Sat, 29 Dec 2007 22:13:47 +0000 |
Sam Lantinga |
Christian Walther fixed bug #530
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Sat, 29 Dec 2007 21:36:17 +0000 |
Sam Lantinga |
Merged fix for bug #508 from SDL 1.2 revision 3495
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Sat, 29 Dec 2007 20:13:23 +0000 |
Sam Lantinga |
Merged fix for bug #482 from SDL 1.2 revision 3492.
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Sat, 29 Dec 2007 19:45:09 +0000 |
Sam Lantinga |
Fixed bug #478
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Sat, 29 Dec 2007 19:29:20 +0000 |
Sam Lantinga |
Merged fix for bug #503 from SDL 1.2 revision 3487
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Sat, 29 Dec 2007 06:17:31 +0000 |
Sam Lantinga |
Fixed bug #497
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Sat, 29 Dec 2007 06:09:25 +0000 |
Sam Lantinga |
Fixed bug #464
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Sat, 29 Dec 2007 03:25:11 +0000 |
Sam Lantinga |
Merged revision 3472 from SDL 1.2, fixing bug #493
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Fri, 28 Dec 2007 20:42:06 +0000 |
Sam Lantinga |
Fixed fatbuild.sh script for building on Mac OS X 10.5
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Fri, 28 Dec 2007 18:16:42 +0000 |
Sam Lantinga |
Date: Wed, 14 Nov 2007 22:20:27 -0500
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Fri, 28 Dec 2007 18:08:43 +0000 |
Sam Lantinga |
Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
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Fri, 28 Dec 2007 08:07:57 +0000 |
Sam Lantinga |
Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
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Fri, 28 Dec 2007 07:54:35 +0000 |
Sam Lantinga |
Merged revision 3455 from SDL 1.2, fixing documentation typo.
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Thu, 13 Dec 2007 03:53:02 +0000 |
Bob Pendleton |
Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
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Tue, 25 Sep 2007 10:01:10 +0000 |
Ryan C. Gordon |
Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
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Mon, 10 Sep 2007 12:20:02 +0000 |
Sam Lantinga |
Split out the SDL_rect and SDL_surface functions into their own headers.
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Mon, 10 Sep 2007 12:11:40 +0000 |
Sam Lantinga |
indent
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Tue, 21 Aug 2007 06:54:07 +0000 |
Sam Lantinga |
Fixed bug #471
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Mon, 20 Aug 2007 02:08:37 +0000 |
Ryan C. Gordon |
Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
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Mon, 20 Aug 2007 01:02:37 +0000 |
Ryan C. Gordon |
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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Sun, 19 Aug 2007 16:36:51 +0000 |
Sam Lantinga |
Date: Sun, 19 Aug 2007 18:29:28 +0200
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Sun, 19 Aug 2007 16:35:44 +0000 |
Sam Lantinga |
Whoops, missing file...
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Sun, 19 Aug 2007 14:52:52 +0000 |
Sam Lantinga |
Date: Thu, 05 Jul 2007 14:02:33 -0700
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Sat, 18 Aug 2007 05:39:09 +0000 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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Sat, 18 Aug 2007 01:44:21 +0000 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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Fri, 17 Aug 2007 06:58:20 +0000 |
Sam Lantinga |
More work in progress...
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Fri, 17 Aug 2007 06:41:20 +0000 |
Sam Lantinga |
Enabled SSE2 intrinsics
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Fri, 17 Aug 2007 06:40:12 +0000 |
Sam Lantinga |
More work in progress, still doesn't compile...
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Fri, 17 Aug 2007 06:21:58 +0000 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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Fri, 17 Aug 2007 03:22:03 +0000 |
Sam Lantinga |
Enabled 3DNow! intrinsic support
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Fri, 17 Aug 2007 02:55:21 +0000 |
Sam Lantinga |
indent
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Fri, 17 Aug 2007 02:54:50 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 02:54:12 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 00:54:53 +0000 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
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Thu, 16 Aug 2007 22:56:18 +0000 |
Sam Lantinga |
Getting ready to add slow blitters. Everyone will love me. :)
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Thu, 16 Aug 2007 22:18:53 +0000 |
Sam Lantinga |
Use MMX intrinsics over GCC inline assembly
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Thu, 16 Aug 2007 21:54:26 +0000 |
Sam Lantinga |
Oops, didn't want to rename those files...
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Thu, 16 Aug 2007 21:43:19 +0000 |
Sam Lantinga |
Added notes on the next steps for SDL 1.3
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Thu, 16 Aug 2007 06:40:34 +0000 |
Sam Lantinga |
Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
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Thu, 16 Aug 2007 06:37:22 +0000 |
Sam Lantinga |
SSE and MMX intrinsics work with Visual Studio now...
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Thu, 16 Aug 2007 06:20:51 +0000 |
Sam Lantinga |
Fixed a few compiler warnings.
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Thu, 16 Aug 2007 05:56:24 +0000 |
Sam Lantinga |
Added SSE and MMX optimization for SDL_FillRect()
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Thu, 16 Aug 2007 02:14:13 +0000 |
Sam Lantinga |
Okay, I figured out the intrinsics for SIMD memcpy
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Wed, 15 Aug 2007 08:21:10 +0000 |
Sam Lantinga |
Removed hermes since it's LGPL and not compatible with a commercial license.
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Wed, 15 Aug 2007 04:04:17 +0000 |
Sam Lantinga |
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
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Wed, 15 Aug 2007 03:52:31 +0000 |
Sam Lantinga |
Optimization suggested by Ryan:
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Wed, 15 Aug 2007 03:50:49 +0000 |
Sam Lantinga |
indent
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Wed, 15 Aug 2007 03:34:14 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:20:55 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:19:21 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:18:24 +0000 |
Sam Lantinga |
Fixed crash setting 0 bpp video mode.
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Mon, 13 Aug 2007 06:24:56 +0000 |
Sam Lantinga |
Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
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Mon, 13 Aug 2007 03:03:23 +0000 |
Sam Lantinga |
Shark rules!
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Mon, 13 Aug 2007 02:38:59 +0000 |
Sam Lantinga |
Advertise the most efficient format for the screen. Of course SDL code needs
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Sun, 12 Aug 2007 18:53:51 +0000 |
Sam Lantinga |
This is byte order dependent.
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Sun, 12 Aug 2007 18:44:49 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 18:27:44 +0000 |
Sam Lantinga |
Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
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Sun, 12 Aug 2007 16:53:58 +0000 |
Sam Lantinga |
Test using glTextureRangeAPPLE
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Sun, 12 Aug 2007 16:26:10 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 15:41:36 +0000 |
Sam Lantinga |
Fixed compiling the Altivec blit code
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