2010-07-21 |
Sunny Sachanandani |
Make the SW renderer work properly by fixing support for textures with no alpha channels.
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2010-07-21 |
Sunny Sachanandani |
Fix cleanup functions.
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2010-07-21 |
Sunny Sachanandani |
Fix X11_DisplayModeChanged.
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2010-07-21 |
Sunny Sachanandani |
Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
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2010-07-20 |
Sunny Sachanandani |
Implement support for setting texture scale mode.
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2010-07-19 |
Sunny Sachanandani |
Respect environment variables.
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2010-07-19 |
Sunny Sachanandani |
Integrate XFixes and XDamage into the build system.
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2010-07-19 |
Sunny Sachanandani |
Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
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2010-07-19 |
Sunny Sachanandani |
Use XDamage to optimise drawing operations.
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2010-07-18 |
Sunny Sachanandani |
Resync tip to default. Using named branches is a bad idea.
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2010-07-18 |
Sunny Sachanandani |
Remove experimental cruft.
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2010-07-18 |
Sunny Sachanandani |
Minor changes.
experimental
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2010-07-18 |
Sunny Sachanandani |
Major changes to drawing. Reverted back to core X11 functions due to regressions.
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2010-07-18 |
Sunny Sachanandani |
Start experimental branch for client-side rasterization.
experimental
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2010-07-18 |
Sunny Sachanandani |
Got testsprite2 to work reasonably.
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2010-07-17 |
Sunny Sachanandani |
Fixed a minor bug with texture blending.
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2010-07-17 |
Sunny Sachanandani |
Remove some redundant code.
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2010-07-17 |
Sunny Sachanandani |
Fixed so many things. See the changelog listed below.
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2010-07-17 |
Sunny Sachanandani |
Add necessary symbols to SDL_x11sym.h
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2010-07-14 |
Sunny Sachanandani |
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
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2010-07-09 |
Sunny Sachanandani |
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
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2010-07-01 |
Sunny Sachanandani |
Fix blending modes for primitives.
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2010-06-27 |
Sunny Sachanandani |
Preliminary support for blending modes on drawing operations.
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2010-06-22 |
Sunny Sachanandani |
Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
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2010-06-16 |
Sunny Sachanandani |
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
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2010-06-15 |
Sunny Sachanandani |
X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
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2010-06-14 |
Sunny Sachanandani |
X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
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2010-06-08 |
Sunny Sachanandani |
X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
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2010-06-02 |
Sunny Sachanandani |
It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
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2010-06-02 |
Sunny Sachanandani |
Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
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