendleton Added
Tue, 13 Jan 2009 07:20:55 +0000 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
Tue, 13 Jan 2009 03:53:22 +0000 Sam Lantinga Fixed NULL pointer dereference
Mon, 12 Jan 2009 22:36:12 +0000 Couriersud Fix third party "-Wall -Werror" builds
Mon, 12 Jan 2009 08:46:28 +0000 Sam Lantinga Fixed Visual C++ build
Mon, 12 Jan 2009 08:28:17 +0000 Sam Lantinga Don't complain when the GNOME screensaver isn't running (or available)
Mon, 12 Jan 2009 08:26:24 +0000 Sam Lantinga This is so wrong, it hurts.
Mon, 12 Jan 2009 08:23:47 +0000 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
Mon, 12 Jan 2009 08:23:12 +0000 Sam Lantinga Don't disable the screen saver by default for windows applications
Mon, 12 Jan 2009 06:22:26 +0000 Sam Lantinga Fixed snapshot target
Mon, 12 Jan 2009 06:21:34 +0000 Sam Lantinga Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
Mon, 12 Jan 2009 06:19:05 +0000 Sam Lantinga Added an API to enable/disable the screen saver.
Sun, 11 Jan 2009 23:56:19 +0000 Couriersud Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
Sun, 11 Jan 2009 23:49:23 +0000 Couriersud DirectFB cleanups & simple window manager
Sun, 11 Jan 2009 23:39:11 +0000 Couriersud Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)
Sun, 11 Jan 2009 04:46:42 +0000 Ryan C. Gordon First shot at new audio resampling code.
Sun, 11 Jan 2009 04:46:14 +0000 Ryan C. Gordon NULL-terminate the lists of autogenerated converters.
Sun, 11 Jan 2009 04:39:09 +0000 Ryan C. Gordon Allow builds that reduce or eliminate the converters/resamplers.
Sun, 11 Jan 2009 04:29:36 +0000 Ryan C. Gordon testresample.c: Write out correct size for resampled buffer.
Sun, 11 Jan 2009 04:05:28 +0000 Ryan C. Gordon Added testresample.c
Sun, 11 Jan 2009 02:18:18 +0000 Sam Lantinga Added svn ignore property for SDL_revision.h
Sat, 10 Jan 2009 23:57:12 +0000 Sam Lantinga Removed extra debug output
Sat, 10 Jan 2009 22:36:30 +0000 Sam Lantinga Check for functions after including the libraries that they might be in.
Sat, 10 Jan 2009 21:50:26 +0000 Sam Lantinga Reverted Bob's indent checkin
Sat, 10 Jan 2009 18:32:24 +0000 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
Fri, 09 Jan 2009 20:43:30 +0000 Bob Pendleton I ran a global "make indent" it modified the following files.
Fri, 09 Jan 2009 20:41:31 +0000 Bob Pendleton Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.
Fri, 09 Jan 2009 20:39:33 +0000 Bob Pendleton Changed and hopefully fixed support for DirectColor with support for gammaramps.
Fri, 09 Jan 2009 15:41:45 +0000 Ryan C. Gordon First shot at autogenerated audio resamplers.
Fri, 09 Jan 2009 13:58:28 +0000 Sam Lantinga Date: Fri, 9 Jan 2009 19:18:23 +0600
Tue, 06 Jan 2009 04:33:57 +0000 Sam Lantinga Implemented by Donny Viszneki
Mon, 05 Jan 2009 07:28:32 +0000 Sam Lantinga Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
Mon, 05 Jan 2009 07:07:48 +0000 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
Mon, 05 Jan 2009 07:04:54 +0000 Sam Lantinga Fixed mouse events with --disable-video-x11-xinput
Mon, 05 Jan 2009 06:35:16 +0000 Sam Lantinga define this value if it's not in the system headers
Mon, 05 Jan 2009 06:28:50 +0000 Sam Lantinga Fixed bug #669
Mon, 05 Jan 2009 01:48:15 +0000 Sam Lantinga Whoops, missing files from Couriersud's update
Sun, 04 Jan 2009 23:48:23 +0000 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
Sun, 04 Jan 2009 23:43:33 +0000 Sam Lantinga Date: Sun, 04 Jan 2009 20:53:30 +0100
Sun, 04 Jan 2009 23:41:09 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 23:36:53 +0000 Sam Lantinga Added missing void
Sun, 04 Jan 2009 19:36:55 +0000 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
Sun, 04 Jan 2009 19:33:21 +0000 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
Sun, 04 Jan 2009 19:26:50 +0000 Sam Lantinga Technically more correct
Sun, 04 Jan 2009 18:29:20 +0000 Sam Lantinga The core pointer is comprised of merging the inputs of all mice.
Sun, 04 Jan 2009 17:30:00 +0000 Sam Lantinga Implemented svn revision support
Sun, 04 Jan 2009 17:14:27 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 17:10:04 +0000 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
Sun, 04 Jan 2009 17:04:29 +0000 Sam Lantinga Added keyrepeat to the TODO list
Sun, 04 Jan 2009 17:04:13 +0000 Sam Lantinga Added the Google Summer of Code folks to the credits.
Sun, 04 Jan 2009 06:32:01 +0000 Sam Lantinga Updated the snapshot script for use on the website
Sun, 04 Jan 2009 05:52:14 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:41:52 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:27:13 +0000 Sam Lantinga Fine tuned revision code, updated testver
Sun, 04 Jan 2009 05:08:12 +0000 Sam Lantinga Make the current revision number available
Sat, 03 Jan 2009 21:01:02 +0000 Sam Lantinga Good ideas, added to the TODO list
Sat, 03 Jan 2009 12:00:20 +0000 Szymon Wilczek Bug 653 bugfix
Sat, 03 Jan 2009 07:33:42 +0000 Sam Lantinga Fixed crash on Windows
Sat, 03 Jan 2009 07:23:11 +0000 Sam Lantinga Added a few things to the TODO list.
Sat, 03 Jan 2009 07:16:57 +0000 Sam Lantinga Icons with translucency are implemented
Sat, 03 Jan 2009 06:15:58 +0000 Sam Lantinga Added bug reports to the credits
Sat, 03 Jan 2009 06:12:05 +0000 Sam Lantinga Fixed bug #663
Sat, 03 Jan 2009 06:03:56 +0000 Sam Lantinga The mouse position is relative to the client window.
Sat, 03 Jan 2009 05:42:18 +0000 Sam Lantinga Improved Direct3D YUV texture support
Sat, 03 Jan 2009 04:33:19 +0000 Sam Lantinga Query available formats before advertising them.
Sat, 03 Jan 2009 01:20:55 +0000 Sam Lantinga Should we also set the icon in the task manager?
Sat, 03 Jan 2009 01:01:53 +0000 Sam Lantinga Added support for translucent icons on Windows
Sat, 03 Jan 2009 01:00:38 +0000 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
Fri, 02 Jan 2009 23:47:16 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 16:03:37 +0000 Sam Lantinga indent
Fri, 02 Jan 2009 15:47:49 +0000 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
Fri, 02 Jan 2009 10:30:53 +0000 Sam Lantinga Hopefully fixed crash when there are no input devices
Fri, 02 Jan 2009 09:50:25 +0000 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Fri, 02 Jan 2009 08:12:14 +0000 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
Fri, 02 Jan 2009 07:34:01 +0000 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
Fri, 02 Jan 2009 04:35:52 +0000 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.
Fri, 02 Jan 2009 01:37:07 +0000 Sam Lantinga Added Couriersud to credits for finding bugs
Fri, 02 Jan 2009 01:34:52 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 00:54:48 +0100
Fri, 02 Jan 2009 01:32:51 +0000 Sam Lantinga Don't check in personal files
Thu, 01 Jan 2009 23:49:28 +0000 Holmes Futrell Added target testdraw2 for running the test/testdraw2.c test.
Thu, 01 Jan 2009 23:47:33 +0000 Holmes Futrell Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Thu, 01 Jan 2009 23:01:05 +0000 Holmes Futrell Re-enabled joystick support during compilation.
Thu, 01 Jan 2009 21:34:22 +0000 Sam Lantinga Date: Thu, 01 Jan 2009 21:32:12 +0100
Thu, 01 Jan 2009 19:42:48 +0000 Sam Lantinga Kicking off the great SDL Bug Hunt for January 2009
Thu, 01 Jan 2009 18:58:26 +0000 Sam Lantinga Fixed DirectColor visual window creation problem
Thu, 01 Jan 2009 18:49:43 +0000 Sam Lantinga Windows line drawing support is implemented
Thu, 01 Jan 2009 08:22:20 +0000 Sam Lantinga Oh yeah, it's an XInput symbol
Thu, 01 Jan 2009 08:21:19 +0000 Sam Lantinga indent
Thu, 01 Jan 2009 08:19:56 +0000 Sam Lantinga Added missing symbol
Thu, 01 Jan 2009 07:59:08 +0000 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Thu, 01 Jan 2009 07:58:20 +0000 Ryan C. Gordon Audio driver priority: favor PulseAudio and ALSA over OSS.
Thu, 01 Jan 2009 07:54:58 +0000 Ryan C. Gordon Adjusted default choice of audio driver.
Wed, 31 Dec 2008 08:05:21 +0000 Sam Lantinga Removed unused variable
Wed, 31 Dec 2008 07:56:56 +0000 Sam Lantinga iPhone build compiles again (drawing routines need to be implemented)
Wed, 31 Dec 2008 07:35:55 +0000 Sam Lantinga Added testdraw2 to Visual C++ tests
Wed, 31 Dec 2008 07:11:53 +0000 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
Wed, 31 Dec 2008 06:18:33 +0000 Sam Lantinga indent
Wed, 31 Dec 2008 06:17:24 +0000 Sam Lantinga Implemented Direct3D line and point drawing
Tue, 30 Dec 2008 17:09:42 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:53 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:06 +0000 Sam Lantinga indent
Tue, 30 Dec 2008 07:15:46 +0000 Sam Lantinga Fixed missing return value
Tue, 30 Dec 2008 07:14:11 +0000 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
Tue, 30 Dec 2008 04:38:39 +0000 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
Tue, 30 Dec 2008 04:22:24 +0000 Sam Lantinga Swapped functions to match the other renderer files
Tue, 30 Dec 2008 03:54:34 +0000 Sam Lantinga Added project for testdraw2
Tue, 30 Dec 2008 03:51:20 +0000 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
Mon, 29 Dec 2008 19:48:01 +0000 Sam Lantinga Significant performance boost with blend mode none
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Thu, 25 Dec 2008 05:26:29 +0000 Sam Lantinga indent
Thu, 25 Dec 2008 05:16:18 +0000 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
Thu, 25 Dec 2008 05:11:29 +0000 Sam Lantinga Updated to build on Windows
Thu, 25 Dec 2008 04:56:44 +0000 Sam Lantinga Updated project with new source files
Thu, 25 Dec 2008 04:42:28 +0000 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
Wed, 24 Dec 2008 13:13:38 +0000 Sam Lantinga Fixed CPU feature detection on x86_64 platform
Wed, 24 Dec 2008 13:04:18 +0000 Sam Lantinga Correct the test program
Wed, 24 Dec 2008 12:17:25 +0000 Sam Lantinga Don't unlock a surface we didn't lock
Tue, 23 Dec 2008 04:51:36 +0000 Sam Lantinga Fixed clipping source rect to match destination rect clipping
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Tue, 23 Dec 2008 02:38:28 +0000 Sam Lantinga Fixed argument order to the line clipping routine
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Tue, 23 Dec 2008 01:28:06 +0000 Sam Lantinga Added clipping for render copy
Mon, 22 Dec 2008 05:29:55 +0000 Sam Lantinga typo fix
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Mon, 22 Dec 2008 04:52:43 +0000 Sam Lantinga Fixed crash when resizing the window with the software renderer.
Sun, 21 Dec 2008 20:17:41 +0000 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
Sun, 21 Dec 2008 20:16:21 +0000 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
Sun, 21 Dec 2008 17:55:02 +0000 Sam Lantinga Fixed crash in testdraw2, added more points
Sun, 21 Dec 2008 17:39:41 +0000 Sam Lantinga Added RenderPiont() API
Sun, 21 Dec 2008 08:59:56 +0000 Sam Lantinga Make it possible to switch algorithms in the future
Sun, 21 Dec 2008 08:55:06 +0000 Sam Lantinga Added ARGB optimized case for Mac OS X
Sun, 21 Dec 2008 08:28:25 +0000 Sam Lantinga Share code between fill and line drawing
Sun, 21 Dec 2008 08:24:32 +0000 Sam Lantinga Added test program to verify fill functionality
Sat, 20 Dec 2008 23:19:20 +0000 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
Sat, 20 Dec 2008 23:10:20 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 18:56:35 +0000 Sam Lantinga Added missing return
Sat, 20 Dec 2008 18:40:30 +0000 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
Sat, 20 Dec 2008 18:26:06 +0000 Sam Lantinga Add a few test pattern lines
Sat, 20 Dec 2008 13:55:45 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 13:54:19 +0000 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
Sat, 20 Dec 2008 13:53:54 +0000 Sam Lantinga Fixed crash in software line drawing
Sat, 20 Dec 2008 13:14:28 +0000 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
Sat, 20 Dec 2008 12:32:53 +0000 Sam Lantinga Added a test program for line drawing
Sat, 20 Dec 2008 12:32:38 +0000 Sam Lantinga Minor corrections
Sat, 20 Dec 2008 12:32:25 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Sat, 20 Dec 2008 08:41:05 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 06:46:37 +0000 Sam Lantinga Fixed crash when resizing YUV textures
Fri, 19 Dec 2008 09:15:59 +0000 Ryan C. Gordon More resampling fixes.
Fri, 19 Dec 2008 08:30:26 +0000 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
Fri, 19 Dec 2008 06:43:41 +0000 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
Fri, 19 Dec 2008 06:01:03 +0000 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Fri, 19 Dec 2008 04:42:18 +0000 Sam Lantinga Reminder to implement icon support
Wed, 17 Dec 2008 07:19:55 +0000 Sam Lantinga indent
Wed, 17 Dec 2008 07:17:54 +0000 Sam Lantinga * Implemented X11 fullscreen input grab
Tue, 16 Dec 2008 17:44:10 +0000 Sam Lantinga indent
Tue, 16 Dec 2008 17:41:03 +0000 Sam Lantinga Progress on fullscreen mode switching on X11
Tue, 16 Dec 2008 17:40:30 +0000 Sam Lantinga Use the desktop format instead of an arbitrary one.
Sun, 14 Dec 2008 07:22:15 +0000 Sam Lantinga Corrected case for TargetConditionals.h
Sun, 14 Dec 2008 04:36:32 +0000 Sam Lantinga The X11 window and all pixmaps and images share the same visual and depth.
Sat, 13 Dec 2008 13:30:11 +0000 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sat, 13 Dec 2008 13:10:53 +0000 Sam Lantinga Fixed BadMatch error in X11 renderer
Sat, 13 Dec 2008 12:34:28 +0000 Sam Lantinga Updated test for API changes
Sat, 13 Dec 2008 06:36:47 +0000 Sam Lantinga Fixed SDL 1.2 compatibility problem.
Sat, 13 Dec 2008 06:27:58 +0000 Sam Lantinga indent
Sat, 13 Dec 2008 04:11:24 +0000 Sam Lantinga Updated TODO list
Fri, 12 Dec 2008 15:51:57 +0000 Edgar Simo Some error checking when destroying the HelperWindow.
Fri, 12 Dec 2008 06:46:20 +0000 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
Wed, 10 Dec 2008 08:39:00 +0000 Sam Lantinga Updated TODO list
Mon, 08 Dec 2008 00:52:12 +0000 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Mon, 08 Dec 2008 00:24:15 +0000 Sam Lantinga A little cleanup for SDL snapshot release
Sun, 07 Dec 2008 23:57:42 +0000 Sam Lantinga Don't need multi-threaded X11 for SDL 1.3
Sun, 07 Dec 2008 23:25:39 +0000 Sam Lantinga Default SSE2 off on iX86, since gcc will use it for floating point operations
Sun, 07 Dec 2008 22:56:18 +0000 Sam Lantinga Fixed palette sharing
Sun, 07 Dec 2008 22:48:06 +0000 Sam Lantinga Fixed updating the video surface when the palette changes
Sun, 07 Dec 2008 22:37:40 +0000 Sam Lantinga Fixed picking blit function when RLE fails
Sun, 07 Dec 2008 22:29:58 +0000 Sam Lantinga Better default format for Mac OS X
Sun, 07 Dec 2008 22:25:16 +0000 Sam Lantinga Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
Sun, 07 Dec 2008 22:04:24 +0000 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
Sun, 07 Dec 2008 21:53:28 +0000 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
Sun, 07 Dec 2008 07:16:40 +0000 Ryan C. Gordon Comment cleanup.
Sun, 07 Dec 2008 07:06:34 +0000 Ryan C. Gordon Don't hardcode RECT for fragment program texture targets.
Sun, 07 Dec 2008 04:38:32 +0000 Sam Lantinga Slight optimization of the shader, no need to scale into 0..255
Sun, 07 Dec 2008 04:02:23 +0000 Sam Lantinga Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sat, 06 Dec 2008 18:37:06 +0000 Sam Lantinga The YCbCr texture extension works now that bytes_per_pixel() returns the
Sat, 06 Dec 2008 18:22:28 +0000 Sam Lantinga Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sat, 06 Dec 2008 17:50:50 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 15:27:00 +0100
Sat, 06 Dec 2008 17:46:55 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 14:54:10 +0100
Sat, 06 Dec 2008 17:43:10 +0000 Sam Lantinga The previous checkin fixes the crash, so at least we're not overrunning
Sat, 06 Dec 2008 17:41:01 +0000 Sam Lantinga Progress, maybe. :)
Sat, 06 Dec 2008 05:49:53 +0000 Sam Lantinga Fixed SDL_SetAlpha compatibility function to match the documentation
Sat, 06 Dec 2008 05:49:08 +0000 Sam Lantinga Fixed bug picking blitters
Sat, 06 Dec 2008 05:23:35 +0000 Sam Lantinga Rebind the context to the window area and update matrices when the window size changes
Sat, 06 Dec 2008 00:56:47 +0000 Ryan C. Gordon Initial pixel shader support for YUV textures in the GL renderer.
Fri, 05 Dec 2008 07:01:12 +0000 Sam Lantinga minor bug
Fri, 05 Dec 2008 07:00:58 +0000 Sam Lantinga Whoops, can't call glOrtho() repeatedly
Fri, 05 Dec 2008 06:22:19 +0000 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
Fri, 05 Dec 2008 06:19:49 +0000 Sam Lantinga Fixed crashes when resizing video modes
Fri, 05 Dec 2008 06:19:09 +0000 Sam Lantinga fixed formatting
Thu, 04 Dec 2008 16:54:22 +0000 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer
Wed, 03 Dec 2008 11:09:58 +0000 Sam Lantinga If scaling isn't supported, do an unscaled copy instead of not showing anything.
Wed, 03 Dec 2008 06:32:04 +0000 Sam Lantinga Fixed crash on 64-bit systems
Wed, 03 Dec 2008 04:32:24 +0000 Sam Lantinga Date: Tue, 02 Dec 2008 23:38:26 +0100
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Tue, 02 Dec 2008 17:10:05 +0000 Sam Lantinga Added missing header
Tue, 02 Dec 2008 16:10:21 +0000 Sam Lantinga Removed unused function
Tue, 02 Dec 2008 16:09:58 +0000 Sam Lantinga You can't use memset() on screen formats with an alpha channel