Wed, 23 Sep 2009 06:37:27 +0000 |
Sam Lantinga |
Possibly fixed bug #601, definitely fixed a potential issue with threads
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Wed, 23 Sep 2009 02:52:11 +0000 |
Bob Pendleton |
int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
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Tue, 22 Sep 2009 02:20:56 +0000 |
Sam Lantinga |
Whoops, this breaks building on Mac OS X 10.4
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Mon, 21 Sep 2009 22:25:14 +0000 |
Bob Pendleton |
oops
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Mon, 21 Sep 2009 22:23:41 +0000 |
Bob Pendleton |
Should now compile on 32 bit linux and 64 bit linux
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Mon, 21 Sep 2009 11:31:28 +0000 |
Sam Lantinga |
Whoops, need both the header and the library!
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Mon, 21 Sep 2009 11:04:01 +0000 |
Sam Lantinga |
Fixed bug #714
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Mon, 21 Sep 2009 10:23:19 +0000 |
Sam Lantinga |
Fixed bug #674
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Mon, 21 Sep 2009 09:21:00 +0000 |
Sam Lantinga |
Fixed bug #615
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Mon, 21 Sep 2009 09:16:35 +0000 |
Sam Lantinga |
Added reminder to look into 2D vblank synchronization
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Mon, 21 Sep 2009 09:02:05 +0000 |
Sam Lantinga |
Oh yeah, we have GLX support too.
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Mon, 21 Sep 2009 08:40:04 +0000 |
Sam Lantinga |
Fixed bug #577
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Mon, 21 Sep 2009 08:31:02 +0000 |
Sam Lantinga |
Fixed bug #591
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Mon, 21 Sep 2009 07:35:06 +0000 |
Sam Lantinga |
Fixed bug #570
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Mon, 21 Sep 2009 05:24:54 +0000 |
Sam Lantinga |
Fixed build on Mac OS X 10.4
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Sun, 20 Sep 2009 23:09:30 +0000 |
Sam Lantinga |
Fall back to opaque sprite if no formats with alpha are supported.
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